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03-29-2006, 11:41 PM #1
Tactical Mod: Feedback / Suggestions (part II)
The previous mod suggestion thread has gotten a bit out of control. I wasn't able to keep up with the list of suggestions and get responses out. So, I'm going to attempt this again in a different fashion to keep the suggestions organized and the thread manageable.
I want to try and keep the discussions out of this thread but not necessarily out of the forums. Here's the new way I'm going to try and approach this.
If you have a suggestion, comment, constructive criticism, etc. please PM or email me. I will then add it to this thread along with a response from Duke and or myself. So let us know what would make this mod better... or let us know what currently keeps you from enjoying the mod.
Please send me a PM or Email (preferred).
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04-02-2006, 01:03 PM #2
Re: Tactical Mod: Feedback / Suggestions (part II)
I just want to add that I'm also looking for reasons why players don't enjoy the Tactical Mod. The mod in general may not be for everyone, but if there's a feature or two that really keeps you from enjoying it, please contact me and let me know. It does help guide the future releases.
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04-02-2006, 01:05 PM #3
Re: Tactical Mod: Feedback / Suggestions (part II)
We would be very interested in adding seats to vehicles. Unfortunately, at this time, we don't technically know who to accomplish this. We're looking into how FH2 does it, but that will be someone difficult to decipher.first of all you would need to add another seat to the Blackhawks-and yes it is possible to add another seat to the BH you gotta Put another vehicle in the vehicle to add more slots. If your confused ask the folks at FH2, thats how they added more seats to there C-47.
OK so that leaves us with a full squad in the BH with 1 slot left, the extra slot goes to the pilot. Now the pilot needs to have his own special "Class" if you will, you could even code it into a special squad, the pilot has the ability to talk with all the SL and the CO and can also see the waypoint of the squad that there transporting, there could be several pilots working in conjuction with eachother.
I just think it would add a bit more on the tactical side and offer alot up to teamplay.
If anyone technically knows how to make this happen, please contact Duke or myself.
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04-08-2006, 07:50 PM #4
Re: Tactical Mod: Feedback / Suggestions (part II)
Now that we have a dedicated suggestions forum group, this thread is no longer required to manage feature requests.
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