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08-15-2006, 11:58 AM #1
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Patch 1.4 delayed
Announcement on the UK forum.
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08-15-2006, 12:05 PM #2
Re: Patch 1.4 delayed
Another tease......

TG_Mateo: "Forget freedom, democracy, the blues and New York Pizza: Our lasting contribution to human society is Bourbon."
18th SF Operational Detachment Delta
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08-15-2006, 12:05 PM #3
Re: Patch 1.4 delayed
Bummer. Although better than waiting 2 weeks for a hotfix.
"No bastard ever won a war by dying for his country.
He won it by making the other poor dumb bastard die for his country."
- Attributed to General George Patton, Jr.
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08-15-2006, 12:33 PM #4
Re: Patch 1.4 delayed
POE2 will be out before the patch.

TG_Mateo: "Forget freedom, democracy, the blues and New York Pizza: Our lasting contribution to human society is Bourbon."
18th SF Operational Detachment Delta
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08-15-2006, 12:54 PM #5
Re: Patch 1.4 delayed
HaHa, big gd suprise.
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08-15-2006, 05:46 PM #6
Re: Patch 1.4 delayed
changelog
Originally Posted by DICE
1.4 Patch – New content
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
· New Server Option: No Vehicles mode
1.4 Patch – Fix List
Front End:
· Front end - Fixed server browser issues with updating info
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
· Multiplayer Server filter “maps size” will now work
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
Game Server
· Increased server stability
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
· Unlocks are once available on unranked servers.
· Ranked server have to have unlocks activated.
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
· Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map.
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
· Fixed a Vehicle drop crash related bug (missing icon).
· Co-Op bot console commands do not function on local servers.
Client / Gameplay:
· Increased client stability
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
· Introduced a delay from proning to standing to help reduce exploiting
· Adjusted C4 to make throwing more difficult
· Fixed the issue where a red distance marker appears on the ground
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
· Made adjustments to reduce the damage taken by vehicles when driving
· Commander options will no longer available whilst dead.
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
· Fixed the issue that would cause infantry players to be revived with no kit.
· Fixed several rare graphics crashes.
· Fixed issue with players crashing while clicking "Join Game" in the front end
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
· Transport Helicopters – Increased the armor of all transport helicopters|TG-12th|Undead

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08-15-2006, 06:27 PM #7
Re: Patch 1.4 delayed
Does this mean we can have the unlocks on our server? I think we should do this one night a week.Unlocks are once available on unranked servers|TG-12th| jmaker

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08-15-2006, 06:35 PM #8
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08-15-2006, 07:02 PM #9
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08-15-2006, 07:09 PM #10
Re: Patch 1.4 delayed
"-Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
-Front end - Fixed server browser issues with updating info"
If they actually fixed these two issues, that would be huge.Beatnik

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08-15-2006, 07:25 PM #11
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Re: Patch 1.4 delayed
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
Reckon that was a real bear of a crash to track down!Battlefield Admin(BF2 Rules) (BF2142 Rules)
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08-15-2006, 07:46 PM #12
Re: Patch 1.4 delayed
I don't understand why they didn't put "again" after some of those fixes. It isn't the first time we've seen them listed.
Peace through fear... since 1947!
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08-15-2006, 08:53 PM #13
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08-15-2006, 08:58 PM #14
Re: Patch 1.4 delayed
Yeah me neither, I can't remember the last time I've seen the red name bug.
|TG-12th| jmaker

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08-15-2006, 09:02 PM #15
Re: Patch 1.4 delayed
I see it just about everyday.
|TG-12th|Undead

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