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01-30-2006, 05:32 PM #16
Re: Tactical Mod (Sunday) Nights!!!
i have heard good things about this mod
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02-03-2006, 09:44 PM #17
Re: Tactical Mod (Sunday) Nights!!!
I have it but haven't installed it yet.
Hopefully I'll be able to get in on tomorrow's Saturday night action.
Sundays.... I work till 10pm.







Chuck Norris can believe it's not butter
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02-03-2006, 09:47 PM #18
Re: Tactical Mod (Sunday) Nights!!!
Originally Posted by Scooper
Ya get in there dude. I know Ill be on by the time you get home.
A good man stands up for himself. A great man stands up for others.
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02-10-2006, 07:55 PM #19
Re: Tactical Mod (Sunday) Nights!!!
Does it work with Map pack 3? or do I need to DL map pack 2 as well?
I'll be on sunday night.
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02-10-2006, 08:00 PM #20
- Join Date
- Jul 2005
- Posts
- 4,492
Re: Tactical Mod (Sunday) Nights!!!
You need map pack 2 as it has different maps than 3.
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02-10-2006, 09:55 PM #21
Re: Tactical Mod (Sunday) Nights!!!
Ok, then I'll DL it.
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02-12-2006, 08:27 PM #22
Re: Tactical Mod (Sunday) Nights!!!
This still a go tonight?
What time does it start?
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02-13-2006, 09:37 AM #23
Re: Tactical Mod (Sunday) Nights!!!
Could you maybe start the mod a bit earlier? Something like 5pm?
It would be nice for the Europeans to also participate


[defense]
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02-14-2006, 10:21 PM #24
Re: Tactical Mod (Sunday) Nights!!!
Great job on mod 0.7 (whoever did it). As luck would have it, I was playing Sunday and got a chance to try it out. Much more serious and thoughtful.
It reminded me of World War II Online. Does anyone else remember that game fondly (as primitive as it was)?
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02-16-2006, 04:10 PM #25
Re: Tactical Mod (Sunday) Nights!!!
Per Duke's post here, 0.8 is on track for this Sunday!
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02-17-2006, 09:25 PM #26
Re: Tactical Mod (Sunday) Nights!!!
I will have it DLed and installed and ready to go for sunday night.
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02-19-2006, 05:24 PM #27
Re: Tactical Mod (Sunday) Nights!!!
I'm planning on giving this a try...another new TG experience for this recently joined member. I've read the wiki and sounds like a very well thought out mod. TotalBF2_Map_Pack_2 currently downloading at a whopping 35kB/sec...
Looking forward to the play! Hoping not to be the a bullet magnet as I was last night, and the night before, and the night before...
Cheers.
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02-19-2006, 06:18 PM #28
- Join Date
- Jul 2005
- Posts
- 1,355
Re: Tactical Mod (Sunday) Nights!!!
Good luck GoatBoy. Just keep your head down, use cover as much as possible, and keep your friendly medic safe and near you at all times. He'll be your new best friend after tonight.
Originally Posted by eGoatBoy
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02-19-2006, 06:24 PM #29
Re: Tactical Mod (Sunday) Nights!!!
Originally Posted by SgtDuke
Thanks much. Once I've been schooled by the vet TG'ers some more I'm hoping luck becomes less of a factor! BTW...I often am the friendly medic!
On another note...do we need to be up on TS to be effective for the play? I'm assuming the SL will call in air support etc., but is TS used for between map discussions by squads??
Cheers.
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02-20-2006, 12:10 PM #30
Re: Tactical Mod (Sunday) Nights!!!
Hi guys,
just wanted to drop a quick note to say how much I appreciate this mod! I played a few rounds yesterday night and the level of gameplay is insane! LOVED IT!
I must admit I was not too keen on the Tactical MOD in its first few incarnations. But for he past few versions, it has grown to be a very tight MOD, well balanced, and extremely exciting to play. I look forward for this mod to be officially on its own server, and hopefully we'll get a high attendance on it.
Thanks to everyone who made this MOD possible.
Cheers!|TG|drjones666
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