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Old 01-11-2008, 04:31 AM   #1 (permalink)
 
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Offense or Defense

I've been wondering this lately, which does everybody prefer in BF2142 and why is that so?

Generally I like the action packed, epicness, "do or die" goodness of offense on maps like Gibraltar, Cerbere Landing, and Fall of Berlin. Especially with the bleed going, I feel like I'm giving it my all and more to take that flag or move on to the next. But probably my favorite part is just getting the squad through on those sneaky runs.

Probably the greatest was on Gibraltar, the whole squad did nothing but revive our fearless leader Crux to get him to the back flag. His body was like a bright light, and the bullets were bugs, hitting the crap out of him!

On offense, your more free with tactics, like squad bombing, sneaky runs, buggy dashing, APC hopping, and probably the best of all, a super mad dash.

But on the other hand, vehicles map to me are best on defense, romping around in buggy doom is one thing, but I get to play a bit more lazy like !

So what yall think?

-Also I love being commander on the defense, I find it a bit more easier to maintain!
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Old 01-11-2008, 06:52 AM   #2 (permalink)
 
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Re: Offense or Defense

Hi,

I prefer to defense whenever the map or the situation allows.

I really like the slowpace game experience when defending.

Defending a flag is fun. The squad can set up a defensive perimeter with mines, APM's and RDX's, position sentry guns and mount rail guns.

Squad members can go on key points on the perimeter to counter attact the opposition. A medic and a support member can move all around the perimeter, reviving / healling / resupplying squadmates.

The SL can also place a well hidden beacon to have an extra spawn point, if things go bad.

So I believe if you play it well and tactical, defense can be very rewarding, without having to run like a madman all around the map.
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Old 01-11-2008, 07:25 AM   #3 (permalink)

 
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Re: Offense or Defense

I think if you have a bleed defend, you might get away with attacking on unbalanced teams or against pubs. The only reason to push when you have a bleed is if your down on tickets. When there is no bleed a push might be worth if you think there is good chance of success. On maps such as Camp Gib I can't think of a single choke where it is worth pushing a flag on EU (except maybe between toll and harbour).

[rant]What really can annoy me is seeing people rushing out of toll on EU. In fairness I have seen it work once, only once. It's a bit like a viscous circle. Two squads go out lose 12 tickets they go again so were over 24 tickets down and this is how they justify continuing this tactic. on the other hand going in even I've never EU lose if no one pushes out.[/rant]

Sorry I just don't see the worthiness of pushing out of toll when your at the most easily defended flag on the map.
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Old 01-11-2008, 07:54 AM   #4 (permalink)

 
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Re: Offense or Defense

I try to adjust to the situation. If I can bleed the enemy so I start to defend ... except I see a good chance to take a new flag (depens on the commander AND if he agrees with me). Or I spilt up the squad and leave two man to defend while the rest keeps it going ...

But usually I don't really like to stand still and try to keep it moving.

All in all ... it depens
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Old 01-11-2008, 08:51 AM   #5 (permalink)

 
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Re: Offense or Defense

Well, This is actually a very good question in the fact that I find it changes from map to map and the situation. Places like Junkyard and Statue, I like defending. Now if we need flags then I wiil mount an assault and try to get us out of the bleed. There have been times that I have had a squad defending a flag and not see much action, want nothing more than to join the fiight. Realizing that we are up in tickets and have the bleed, I know they will come for our flag and it is hard to hold the ground with no fight.
As an Sl, if we are defending a flag and not being attacked, I will look at the map and typically send most of the sqaud to attack a close flag. If I am attacked, I call them back and they can spawn on me so that we can thoeretically cover two areas at once.
Defending is a lot of fun and I like setting up the defenses to thwart an attack. I would have to say that it is a 50/50 split.
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Old 01-11-2008, 09:32 AM   #6 (permalink)
 
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Re: Offense or Defense

I think 2142 lends itself to both tactics very well. If you wish to be sneaky and constantly on the move certain maps like Belgrade and Cerbere, being linear, set up well for the assualt/attack mode, while a map like Camp G is a defender's paradise with the right mix of SLs and Commander. FoB is a map that cuts both ways where armor can be the factor as to how static, or defense minded the map becomes. I find the larger armor intensive maps lend to attack and defend styles as capping a forward flag and defending brings both styles into play keeping a SL and squad on their toes as to what type of kits to use. I do enjoy a good run and lots of flag capping (offense) but at the same time like the feeling of job well done when I am part of a squad that takes and holds a flag through a round against waves of enemy attacks. Does this mean I'm 2142 bi-polar?
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Old 01-11-2008, 10:24 AM   #7 (permalink)
 
