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Old 09-30-2005, 01:00 PM   #1 (permalink)
 
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Battlefield 2 1.03 Patch Update

Just read an update about the status of the upcoming 1.03 patch. See it here . Here is a copy and paste of the details:

Battlefield 2 1.03 Update Enters Final QA Pass

That's right, troops. Barring any last minute issues, the 1.03 Update is only a few days from release now. We thought this occasion warranted a post covering the major features and fixes coming in 1.03, so settle back and enjoy.

Wake Island 2007

That's right, the 1.03 update bundles the first Official map release from EA and DICE. In this case the map is a modern-era update of one of the most popular maps from Battlefield 1942 -- Wake Island. The People's Liberation Army has invaded Wake to threaten American supply lines. In response the US Marine Corps has been dispatched to reclaim the island.

The new Wake Island map comes to you free of charge thanks to Fileplanet’s new Battlefield 2 Channel. Visit it at http://www.fileplanet.com/battlefield2.shtml.

New Features

Stats compare - view the extended stats details for any other player in your BFHQ simply by double-clicking on their name on the leader board or using the new search feature
Server Favorites and History - find your favorite servers that much easier. No more searching for them through the main server list
Nickname Prefix - Add and change your clan tag to your account name at will. No more creating alternate account names to cover the changes in your competitive lifestyle
Supply Drop Icons - Supply drops now appear on the main map and within the 3D Map. Find that elusive supply drop much, much quicker
Points for Destroying Command Objects - players now receive points for destroying the commander's toys. Special Forces players rejoice
Server Reserved Slots - Server Operators can now set aside slots for their admins to join a full server at any time
Vehicle Passengers - the names of players in a vehicle with you are now displayed when you enter or change seats
Countermeasures - a reload bar has been added for vehicle countermeasures. You'll always know now when you can set off that next flare

Tweaks

Point Farming changes - DICE has implemented functionality that makes it significantly harder to point farm on Ranked Servers
Mod Support - Mods now work properly with the Dedicated Server! Additionally, the game will automatically switch mods when joining a server that is running a mod you have installed but do not have activated
Map tweaks - Spawn menu map and Commander maps now scale based on the size of the level being played (16, 32 or 64 players). Mini-map also scales automatically based on the vehicle type you are using (manual changes to zoom levels are remembered as well)
Commander scoring - No more TKs from Artillery
Vehicle tweaks - No more accidental kills from bumping a friend with your tank (try to avoid hitting him at speed though) and no more struggling uphill in an APC. Also no more improper TK allocation from vehicle explosions
Auto Team Balance tweaks - Commanders and Squad Leaders now immune to team switch
Anti-Air Missiles - These are now much more effective against fast-movers

…and, of course, more. Look for the patch soon.


There is no mention of tweaking the vehicle flag captures (esp. Blackhawk IVC). Hopefully this is still in there. And of course no mention of the IFF bug, nor some of the others we have encountered.

But overall it looks like it could be a good patch.

Herse
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Old 09-30-2005, 01:22 PM   #2 (permalink)
 
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Re: Battlefield 2 1.03 Patch Update

i dont mean to be a thread high-jacker...but what is point farming?

wow they must have read our forums and taken alot of our thoughts...but missed the bad ones.
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Old 09-30-2005, 01:22 PM   #3 (permalink)
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Re: Battlefield 2 1.03 Patch Update

Color me unimpressed.. I hope they have a lot more than this in there.
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Old 09-30-2005, 01:30 PM   #4 (permalink)
 
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Re: Battlefield 2 1.03 Patch Update

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Originally Posted by Tempus
Color me unimpressed.. I hope they have a lot more than this in there.
I am still looking but I haven't found that color yet




I am sure (crossed fingers) that there are more tweaks than that. Shoot that posted Q&A with one of the EA honchos had more information than that.
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Old 09-30-2005, 01:58 PM   #5 (permalink)
 
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Re: Battlefield 2 1.03 Patch Update

No TK's for arty?
Its nice but....it opens the door for assbags that abuse the arty...they should reduce the TK points lost (to 2 for all, 1 for arty) and remove punish altogether

Also, do yu have to download the map separately or does it come with 1.03?
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Old 09-30-2005, 02:00 PM   #6 (permalink)
 
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Re: Battlefield 2 1.03 Patch Update

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Originally Posted by Herse
There is no mention of tweaking the vehicle flag captures (esp. Blackhawk IVC). Hopefully this is still in there. And of course no mention of the IFF bug, nor some of the others we have encountered.
There is no mention, but obviously they didn't include the bug fix list in this post.

