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  1. #1
    Reaperassault's Avatar
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    awesome Camp G round 04 Jan 2009

    A very unusual camp g round. no dead lock the entire map but no cap outs either.





    Sorry for my lazy English but you can get the picture of the round.

    Our squad pushed for Toll and almost capped right off the bat but the mean EU walker showed up and ruined our fun. in the mean time though another squad got through to central camp while my squad moved back and took harbor. We captured toll but lost central. The squad moved down the corridor of doom and capped ruins after fending off a few enemies. We moved out and capped EU base and then proceeded back into central, which was the front line at this point. The squad moved onto the east buildings and worked on the people in central. At this point we lost Ruins and our squad made its way back to EU to defend but it was too late.our lone squad was trapped between the two mean parts of the enemy team. I went down at the entrance to EU between two enemies, Lyra swooped in and revived me and ran away while I died again but he came back while they reloaded and I managed to escape with 2 hit points and a dead lyra but thanks to him I had four people spawn on me and we continued the fight for a bit longer which allowed our team to recap up to central. A few more back and forthes occurred and our team came out victorious in the end. One of the most fun rounds I have had in a while.

    Reaperus Grumpyus



  2. #2
    FL1Pmode's Avatar
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    Re: awesome Camp G round 04 Jan 2009

    That looked like an intense round!


    Zhohar- "We need to get Eroak into this squad before he TK'es the whole team"
    |TG| Eroak has joined your squad
    Spiff913 -"The team is saved!"


  3. #3
    Wazzaup's Avatar
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    Re: awesome Camp G round 04 Jan 2009

    Was there ... awesome round indeed.. you guys were setting up shop on that building easy of Central camp right? I remember rockets... alot of rockets



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  5. #4

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    Re: awesome Camp G round 04 Jan 2009

    Our side was having trouble keeping up. I took commander after you guys capped Central. I was actually surprised how long it took you guys to destroy out commander assets: you guys didn't even touch them until the second time you took EU Base from us.

    I was kept on my toes all game, but I think I made a fatal flaw when I sent our walker (piloted by DocGuo and co.) to cap Harbour. It might have given us the distraction to reclaim Toll, which led to us reclaiming Ruins, also, but we ended up losing the walker at Harbour shortly after, which left us vulnerable.

    Once we had no assets and I deemed that I couldn't provide any intel our team didn't already know (around 50 tickets left, we were down to ruins and we all knew that we were surrounded), I snuck in and managed to neutralise EU Base and called for backup. You guys left EU wide open there.
    Bucklin out.


  6. #5


    big-eye101's Avatar
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    Re: awesome Camp G round 04 Jan 2009

    Oh yeah I remember that round! I took my squad straight to central. Once we captured it we waited for reinforcements. Before they arrived I got disconnecte (oh nooo ). Silver assumed command of the squad and we were moving from one flag to another. I belive there wasn't a singel flag I haven't seen in this round haha!

    Great round indeed.


  7. #6
    LogicalHarm's Avatar
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    Re: awesome Camp G round 04 Jan 2009

    364 squad score! excellent stuff, must have been a great round.
    In Order to Dance





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  9. #7

    PM07SNV's Avatar
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    Re: awesome Camp G round 04 Jan 2009

    I remember it well. First tasked with Defending Harbour, next I knew flags were up and down all over the place. Those 2 squads really did give us a hammering, but I was proud of my squad for their efforts. Well done everyone. Great round!


  10. #8
    austforbeer's Avatar
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    Re: awesome Camp G round 04 Jan 2009

    Well the score says a lot and the always ridiculously low death count for Reaper.




  11. #9
    spiff913's Avatar
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    Re: awesome Camp G round 04 Jan 2009

    Good round! I noticed the squad score when it came up.

    One thing about Reaper as a SL - he can be tough to keep up with, but when you do good things will usually happen.

    I remember one point when he was running into Toll, Harry and I were about 50 meters back, huffing and puffing trying to keep up. The rest of the squad trailing even further back. But when we got there, Reap was still alive somehow...

    I also liked the way you reminded us not to use parachutes when jumping from the catwalk. Reminded me of the time I parachuted onto your head and killed you... Hmm... Related?
    .


    Assault with Herzog - it's the new sniper!!!

    Official Team Member of the Tactical Echelon Advanced Buggy Action Group

    We are failing ! where is everyone! Stop playing Larry Leisure Suit !






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  13. #10
    ionpig-A's Avatar
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    Re: awesome Camp G round 04 Jan 2009

    That round was one of the most fun I've had in a long time.

    I felt awful dying all the time though, I think I was the squad's meatshield.

    (though I did get some good rocketing in, and a couple of good revives)


  14. #11
    DocGuo's Avatar
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    Re: awesome Camp G round 04 Jan 2009

    That was my walker!!! hahahahah!!!!!
    I remember this round....we just couldn't hold a flag and we had to continuously shift our forces around. You guys capped us out at EU and that really caught us off guard. I was so sure that I eliminated that squad that ran through toll....oh well....that's why a commander needs to be there at the beginning of a game!

    GJ Bucklin!!!!!! Thanks for commanding!!!!!
    Why "Doc"Guo? Because behind every good TG player there's a good doctor yelling "CLEAR!". There's also the fact that "Medic"Guo sounds kinda weird.




  

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