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Old 06-29-2007, 07:36 AM   #16 (permalink)
 
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Re: Possible to keep 05 (non beta) server alive a little longer?

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Originally Posted by Ghost Dog View Post
Kashan desert...

Final version will allow server admins to set a timelimit, I 'd rather see less tickets though, 1 hour/round is enough for me.
Seconded!
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Old 06-29-2007, 08:22 AM   #17 (permalink)



 
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Re: Possible to keep 05 (non beta) server alive a little longer?

Once we're out of beta, we can look at things like map rotation, tickets and time limits. We're running the settings based on the desire of the PR devs to help facilitate testing.
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Old 06-29-2007, 12:17 PM   #18 (permalink)
 
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Re: Possible to keep 05 (non beta) server alive a little longer?

Its good idea to have the BETA as a main server because the game will get proper testing prior to release since TG is one of the most popular PR servers. Hopefully we'll have some influence on improving the final release because of it.

It would have been good to give people the option of downloading it from a dvd disk. If anyone wants to pm me then I'll see what I can do, it could work like chainmail
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Old 06-29-2007, 01:39 PM   #19 (permalink)
 
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Re: Possible to keep 05 (non beta) server alive a little longer?

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Originally Posted by asch View Post
Once we're out of beta, we can look at things like map rotation, tickets and time limits. We're running the settings based on the desire of the PR devs to help facilitate testing.

Thank Jesus.

Kashan does allow for some cool strategies, but with it being so long...I really dont look forward to it.
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Old 06-29-2007, 01:59 PM   #20 (permalink)
 
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Re: Possible to keep 05 (non beta) server alive a little longer?

Or jabal
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