![]() |


|
|||||||
| Battlefield 2142 - General Discussion General discussion for Battlefield 2142 |
![]() |
|
|
Thread Tools |
|
|
#47 (permalink) |
|
Join Date: Jun 2007
Posts: 2
|
Re: Look what was in the NY Times today
Not wanting to give EA any money grabbing ideas, but I wonder why they don't already charge a subscription for the battlefield games?
If we got updates that weren't just basically tweaks and the odd map here and there, I think it would be worth it. Some part of the game would take a fair bit work to fix and its never going to happen now because sales have slowed down and EA gets basically no money for fixing anything, updates like: = better server browser, faster login and setup = fixing titan mode for slower machines = fixing the titan 1&2 corridor meat grinder = vehicle radio channel = etc etc |
|
|
|
| Sponsored links | |
|
|
|
|
|
#48 (permalink) |
![]() Join Date: May 2006
Location: California
Posts: 2,124
|
Re: Look what was in the NY Times today
Probably because if they did require a subscription fee it would be somewhat difficult to justify it. BF is a round by round game where you have a start, middle, and end. Your experience can also be dramatically changed by the sever you play (TG v Everywhere else) and the people you play with (are you in a PUB squad, a TGIHS/clan squad, or lonewolfing?). The single player experience is somewhat...meh...and once they release new maps then there really is no reason to go back and experience the old ones. They'll also be forced to release new content every month because its very easy for people to get their fill of maps due to the size and gameplay elements involved.
Now...if BF actually developed into a MMOFPS with continuous addition of maps and areas through expanding 'campagin fronts' then you could justify a monthly fee. Joining a static team with objectives that persist until the other side takes it back again would definately be interesting. I think it was called "Planet Side" though.
__________________
My sanity is not in question... It was a confirmed casualty some time ago. ![]() |TG|Tarenth Battlefield 2142 Mirra World of Warcraft Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off. |
|
|
|
|
|
#49 (permalink) |
|
Join Date: Jan 2007
Location: PA
Posts: 1,283
|
Re: Look what was in the NY Times today
booooo..... no thanks EA.
__________________
lTG-Irrl BeSiege82 A platoon leader in his own right... "Courage grows strong at the wound." "Virescit Vulnere Virtus." "{My grump-o-meter starts to make a high-pitched whine when I point it at your post, though.}" -- Axis Platoon Leader of Irregular's platoon Alpha ![]() |
|
|
|
|
|
#50 (permalink) |
![]() Join Date: Nov 2007
Location: Albany, NY
Posts: 812
|
Re: Look what was in the NY Times today
If anybody played ShatteredGalaxy, I could see a similar battle system working well. There were definite starts and ends to the battles, but they were a part of a larger war. Of course, SG had its fair share of problems...
|
|
|
|
|
|
#52 (permalink) |
|
Join Date: Apr 2007
Location: Richmond
Age: 20
Posts: 168
|
Re: Look what was in the NY Times today
Since someone mentioned Gunbound, I hope they work out the system to be similar. I.e. you start with a little dude in a white-sleeveless T-shirts (probably basic "metro" fatigues), and you can buy clothes, helmuts, flags, etc. But more importantly, each transaction can cost "real money", in-game money, or a combination of the two.
__________________
BF 2142:|TG-Irr| Birdman10113 CoD4: |TG-Irr|Birdman Let's put the badges here... ![]() ![]()
|
|
|
|
|
|
#53 (permalink) | |
![]() Join Date: Nov 2007
Location: Tampa
Age: 24
Posts: 276
|
Re: Look what was in the NY Times today
Quote:
You sign up for an army, you designate the commander, he draws up a battle plan for multiple maps, and you go back and forth, like a real War. Each time a map is won or lost changes the make up of the map. Such as, if the PAC wins Suez Canal, when the EU pushed back to that map, they would start only with the Inner Bridge Lock control point, and would have to push out from there. If the ticket count at the end is close (say, within 50 tickets,) they would start with every control point up to the the Dry Lake, which PAC would control, along with the Oil Field and their original home base. Each map would be an Assault Lines type game type. But in addition, and most importantly, you'd have the option of playing on these persistent server clusters, or on a regular Conquest server. Which, actually, is something we could do on our own through careful planning.
