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Discussion: Battlefield 2 / Battlefield 2 - Ranked Vanilla - Laws of BF2 - this is amazing and so are the add ons, learning to be a good piilot
  1. #16

    Riki_Rude_BTYC's Avatar

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    Re: Laws of BF2

    this is amazing and so are the add ons, learning to be a good piilot on the server was fun, until dark viper would join games =(

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  3. #17

    Beatnik's Avatar

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    Re: Laws of BF2

    LOL good stuff.

    Quote Originally Posted by tau neutrino
    2. The probability of killing someone is inversely proportional to how much you want to kill him.
    This explains why I can never kill santa. Or Bommando.
    Beatnik

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  5. #18

    munchkin's Avatar

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    Re: Laws of BF2

    Quote Originally Posted by Beatnik
    This explains why I can never kill santa. Or Bommando.
    That also explains why I always seem to be able to kill my squadleaders with flawless ease

    [conduct][volun][drill][sg-c1][tpf-c1]
    |TG-2nd|munchkin
    Nec aspera terrent.

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  7. #19

    Thierry's Avatar

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    Re: Laws of BF2

    47 and 50 are great

    True about a whole group of easy pickings to kill, you get so excited about going to have 6 kills in 10 seconds that you screw up and die.




    BF2 Name: Thez(NL)
    BF2142 Names:
    Thierry(NL) (Sniper)
    Dikkiedik(NL) (Assault)
    Kittekat(NL) (Engineer)
    Dimi(NL) (Support)

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  9. #20

    ThePenguineer's Avatar

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    Talking Re: Laws of BF2

    Hmm... #9 makes me sad. Brings back the painful memory of me getting "run over" by a stationary buggy that was stuck against the side of a mountain as I as trying to jump OVER the front end of it.

    And also, I propose an amendment to #10, wherein you will be killed by a bullet which chases you around the corner just as you get behind cover.

    |TG-Irr| ThePenguineer ::: |TG-Irr| Pengie the Noob
    TG-Irregulars Commanding Officer
    X-Fire || Steam
    Want to be more involved in TG? Think Irregulars!

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