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Old 06-08-2007, 05:50 PM   #46 (permalink)
ednos
 
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Re: Flying Helos

I think that's map design. Use the pilot training map, make your own map, or don't crash the damn things.
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Old 06-08-2007, 06:01 PM   #47 (permalink)
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Re: Flying Helos

Quote:
Originally Posted by EBODude View Post
Is there anything you can do to make the choppers spawn faster?

You can restart the map by typing «admin.restartmap» at the console prompt.

also, sv.startdelay can be changed, to maybe 10 seconds. So you don't have to wait 90 seconds for the map to start.

So you type:

«sv.startdelay 10»
then
«admin.restartmap»

Brand new helos!

DB
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Old 06-08-2007, 10:44 PM   #48 (permalink)
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Re: Flying Helos

Thanks DB.

And Ednos, there's a pilot training map? I just use Muttrah City..
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Old 06-09-2007, 10:48 PM   #49 (permalink)
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Re: Flying Helos

Yeah, search for "Pilot Training" or "Pilot Treining" in the PR forums at http://www.realitymod.com/ (he misspelled it when he made it). It's pretty cool; PM me if you're lazy and want me to find another way of transferring the files.
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Old 06-09-2007, 11:32 PM   #50 (permalink)
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Re: Flying Helos

If you can't find that map, Gulf of Oman has lots of aircraft on both sides for practice. It's in PR also.
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Old 06-10-2007, 12:46 AM   #51 (permalink)
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Re: Flying Helos

I found it, I'm downloading it as I'm typing this. I'll try it out tomorrow. I might actually be able to learn to fly that thing with a joystick.
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