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| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
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#46 (permalink) |
![]() Join Date: Mar 2007
Location: افغانستان
Posts: 2,606
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Re: AT versus hardend positions - discuss
The miltia crewmen get uzis /machine pistols
Its laughable how poor LAT is compared to HAT. I'd like to see the difficulty in using the kits reversed, everything except the amount of damage. The main problems are code related I think. I like how the LAT arcs, it makes it a pain to use at any great distance. If only this could apply to tank rounds and the HAT |
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#47 (permalink) |
![]() Join Date: Jul 2007
Location: Emmeloord, The Netherlands
Age: 21
Posts: 218
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Re: AT versus hardend positions - discuss
You could'nt do that with the HAT since it is a wire-guided antitank missile.
What they could do is make it less effective versus the heavy armor plating on the front and sides of a tank, that way players whould have to aim at its rear or top to destroy the tank.
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#49 (permalink) |
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Join Date: Mar 2007
Posts: 16
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Re: AT versus hardend positions - discuss
today , my squad was defending east tower in mestia , we were engaged by enemy fire coming from the sout-east , i saw the soldier who was shooting at us , but i was with the eryx , so i said to my self :"lets wait until someone kill him " , i wait like 3 sec. and nobody kill him , but he kill 2 of our guys ,and he was about to kill our SL , so i decide to shoot at him , and i kil him (
) , then my SL say me : "dont use HAT on infantry .":S |
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