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Old 05-21-2007, 08:31 PM   #61 (permalink)
 
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Re: L-AT as sniper rifle, fair dos or gamey?

There is a fairly simple fix for the H-AT problem. In RL there is an antitank/building weapon system employed by the armed forces. Its called the "Javelin". It can only lock on to vehicles, armor, and buildings. I've watched a few documentaries on it on the Military Channel and used it in Americas Army. Its a "fire and forget weapon" that cannot be used against infantry as it only detects heat signatures from vehicles and buildings and must get a positive lock before it can be fired ( infantry do not have a big enough heat signature to lock onto). Perhaps it woud be an option to look into making this weapon type for the next update. My guess though is that the modders can only make weapons from original bf2 stock (making totally new weapon systems is probably impossible).


I found a bf2 modded javelin ...... "youtube.com/watch?v=q3p6H_w3qv4" (make sure u type the standard w's before u enter it)
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Old 05-21-2007, 08:49 PM   #62 (permalink)
 
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Re: L-AT as sniper rifle, fair dos or gamey?

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Huh?? If I shoot you from 5 feet with the 203 then I'm going to die as well. Therefore I'm not going to shoot you from 5 feet.
You and I make 2 people that do that, now what about everyone else? I die at least once a map to some newb who is running around with the gl selected so the second they see someone they can fire a shot off, no matter how close they are.
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Old 05-21-2007, 08:58 PM   #63 (permalink)
 
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Re: L-AT as sniper rifle, fair dos or gamey?

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Originally Posted by BLKOPS NERDS_R_COOL View Post
There is a fairly simple fix for the H-AT problem. In RL there is an antitank/building weapon system employed by the armed forces. Its called the "Javelin". It can only lock on to vehicles, armor, and buildings. I've watched a few documentaries on it on the Military Channel and used it in Americas Army. Its a "fire and forget weapon" that cannot be used against infantry as it only detects heat signatures from vehicles and buildings and must get a positive lock before it can be fired ( infantry do not have a big enough heat signature to lock onto). Perhaps it woud be an option to look into making this weapon type for the next update. My guess though is that the modders can only make weapons from original bf2 stock (making totally new weapon systems is probably impossible).


I found a bf2 modded javelin ...... "youtube.com/watch?v=q3p6H_w3qv4" (make sure u type the standard w's before u enter it)


He fired without a lock or at the least changed targets after firing -- that's got to be fixed.
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Old 05-21-2007, 09:04 PM   #64 (permalink)
 
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Re: L-AT as sniper rifle, fair dos or gamey?

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He fired without a lock or at the least changed targets after firing -- that's got to be fixed.
Yea I saw that on one of his videos, I agree it should be fixed if they are gonna use it for PR (I don't think it can do that in RL as its a F&F weapon).
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Old 05-21-2007, 09:06 PM   #65 (permalink)
 
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Re: L-AT as sniper rifle, fair dos or gamey?

Thought the Javelin was wire guided? Hence being able to detonate it after launch and changing targets?
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Old 05-21-2007, 09:46 PM   #66 (permalink)
 
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Re: L-AT as sniper rifle, fair dos or gamey?

Nope. It's a passive thermo-optics, self-guided, fire-and-forget missile. Once the operators designate and lock their target, there is apparently no warning and no known countermeasure. The second the gunner presses the trigger and the rocket is launched, they are free to pack up and leave, which is one of the Javelin's chief field advantages over contemporary weapons; the risk to the crew is reduced significantly.

That being said, and I mentioned this before, the Javelin is a two-man system. I'm not sure how that could be factored into PRM's current reality model. But at 49.5 lbs per tube (Missile + CLU assemly), one man certainly isn't going to lug around all the gear plus the extra ammo. The Wiki article on the Javelin AT missile asserts that, "The weight of the system and a normal combat load make the Javelin team the most burdened American basic infantry currently deployed. The other two man infantry team which compares to this, is the M240G machine gun team."
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Old 05-21-2007, 11:23 PM   #67 (permalink)
 
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Re: L-AT as sniper rifle, fair dos or gamey?

Thanks for clearing that up for me Braided
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Old 05-22-2007, 12:44 AM   #68 (permalink)
 
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Re: L-AT as sniper rifle, fair dos or gamey?

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Originally Posted by Braidedheadman View Post
Nope. It's a passive thermo-optics, self-guided, fire-and-forget missile. Once the operators designate and lock their target, there is apparently no warning and no known countermeasure. The second the gunner presses the trigger and the rocket is launched, they are free to pack up and leave, which is one of the Javelin's chief field advantages over contemporary weapons; the risk to the crew is reduced significantly.

