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Discussion: Battlefield 2142 / Battlefield 2142 - After Action Reports - TG-3rd TWL Ladder Match Recap - A couple of weeks ago, the 3rd lost their #1 spot on the TWL ladder
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    Crux's Avatar

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    TG-3rd TWL Ladder Match Recap

    A couple of weeks ago, the 3rd lost their #1 spot on the TWL ladder to a team calling themselves "Best In Tactics". It was a frustrating loss on Berlin, marked by a sequence of horrible events. At the last second we had to replace the designated commander and main Squad Leader due to technical problems and things did not end well for us.

    After successfully defending the #2 slot last week, we challenged Best In Tactics again tonight. This would mark the 3rd time we have played them. The first time was on our way up the ladder. It was a hotly contested battle which we win 2 rounds to 1. The contest was marred by their breaking the rules in the first round and dropping an illegal orbital strike on our team at a critical time right at the end of the match (in TWL there are commanders but orbital strikes are prohibited at all times). They argued it, and were denied by an admin. The end result was we came away with a victory, but there wasn't a warm and fuzzy feeling between the two teams.

    To then lose our #1 spot on the ladder to them was very disappointing, so tonight we were ready to go. The map was Minsk, with the ruleset for infantry only (no vehicles in any way). We had planned out a solid defense and attacking plan. It was going to come down to execution.

    Round 1:
    The 3rd came in as the EU side on defense. We had split into two squads, Alpha and Bravo to allow for some flexibility on defense. BiT pushed their entire team to the south side right off the bat, and tried to out-rocket us using the cover of the bunkers. We pulled a minor flank on the north, and between the crossfire of grenades and rockets, combined with ticket bleed we were wearing them down quickly. They realized this and tried an infantry push on the flag which was beaten back. A second time they came in, this time disguising their movements more effectively. They were able to get into the building, and after a prolonged battle over the flag they finally flipped it to end the bleed. At this point we had a handy ticket lead built up (30 tickets or so).

    We quickly pushed back up from the rear flag, and settled in on the north hill with a 4-man squad, and to the south with a 3-man squad. Here the 3rd's superior teamwork and technical skills came into play. We staggered coordinated rockets attacks onto the tower, and slowly began to eat away at their remaining tickets. One person would fire a salvo for a kill, then the second would put more rockets on the same location to prevent a revive.

    Eventually they realized it was a losing proposition and tried to fight their way out. They had some success, and pushed us back towards out second flag but it was too little too late and the 3rd ran the round out 59-0 winners.

    Assault:
    Our goal was clear. If we got them down to 58 tickets or less, we had choice of side for the deciding round, which would almost guarantee us the victory. We wanted to just outright beat them. BiT's strength in the past has been defensive tactics, whilst the 3rd is not called the Thunderbolts for nothing!

    We split into two, with our main force being a 5-man squad on the north side. While they advanced, Bravo on the south used staggered rocket fire to suppress the enemy and divert their attention. BiT adjusted well as Alpha approached the building and they momentarily stalled the offensive. Some *great* reviving kept the drive alive, and we eventually established ourselves in the building and on the flag. We managed to get it neutral, and might even have capped it momentarily although in the gunfire and confusion it is tough to say. All I do know is they managed to drive us out and recap the flag. We had worn them down though and despite the bleed the round was close - very close. Less than 10 tickets separated us at 69-78.

    We quickly hit them again hard from the north side. This time we skipped the building and moved onto the flag directly. Our numbers and organization paid off and we capped it, successfully driving them off the flag entirely after destroying a beacon on the north side.

    Now came the hard part. While we had their ticket count low enough at some 58, were still down some 10 tickets, and needed to win the round to secure outright victory without requiring a third round. I hoped they would play into our hands and try to take the flag back. My hopes were well founded as they moved forward to engage us.

    Some furious fire was exchanged, with revives and rockets all around. The north hill in particular was seeing some heavy action, particularly when the orbital strike hit us... wait a second. Orbitals are still illegal! We called the forfeit immediately, gaining victory. We went to wish them a good game when one of their team jumped in the walker and started just mowing us down. We asked him to cease fire, but he said he was "a sore loser" and kept on shooting us. At this juncture we disconnected.

    In all it was a disappointing finish to an otherwise well played and exciting match. The 3rd had come in with a good plan and executed it well.

    It may well mark out last TWL 8 vs 8 match, with the new BFCL season starting shortly. If so, we'll be going out with TG on top!
    ....