The IFF bug is the only one that has me concerned.

Now with their history of releasing patches on Friday, do you think we'll see it today, next Friday, or somewhere in between?
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Old 09-30-2005, 02:10 PM   #7 (permalink)
 
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Re: Battlefield 2 1.03 Patch Update

Quote:
Originally Posted by Thierry
No TK's for arty?
Its nice but....it opens the door for assbags that abuse the arty...they should reduce the TK points lost (to 2 for all, 1 for arty) and remove punish altogether

Also, do yu have to download the map separately or does it come with 1.03?
That door is already wide open, and is the reason for the change. Imagine you are on a server, playing CO, and some griefers decide they are going to see how far negative they can push your score. It is far more difficult for a CO to drop arty on friendlies than it is for friendlies to intentionally get hit by arty.

If it is anything like their BF1942 and BFV patches, the map will be included with the patch.
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Old 09-30-2005, 02:37 PM   #8 (permalink)
 
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Re: Battlefield 2 1.03 Patch Update

>> Anti-Air Missiles - These are now much more effective against fast-movers

Delicious! You're so going down dark viper and bommando!
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Old 09-30-2005, 02:51 PM   #9 (permalink)
 
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Re: Battlefield 2 1.03 Patch Update

Pickle those crayons made my day. The whole office is crackin' up.
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Old 09-30-2005, 03:11 PM   #10 (permalink)
 
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Re: Battlefield 2 1.03 Patch Update

Quote:
Originally Posted by jackmacokc
>> Anti-Air Missiles - These are now much more effective against fast-movers

Delicious! You're so going down dark viper and bommando!
Maybe I'm a cynic, but I kinda suspect that we'll just be more accurate and faster in shooting down friendlies on the far side of the map.
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Old 09-30-2005, 03:25 PM   #11 (permalink)
 
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Re: Battlefield 2 1.03 Patch Update

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Originally Posted by Iamthefallen
Maybe I'm a cynic, but I kinda suspect that we'll just be more accurate and faster in shooting down friendlies on the far side of the map.
MORE???!!!! They are already at 200% accuracy when tracking friendlies.

If they do make it easier to shoot down jets, I can just image the AARs that night of the patch.

Person A - "I shot down DV with a stinger"
Person B - "No, I shot him down with a stinger"
Everybody - "We ALL shot him down with stingers" LOL

O well, then it's back to squad leadin and harrasin bommando when he's commander. And I'll actually get points for it now weeee.
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Old 09-30-2005, 03:33 PM   #12 (permalink)
 
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Re: Battlefield 2 1.03 Patch Update

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Originally Posted by Dark Viper
O well, then it's back to squad leadin and harrasin bommando when he's commander.
Better get his arty first or else he'll just drop it on you as you run around the UCB without worrying about killing his own teammates

Hey, at least you'll get points for the harrassment now
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Old 09-30-2005, 03:50 PM   #13 (permalink)
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Re: Battlefield 2 1.03 Patch Update



Poker must be well connected because he got this patch long before EA did.
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Old 09-30-2005, 04:20 PM   #14 (permalink)
 
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Re: Battlefield 2 1.03 Patch Update

some screenshots of new map:


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Old 09-30-2005, 04:27 PM   #15 (permalink)
 
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Re: Battlefield 2 1.03 Patch Update

Ah Wake, from a game where they knew how to make good maps.

Almost makes me forget how much I hated that "Long Walk from the North Base to the Airfield" routine.
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