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03-10-2006, 02:12 PM #1
- Join Date
- Oct 2005
- Location
- Ithaca, NY
- Posts
- 132
How long to charge Scan, UAV, Arty and Supply?
Approximately how long does it take to charge up the scan, uav, arty and supply crates? Also, for example, if the UAV trailer if half damaged, does it take twice as long to charge?
thanks for clarifying





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03-10-2006, 02:23 PM #2
Re: How long to charge Scan, UAV, Arty and Supply?
Best way to get a feel for it if you havent COed on a TG server is to load up singleplayer and get in the chair.

As far as i know there is no reflection of asset damage in reload times. I stand ready to be corrected on this though.










Originally Posted by Ribbons
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03-10-2006, 02:36 PM #3
- Join Date
- Oct 2005
- Location
- Ithaca, NY
- Posts
- 132
Re: How long to charge Scan, UAV, Arty and Supply?
I CO'ed before but never really took the load times into consideration but here's osme info that I found from a website:
Time Chart
Accept Commander: The time it takes for each ability to be available once a member become a commander.
Deployed: The time it takes for each ability to be available once it has been used.
Runs For: The time each ability lasts (i.e, UAV scans the area for 30 seconds until it goes away).
Before impact: Time it takes for the ability to "hit" the target (i.e, it takes 7 seconds for the supply to land on the ground).





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