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06-18-2007, 01:19 AM #1
6/17 Tunis and Sidi
Led a third squad and we took a kinda different approach tonight. I'll start things with Tunis: Global and Reaper grabbed the walker and Hockey wanted to work on some sniping, and I just kinda stood back a bit and gave orders and told them to "kill more stuff and shoot things more." Things were going pretty smoothly, so decided to dust off the old sniper rifle and go head-hunting, things were kinda rusty, but quickly fell into my old rut and started takin' a good amount of targets out. Overall we all did pretty well, but my gold star goes to Sparky, man, he was tearing stuff up that round and goin' nuts. When over on the PAC team, he got real agressive and started shooting at a buggy 100m away and going to town on the walker at 80m, couldn't control him!!
Then map changed to Sidi, and we had a glorious transport squad going lead by Hockey. We survived pretty much the whole time, but just couldn't get the motion mines falling in the right spots.
All in all, a great game, thanks for the fun guys, good finish for my birthday before having to wake up for work.
PS, Hockey has a great new tatic to break Toll station on Camp G., beware, we're sooo busting through that place more often!
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06-18-2007, 01:35 AM #2
- Join Date
- Apr 2007
- Posts
- 327
Re: 6/17 Tunis and Sidi
^-------- 20, woot
*Starts stalking hockey to learn of this glorious tactic*
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06-18-2007, 01:40 AM #3
Re: 6/17 Tunis and Sidi
I must have fell victim to your glorious head shot several times on Tunis. Do me a favor- if I'm on your opposing side please don't use recon. kthnxbye.
Happy Birthday, btw.

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06-18-2007, 01:50 AM #4
Re: 6/17 Tunis and Sidi
Hahaha, yeah, about that... I think I only killed you like 4 times maybe.
Yeah, 20, and just realized today, I'll be 21 on a Monday...
Oh Pablo, if you only had any idea of this great game-breaking, mindbending, soul crushing and heartstopping tatic, well, then I guess that description kinda describes it all actually...
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06-18-2007, 02:39 AM #5
- Join Date
- Apr 2007
- Posts
- 327
Re: 6/17 Tunis and Sidi
Hmm, let's look deep into this then...
Something obviously get broken. Most likely something ingame. Other things get crushed and bended, hmmm. Heartstopping...someone dies, yup, dies.
Baffling...
*scratches heads*
*rubs chin*
I'm going to have to take a leap of faith here and go with podspinners, yup. It's a longshot, but I gots a feelin'. That's my final answer. *crosses fingers*
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06-18-2007, 09:05 AM #6
Re: 6/17 Tunis and Sidi
Nope, I guess I coulda left "game-breaking," out of my description.

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06-18-2007, 09:59 AM #7
Re: 6/17 Tunis and Sidi
There was a crazy Camp G game yesterday where Toll passed back and forth most of the game. It was odd, because usually when people start getting into Toll all is lost unless it's a single squad and they are taken out right away. In this game it seemed like every entrance to Toll was leaking soldiers.
I played sniper for a while as well, which I almost never do, cuz I suck at it, but ended up with 22 sniper kills before changing over to assault half way through the game.The Dirty
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06-18-2007, 01:34 PM #8
Re: 6/17 Tunis and Sidi
Anospa, I rolled with you guys for a few minutes in that transport and noticed someone throwing soccer balls out of it. I have to say that that was the first time I have seen that. How affective is that?
Anyhow that was a pretty good round. Cheers.
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06-18-2007, 01:43 PM #9
Re: 6/17 Tunis and Sidi
Normally, its a quite effective tatic, just we couldn't hover in one spot long enough to place the mines in a good position around vehicles below. I think a few of us are gonna be testing things out over the next few days to get better with the placement of 'em.

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06-18-2007, 01:44 PM #10
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06-18-2007, 01:58 PM #11
- Join Date
- Jul 2005
- Posts
- 822
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06-18-2007, 02:00 PM #12
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06-18-2007, 02:30 PM #13
Re: 6/17 Tunis and Sidi
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06-18-2007, 07:51 PM #14
Re: 6/17 Tunis and Sidi
Oh, don't you worry, there'll be a movie, including a great blooper of Damonte's infamous Camp G buggy rush last week. Goes down in the history books as the greatest failed buggy rush ever!
We also pulled the Crux reverse buggy rush that night too, where if the other team has a failed buggy rush, repair the buggy, load up, and unleash hell on attacking PAC!
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06-19-2007, 12:41 AM #15
Re: 6/17 Tunis and Sidi
let the FRAPing begin!
Reapator, overlord of ponies

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