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01-12-2009, 09:38 PM #1
Anyone needs more Grenades and Rockets?
Do you?


Morale: Donīt challenge me to a Camp G stalemate standoff
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01-12-2009, 10:01 PM #2
Re: Anyone needs more Grenades and Rockets?
lol, nice. love it when 2 people take up 1/4 of the tickets.
Reapator, overlord of ponies

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01-12-2009, 10:57 PM #3
Re: Anyone needs more Grenades and Rockets?
Hmm, let's see here....
EBAY.IE: 21 deaths
Pres.Kennedy: 24 deaths
Ellis Dawn: 31 deaths
Grayman: 27 deaths
Total for only four people: 103 Deaths
The 17 other people on PAC combined: 116 deaths
comes clear why PAC lost.Last edited by Specterr; 01-13-2009 at 01:10 AM. Reason: I can count
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01-13-2009, 12:09 AM #4
Re: Anyone needs more Grenades and Rockets?
Looks likie Jazy and specter may have been trying to keep the rezzes up to make up for lyra.

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01-13-2009, 11:56 AM #5
Re: Anyone needs more Grenades and Rockets?
That round was absurd. The lemmings just kept filing into Toll Station to their inevitable doom.











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01-13-2009, 01:36 PM #6
Re: Anyone needs more Grenades and Rockets?
Nominating this thread for Best AAR of 2009 on the basis of a rich narrative and thorough demonstration of innovative tactics and tight team-work.
Fight!
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01-13-2009, 01:56 PM #7
Re: Anyone needs more Grenades and Rockets?
I switched a bit between support and medic. Too many medics meant people all going for the one rez and eventually a shortage of ammo. Also I just love the idea of Lyra and co being whacked constantly by my Emp nades. Doesn't seem to have slowed him down much but maybe some other players were put off by them.
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01-14-2009, 03:46 AM #8
Re: Anyone needs more Grenades and Rockets?
Haha this was the most disturbingly funny round I have ever played....PAC just threw themselves on top of Toll at all cost....
I remember that the greatest problem was that PAC did not have a commander for the first half of the round....I held the walker in between the toll and central camp flag underpass the entire time...and stopped most pushes along the sides and top railings.
At one point the enemy commander became so predicatable that I told one of my squad members to time a 2 minute interval so that I could predict when the EMP strike would be used to try to stun my walker....it never really worked since I had a great commander supplying me the entire time...
Oh Fubar I remember that walker kill near the end when you got me first (I was getting restless and just popped my head out trying to get you!!!)
I got my revenge with a few mines thrown over the walls.

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01-14-2009, 03:48 AM #9
Re: Anyone needs more Grenades and Rockets?
hahahaha zoticus didn't even die!!!!! hahahahhahahahahahahahahaha
Hey zot? were you my walker gunner the entire time!?!?!?

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01-14-2009, 05:55 PM #10
- Join Date
- Dec 2008
- Location
- Rock Hill, SC
- Age
- 51
- Posts
- 35
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01-15-2009, 10:43 AM #11
Re: Anyone needs more Grenades and Rockets?
Shame on me, I tried to click the score tabs on the picture...
The end-result (winner and loser) of the map may have also come down to the CO's. Seeying Emrie is on 96 and Santiago on 27. Unless Santiago constantly chewed on Lyramion rockets ofcourse... Still, respect for your barrage skills, Lyra!
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01-20-2009, 02:26 PM #12
Re: Anyone needs more Grenades and Rockets?
Hey Doc. Nope... I was a SL that round. We were the rapid-reaction squad, so we patiently prowled the back wall of Toll. Not that there was much in the way of break-through's. I spend pretty much the whole round just above your walker, which you did a hell of a job running all round. Zero deaths was a credit to my excellent SM medics. I think I went down 3 or 4 times and every time a SM got me bask on my feet.
It was remarkable watching Lyra throw death and destruction over the front wall of Toll and watch his kills rack up. A thoroughly entertaining round. I felt bad for Jazy and Specterr who were reviving for all they were worth, even as the PAC tickets evaporated... and for poor MDFubar who I kept shooting with my Ganz as he tried so hard to get past Toll :-)
Oh, and credit to Huckler who was my Engy that round. It doesn't make for a high scoring round, but the timely explosion of a FAV before the SL can get out and bolt through the south wall, or harassing the walker to keep it away from the north wall of Toll are exactly the kind of put-the-team-first contributions that win rounds. Its a thankless task... but how would EU hold Toll without some great Engineers!

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01-21-2009, 07:28 PM #13
Re: Anyone needs more Grenades and Rockets?
so true...there are many who put their lives out on the front lines
They play a role in the fight that so many would rather ignore.....
and to all of you out:
THANKS!!!!!

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01-28-2009, 11:39 AM #14
Re: Anyone needs more Grenades and Rockets?
Judging by the scoreboards, the round must have played like a game of Lemmings.
|TG-Irr|Adaxa
Active in: BF2142, Project Reality

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01-31-2009, 03:43 PM #15
Re: Anyone needs more Grenades and Rockets?
Spammy stalemates is not a rare thing on Camp. Had this round on your server some weeks ago, stalemate between Harbor and Toll:
screenshot.xfire.com/screenshot/natural/559667ab6f12e7b7e92e647df9f7f1b7bce2867d.png
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....
OFF-TOPIC:
Btw. EBAY.IE, we banned him some months ago for aimbotting/hacking on our server. Perhaps an idea to keep a eye on him, just in case
Last edited by Reminshi; 01-31-2009 at 04:34 PM.
"The world is indeed comic, but the joke is on mankind"
H.P. Lovecraft

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