    Infantryman's Guide: Part 1 - Part 2 - Part 3 - Part 4 - Part 5
    Squad Leader Guide: Part 1 - Part 2
    The Paradigm Shift

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  3. #2

    rage4order's Avatar

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    Re: TG-3rd TWL Ladder Match Recap

    Congrats Crux, way to use the "best tactics" to beat BiT. As always you have done us all proud who carry a TG tag, Thanks!!
    |TG-8th|RAGE


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    Re: TG-3rd TWL Ladder Match Recap

    Sounds like a great battle. I just can't believe they would default by orbital twice! Have they no honor?

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  7. #4

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    Re: TG-3rd TWL Ladder Match Recap

    I think this time it was an honest mistake. It was kind of funny until the idiot jumped in the walker and went psycho on us.

    The first time though it happened at a critical moment in a round and was *not* immediately followed by an apology. They also tried to argue it with us.
    ....

    Infantryman's Guide: Part 1 - Part 2 - Part 3 - Part 4 - Part 5
    Squad Leader Guide: Part 1 - Part 2
    The Paradigm Shift

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    Re: TG-3rd TWL Ladder Match Recap

    Quote Originally Posted by Crux View Post
    I think this time it was an honest mistake. It was kind of funny until the idiot jumped in the walker and went psycho on us.

    The first time though it happened at a critical moment in a round and was *not* immediately followed by an apology. They also tried to argue it with us.
    What could the argument have been? Orbitals are outlawed, but we should be allowed because we were losing badly? Solid defense right there....

    Congrats on 1st place again/
    "Give a man a match and he'll be warm for a minute. Light the man on fire, and he will be warm for the rest of his life"

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    Re: TG-3rd TWL Ladder Match Recap

    Quote Originally Posted by Icehawk217 View Post
    What could the argument have been? Orbitals are outlawed, but we should be allowed because we were losing badly? Solid defense right there....
    I believe the argument the first time was that nobody on our team called it immediately when it happened (though, in actuality, they did). TWL rules state that you must call a rules violation immediately after it happens or the violation does not constitute a forfeit. I was not involved in either game, but my husband (Aruncado) was, and I watched most of these events unfold on his screen. The matter was brought to the TWL administrators, who found in favor of the 3rd.

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    Re: TG-3rd TWL Ladder Match Recap

    Thats crazy. Are emp strike allowed? Thats the only way I believe it was an mistake. Otherwise, no need to be hitting anywhere near those buttons. Goodjob guys, way to go, I hope most other teams show more respect to you guys and themselves.




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    Re: TG-3rd TWL Ladder Match Recap

    again! they did it again! omg....


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  17. #9

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    Re: TG-3rd TWL Ladder Match Recap

    In the original match, sc1ence called for the forfeit over teamchat instead of chat to all. Thing is, the orbital came down with less than 15 tickets left on each side, so there wasn't time to correct the mistake. They were trying to use that as grounds for it not mattering.

    EMP strikes are allowed. But the weird thing is he used an EMP strike shortly beforehand so I don't believe it would have recharged at that point. He apologized immediately afterwards, but by this time I had typed 'FORFEIT" twice in global chat
    ....

    Infantryman's Guide: Part 1 - Part 2 - Part 3 - Part 4 - Part 5
    Squad Leader Guide: Part 1 - Part 2
    The Paradigm Shift

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    Re: TG-3rd TWL Ladder Match Recap

    boosh
    Reapator, overlord of ponies


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    Re: TG-3rd TWL Ladder Match Recap

    Heh,the hugest issue is that if I remember correctly, the right click on the commander's screen goes: zoom, spotted, os, etc. So if you miss spotted, OS is the next one down, and if you're gonna spam spot, that happens pretty quickly.

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    Re: TG-3rd TWL Ladder Match Recap

    Quote Originally Posted by Anospa View Post
    Heh,the hugest issue is that if I remember correctly, the right click on the commander's screen goes: zoom, spotted, os, etc. So if you miss spotted, OS is the next one down, and if you're gonna spam spot, that happens pretty quickly.
    I've done this before in general play and wasted my orbital so it's a good chance that is what happened. Also if you're used to commanding it can be pretty hard to stop the instinct to drop one when you see a bunch of guys grouped up.

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  25. #13

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    Re: TG-3rd TWL Ladder Match Recap

    Doesn't TWL play with Pro-mod?

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    Re: TG-3rd TWL Ladder Match Recap

    Quote Originally Posted by Zoopy_T View Post
    Doesn't TWL play with Pro-mod?
    Promod is an option that both team can agree on but it is not required.

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  29. #15

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    Re: TG-3rd TWL Ladder Match Recap

    Quote Originally Posted by pedestrian01 View Post
    Promod is an option that both team can agree on but it is not required.
    I guess you should make them use it then.

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