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Re: Offense or Defense

I like being offensive, although I will sit there and defend because I know it has be to done and it sometimes can be the best way to win a match but given an option I still prefer being offensive. Nothing can beat the feeling of pushing a well dug in enemy back by force to take their flag, and it's fun to sneak past a well defended area to take a back flag and force them to fight on two fronts. The only time it's fun to defend is when it's our last flag and we are being pushed hard and you have that fear of cap out in the back of your mind, makes things intense and interesting.
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Old 01-11-2008, 10:44 AM   #8 (permalink)

 
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Re: Offense or Defense

Defense is running toward a flag you already own, Offense is running toward a flag you don't.
  • Any game where I get both the distinguished combat efficiency pin and the emergency rescue pin is a good game.
  • Any game spent in a squad that works together is a good game.
  • Any game with a commander that works hard and communicates well is a good game.
  • Any game that ends with less than a five point margin of victory is a good game.
  • Any time I get five kills with my Clark without having to reload is pure f****** magic
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Old 01-11-2008, 11:15 AM   #9 (permalink)


 
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Re: Offense or Defense

I love playing PAC (except for Northern Strike where the roles are reversed, then I like EU). While it can be a much more frustrating experience with a poorly organized team, I usually find it more rewarding.
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Old 01-11-2008, 12:21 PM   #10 (permalink)

 
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Re: Offense or Defense

Quote:
Originally Posted by ionpig-A View Post
Defense is running toward a flag you already own, Offense is running toward a flag you don't.
  • Any game where I get both the distinguished combat efficiency pin and the emergency rescue pin is a good game.
  • Any game spent in a squad that works together is a good game.
  • Any game with a commander that works hard and communicates well is a good game.
  • Any game that ends with less than a five point margin of victory is a good game.
  • Any time I get five kills with my Clark without having to reload is pure f****** magic

very well said!
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Old 01-11-2008, 01:00 PM   #11 (permalink)

 
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Re: Offense or Defense

Quote:
Originally Posted by ionpig-A View Post
Defense is running toward a flag you already own, Offense is running toward a flag you don't.
  • Any game where I get both the distinguished combat efficiency pin and the emergency rescue pin is a good game.
  • Any game spent in a squad that works together is a good game.
  • Any game with a commander that works hard and communicates well is a good game.
  • Any game that ends with less than a five point margin of victory is a good game.
  • Any time I get five kills with my Clark without having to reload is pure f****** magic
I killed you five times last night, so that was a good game....YES? You did get 5 kills..recieved...lol. Did you have you clark?
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Old 01-11-2008, 02:25 PM   #12 (permalink)
 
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Re: Offense or Defense

I prefer head-to-head maps as the bleed makes a real difference there most of the time, but I prefer to play offense on assault maps as a good assault requires continual squad interaction and teamwork. A good defense requires a little communication, but for the most part it's much easier and less taxing in a teamwork situation.

That said, on a head-to-head map i value defense pretty highly.
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Old 01-11-2008, 02:39 PM   #13 (permalink)

 
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Re: Offense or Defense

I think 2142 has a good balance between fast-paced action and tactical value, which is why I like it so much. As for defense/offense...well, I tend a bit too much toward the defense side sometimes. I'm working on that, really. But, alternately, I do notice that many squads on the server tend to play whack-a-mole with the flags on many of the maps that have more than three flags. A good example is Belgrade. One squad (as EU) will move and take Monorail, then move on to Playground, then to Com Tower, then to Ruin...and by the time they get to Ruin, Monorail and Playground are taken by PAC and the fight's been brought to their back at Com Tower. So I try to find the happy medium between offensive and defensive strategy.
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Old 01-11-2008, 04:09 PM   #14 (permalink)
 
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Re: Offense or Defense

When running a TG squad I think a tendancy toward defense is important. Of course, this is situational. Most pub led squads will normally be offensive, mainly due to lack of discipline. I find myselves many times defending and explaining to my squad that "I know it's a bit slow here, but we have the bleed and there is no need for us to throw ourselves at them like the rest of our team is. And if we leave this flag we will surely lose it seeing as how we are the only ones here. So my apologies, but you're all doing a great job and we are staying." I think defense at times is more discipline oriented.
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Old 01-11-2008, 06:54 PM   #15 (permalink)
 
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Re: Offense or Defense

Hmm. Well..that's a toughie.

I don't really think I like one over the other. They both can be very enjoyable with the right squad around you.

While on the other hand...they both can be very aggravating. Trying to uproot a well disciplined and dug in squad can make anyone's hair turn gray. Same as trying to defend a flag and as soon as you spawn...you're calling for a medic again.

Though, if I had to choose. I guess I would rather defend. Only because I can get lazy and don't want to run all around the map.
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