That being said, and I mentioned this before, the Javelin is a two-man system. I'm not sure how that could be factored into PRM's current reality model. But at 49.5 lbs per tube (Missile + CLU assemly), one man certainly isn't going to lug around all the gear plus the extra ammo. The weight of the system and a normal combat load make the Javelin team the most burdened American basic infantry currently deployed. The other two man infantry team which compares to this, is the M240G machine gun team."
I figured at least one person would have been familiar with the "Javelin" but never got to read your post. I'll go check it out, see if there is some things I didn't know bout it.


I think it is pointless to complain about features that are in a game and to make rules not to use them when they are incorporated in that game. I refuse to believe that the modders and beta testers did not think that Light and Heavy AT would be used against infantry.......... c'mon folks did anyone play vanilla BF2? It can be taken out by the folks who update PR anytime.........perhaps they meant the game to be played this way. It maybe called Project Reality but all the people who are ranting and raving are failing to see that it can't be very close to real when you get to spawn back in 20 seconds. If people are so worried about squad tactics and realism, try AA for a bit.

Don't get me wrong I'm all for the "Javelin" replacing both the Light and Heavy AT kits. But in an online community, the more rules that you create only ensures that more people will break your rules.
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Old 05-22-2007, 01:32 AM   #69 (permalink)
 
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Re: L-AT as sniper rifle, fair dos or gamey?

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Originally Posted by RazersEdge View Post
Thought the Javelin was wire guided? Hence being able to detonate it after launch and changing targets?
Discovery Channel, Wikipedia, and lots of Google video/YouTube footage FTW!
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Old 05-22-2007, 05:17 AM   #70 (permalink)
 
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Re: L-AT as sniper rifle, fair dos or gamey?

BLKOPS NERDS_R_COOL that's the best sig I've seen
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Old 05-22-2007, 05:47 AM   #71 (permalink)
 
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Re: L-AT as sniper rifle, fair dos or gamey?

I don't agree that enforcing the rules is in any way "anal" or fascist. I'm with Jeepo on this one.

The people that come to TG (most of them) want to play a certain way, which is a style not found on any other server. Fair enough, you don't have to report as soon as you see someone make a mistake (mistakes are always made), but it's easy to differentiate between mistakes (especially the second, third and fourth times they happen..), and immature, deathmatch style play, which is what most of us want to get away from.

Help us report problem players. No-one is asking anyone else to be a "Nazi" and report for issues which aren't really there.

Back to the LAT issue - it sounds like most are in agreement that the LAT has sound tactical use as a bunker/defence clearing tool? Again, it's easy to tell the difference between that, and someone running around, seperated from their squad using it as if they were playing Unreal Tournament.

it's worth watching the trailer which runs at the start of PoE. There is a lovely little sequence where a squad rounds the corner of a building, only for two of them to be taken out by a sniper in a tower. The rest of the squad (two assault rilfes and an RPG) move round the corner. The assault guys provide great covering fire, before the RPG guy puts one right through the windows. It's a great set piece, and exactly what I imagine when I think of the RPG being used for "tactical purposes".
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Old 05-22-2007, 07:18 AM   #72 (permalink)
 
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Re: L-AT as sniper rifle, fair dos or gamey?

Real men dont use L-AT or H-AT for sniping......
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Old 05-22-2007, 07:53 AM   #73 (permalink)



 
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Re: L-AT as sniper rifle, fair dos or gamey?

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Real men dont use L-AT or H-AT for sniping......
The use artillery.
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Old 05-22-2007, 09:26 AM   #74 (permalink)
 
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Re: L-AT as sniper rifle, fair dos or gamey?

hay by my game, any tactics are legit.....bunny hopping not so, only cos the nice chaps at TG dont like me ordering my squad members to bunnyhop when underfire....*whistles*.


THe reason i think these totaly unrealistic and cheap tactics are legit is becuase by 1.0 you wont be able to use them effectively atALL! So chill, 0.6 = kit limited on L-AT and Grendiar class, so it is not like we are going have to wait an age.

BUT MOST IMPORTANTLY IF YOU WORK IN A SQUAD AND DO A 1stMIP (right kits, right tactics, right fireteams ext. ext.) THESE TACTICS CANNOT STOP A SQUAD AND THAT IS WHAT COUNTS, THE INDERVIDUAL MAY DIE BUT SQUAD WILL LIVE ON INTO ETERN.....well till the tickets hit zero but HAY!

TILL THEN, Do you prefer a heatround to the torsoe or 10 - 5.56mm fire from an M4 somewhere between 6ft and 1ft off the ground (varying hieght level, heheee)!


p.s i dont use the L-AT against infantry and i never use the M4, too boring!
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Old 05-22-2007, 09:54 AM   #75 (permalink)
 
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Re: L-AT as sniper rifle, fair dos or gamey?

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The use artillery.
Unfortunately, you can't pick up the artillery in BF2 and take it with you, like the real men do.
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