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04-08-2006, 08:51 PM #1
Tactical Mod this Sunday night
Don't forget about Tactical Mod Nights! Let's get server #1 packed full of tacmod goodness.
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04-08-2006, 11:29 PM #2
Re: Tactical Mod this Sunday night
Great, it is sunday again !
MAPS
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Asch, will you admin guys decide (based on the map discussion last week) which maps to put into rotation? It would be great to mix some new maps (Shongua, ATOM, ...) and community favorites (Mashtuur). In addition, we must stay away from red list maps (Bocage). Please remember that usually the first 4 maps in rotation will be played before the server is almost empty around midnight.
INTER-SQUAD COMMUNICATION
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All potential SLs. Please assign shortcut keys to Teamspeak OpFor SL and US SL channels before you join the game. Switch to correct channel and communicate with other allied squad leaders. If you have tech problems and cannot use TS and VOIP together, put a radio man into SL channel to relay messages.
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04-08-2006, 11:33 PM #3
Re: Tactical Mod this Sunday night
YES!! I have been waiting all week for this.
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04-09-2006, 01:09 AM #4
Re: Tactical Mod this Sunday night
As long as the maps aren't crap like before then all I have to say is Woohoo!
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04-09-2006, 03:39 AM #5
Re: Tactical Mod this Sunday night
Can you be more specific? Which maps are you talking about?
Originally Posted by jmaker
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04-09-2006, 04:58 AM #6
- Join Date
- Jul 2005
- Posts
- 1,355
Re: Tactical Mod this Sunday night
We've got a nice, long list of varied maps. We'll pick up from where we left off at primetime last week. Every Tac Mod Night will be fresh and new.
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04-09-2006, 07:52 AM #7
Re: Tactical Mod this Sunday night
Let's see...if I remember correctly, Mashtuur didn't make it during "primetime" last week. And then ATOM was knives and pistols only, which was actually a blast...
Originally Posted by SgtDuke
I hope I haven't missed Songhua Stalemate somewhere. And Kubra. I'm looking forward to both of these in TacMod, actually. And no, that's not a joke.
|TG-1stMIP|Coridon

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04-09-2006, 09:18 AM #8
Re: Tactical Mod this Sunday night
Oh Kubra, haven't played that in a while 64 player. I am just about getting to know the main dam bit on 16 player, but there's a lot more on the big map. Should be good
|TG| Lorian
Member since 18th February 2006




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04-09-2006, 10:19 AM #9
Re: Tactical Mod this Sunday night
Have to work this week
Don't play ALL the fun maps without me haha
Never rub another man's rhubarb!


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04-09-2006, 10:50 AM #10
Re: Tactical Mod this Sunday night
I thought we covered this already. I believe it was Bocage and Power Failure....Valhalla seemed alright. I wouldn't mind trying out Kubra Dam tonight.
Originally Posted by John CANavar
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04-09-2006, 11:29 AM #11
Re: Tactical Mod this Sunday night
Hmmm..
Sunday nights are rough..I'll try and be there after the Soprano's.
cya on the battlefield,
Chappie
"I am the prettiest african-american, vietnamese..cong..person." -SugarNCamo 3/22/06'
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04-09-2006, 12:30 PM #12
Re: Tactical Mod this Sunday night
I still like to see a return of Alcatraz. I love that map. But, at the same time I understand it difficult to get around that map which makes it not fun.
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