Welcome to Tactical Gamer

+ Reply to Thread
Results 1 to 5 of 5
Discussion: Battlefield 2 Tactical Mod / Battlefield 2 Tactical Mod - Feedback & Suggestions - Suggestion: Make mines sensitives to soldiers walking on them - Might add a little boost to the engineer clas, and open up some new ideas.
  1. #1

    munchkin's Avatar

    Join Date
    Jul 2005
    Location
    Sydney, Australia
    Age
    21
    Posts
    2,271

    Suggestion: Make mines sensitives to soldiers walking on them

    Might add a little boost to the engineer clas, and open up some new ideas.
    Here's a thread about the tweak:
    http://bfeditor.org/forum/viewtopic.php?t=3972

    [conduct][volun][drill][sg-c1][tpf-c1]
    |TG-2nd|munchkin
    Nec aspera terrent.

  2.  
  3. #2

    loyalguard's Avatar

    Join Date
    Apr 2006
    Posts
    1,316

    Re: Suggestion: Make mines sensitives to soldiers walking on them

    Hmmm...very interesting...

    ...The only problem I see (maybe not that big) is that unconcealed, the mines would be very easy for infantry on foot to see and avoid. Now, if you could change the skin to resemble dirt, sand, grass, etc. to simulate it being buried....

    Not to hijack, on the subject of engineers and things that go boom...What about giving engineers C4? I searched the forums for this and didn't see it suggested. It really does fit well with the true function of combat engineers and could help with base and bridge defense. This way the spec ops guys are off doing there thing it would boost the defense role of engineers. Is this too much of an imbalance?
    Last edited by loyalguard; 04-24-2006 at 10:31 AM.
    |TG| LoyalGuard

  4.  
  5. #3

    SmokingTarpan's Avatar

    Join Date
    Jun 2005
    Posts
    2,546

    Re: Suggestion: Make mines sensitives to soldiers walking on them

    The only thing that concerns me is that the mines in the game are supposed to be anti-vehicle mines. To my knowledge, these are configured so that they won't go off if infantry steps on them (what's the use of trying to ambush a tank if a random soldier steps on the mine?).

    [squadl]
    "I am the prettiest african-american, vietnamese..cong..person." -SugarNCamo

  6.  

     
  7. #4

    asch's Avatar

    Join Date
    Oct 2003
    Location
    Lake Wylie, SC
    Age
    36
    Posts
    11,578

    Re: Suggestion: Make mines sensitives to soldiers walking on them

    If the mines were set off by infantry, I'm guessing the engineer wouldn't be able to disarm them.

    As for the engineers disarming c4, I think EA mentioned that one of the classes (eng or specops) would be able to do this. If they don't, then we may look into this more.

  8.  
  9. #5

    JimmyTwoHand's Avatar

    Join Date
    Dec 2005
    Location
    Birmingham, England
    Age
    31
    Posts
    1,859

    Re: Suggestion: Make mines sensitives to soldiers walking on them

    NaW has the mines configured to explode on infantry contact. Anyone who played on NaW in the run up to MnM will know that they were incredibly sensitive and you only had a 50/50 chance of dropping all five mines and surviving. Maybe this could be tweaked but i was thinking it might have a large set radius to catch the bigger armour targets.



    Quote Originally Posted by Ribbons
    The tactical and strategic application of textile accoutrements is a constantly underrated part of battle.

  10.  

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top