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06-08-2007, 08:05 PM #16
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06-13-2007, 06:45 PM #17
Re: Basic guide to getting stuff built as CO (PR v0.6)
jump in on the sir server, decent guys i know em..... since when did i say you could name the guide after me

nah... later
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07-03-2007, 03:32 PM #18
Re: Basic guide to getting stuff built as CO (PR v0.6)
More info on assets (wiki is being updated by devs):
Originally Posted by [R-DEV]eggman
Originally Posted by [R-DEV]eggman
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07-06-2007, 02:23 PM #19
Re: Basic guide to getting stuff built as CO (PR v0.6)
Short recap of the new build.
1 Get officer kit.
2 Build command post (at your base! don't get caught building it in the field, the enemy will destroy it). Also do NOT forget to wrench it, or it will slowly use health, and I will have to send a poor squadmate to the other side of the map to fix it
.
3 Spawn CO truck.
4 Build bunker or firebase.
You can set only 1 firebase at a time, away from a flag (100m)
You can set as many bunkers as you have flags, within 100m of a flag.
-Note: most people put one bunker on a flag, then move to the next. An alternative can be to group the bunkers on one flag, so you don't have to defend them at flags the enemy can' cap. Remember, once you have a bunker up 10 min, you have regained the cost of it, and it starts generating tickets. Leaving your bunkers undefended will give the opfor easy tickets.
5 Build sandbags and barbed wire. Think about which you will place first. I find it easier to place sandbags first (gives shovelers something to do immediatly) because I find it easier to place wire second, unless I want to do wire-bags-wire-bags. I that case I will build in the order just described.
6 Build AA-artillery. I often try to shield it a bit with sandbags, to protect the gunner from sniping a bit. Build this a good distance away from the bunker. AA draws LOTS of fire.
General remarks.
-Do not build on a hill, unless you think there is a special reason it might work. Build in a ditch / trench so that the enemy can not see it from far away. If not, tanks and H-AT will obliterate your bunker from the other side of the map, and get dozens of kills doing it. Instead, you may want to build the sandbags on the hill. They do give the position of your base away, but they are good cover.
When you can't build in a depression, consider where enemy tanks (or H-at) will come in from most of the time, then build on the side of a building (or other cover) that covers your bunker. Tanks = "all your bunker are belong to us". They are your worst enemy.
-If the enemy is down to his last flag, play Hannibal and take the big elephant to their last flag, with your co-squad on it, while honking the horn in a furious taunt. That is the ONLY way to worthily end such a victory!
Will update with some screens of what I considered good bases.


This firebase on Kashan Desert is covered by the large bunker on my left side, which is where the enemies (and their tanks) were mostly coming from. In the distance you see the flag bunker. The sandbags provide decent cover. We were able to hold out quite long here, and I believe we seized the flag in view.

This bunker on Al Kuffrah was hidden between the buildings as best as possible.Last edited by BigGaayAl; 07-06-2007 at 10:20 PM.
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