__________________
*11th AIR Tactical Wiki*TG Gentleman's Agreement*Become a Supporting Member *New To TG? Start Here! * ![]() Last edited by skullhedman; 01-25-2008 at 01:43 PM. |
|
|
|
|
|
|
#54 (permalink) |
![]() Join Date: Nov 2007
Location: Tampa
Age: 24
Posts: 276
|
Re: Look what was in the NY Times today
Just thinking aloud here, if you're not interested, just skip it.
I'm just musing on the concept of a TG MMOFPS, riffing off of what I was talking about in the last post. This forum won't allow me to use the Hide tags, so you're going to see a long post. Sorry!Campaign (set up by TG) would work as such: Command Structure:
Squad Specialty: Each SL is responsible for choosing the squad specialty, and the size of the squad from 2 - 6 players. Taking into account the necessity of that squad in each map. A squad can choose to be a Gunship Only squad, but this will only allow them to participate in a map that has a Gunship.
Campaign Rules:
__________________
*11th AIR Tactical Wiki*TG Gentleman's Agreement*Become a Supporting Member *New To TG? Start Here! * ![]() |
|
|
|
|
|
#55 (permalink) |
![]() Join Date: Dec 2005
Location: Inside the cake of AWESOMENESS
Posts: 4,289
|
Re: Look what was in the NY Times today
funny +rep
__________________
![]() TG-E1st TacticalGamer European Division | Team up with us today! Little known facts about the mating habits of BigEyes, sometimes they flood the apartment to call in attractive bigeye females, then build hives from pies where their queen will lay eggs ![]() ![]() ![]() .. <=Awesomeness ribbon |
|
|
|
| Sponsored links | |
|
|
|
|
|
#58 (permalink) | |
![]() Join Date: Nov 2007
Location: Tampa
Age: 24
Posts: 276
|
Re: Look what was in the NY Times today
Quote:
Just 4 man squads alone, with three per company, three companies per army would be 40-ish players per army. Ideally matches could be set up whenever. With times agreed on by the SC's. Which could be a tactical advantage. You know you have a large European contingent, and the opposing Army doesn't have nearly as much talent at 3PM EST - so you schedule a match then for your EU guys, and you can win a match that way. It allows for more leeway in "deployment" for the SC, by picking and choosing times to suit his army over the other's. It also helps if an SC knows that Minsk is on the table, and they're PAC side. They can either choose to slug it through the "chokepoint of doom" or play their Titan card by deploying Titans, and ensuring that they have a level chance at winning the map (which is much more balanced on Titan than it is on Conquest.) My favorite thing is the variety. If you pick an Armor squad, you could play a Tampa - Assault Lines one night, Camp G - Conquest the next, and finish up with Port Bavaria - Titan the last night. It really breaks up the regularity we have on the servers by forcing SC's to pick maps and game types. But it also gives players, squads, and companies choices in what game types the can play - by choosing to be non-NS, and picking and Defensive-styled Infantry unit, you can make a good bet you're going to see a lot of Camp G, Tunis Harbor, etc. I like all the maps. But I get tired of playing the same infantry maps over and over. I also finally cracked open NS, and I don't get to play those maps anywhere but on Pubbies - which sucks. (As an aside, I think Port Bavaria is the most interesting map I've seen in the game so far.) So, all of our players get a chance to play game styles to their liking. Our Gunship fiends get chances to run regularly on maps that are Gunship oriented, and they get a lot of ROFLCOPTER action. Our Infantry lovers get to slug it out with small arms fire. The Armor fiends get to let loose on maps like Shuhia Tabia and Sidi. Finally, the guys who love to run Titan hallways get their chance to play them. And they don't have to wait for special scrimmages or PUGs to do it. Most of all, it gives guys who aren't in IHS' a chance to run with a regular crew with a much more relaxed atmosphere and it gives our scrimmages some weight. It's not just bragging rights and fun. But also there's a sense of pride about defending something bigger than a control point.
__________________
*11th AIR Tactical Wiki*TG Gentleman's Agreement*Become a Supporting Member *New To TG? Start Here! * ![]() Last edited by skullhedman; 01-26-2008 at 01:59 AM. |
|
|
|
|
|
|
#59 (permalink) |
![]() ![]() Join Date: Mar 2007
Location: Toronto
Age: 30
Posts: 1,526
|
Re: Look what was in the NY Times today
As a games developer for an up-coming MMOG I have inside experience with the issues you're concerned with. I can categorically say that:
BFH will not allow you to purchase upgrades with respect to performance It is morally ambiguous and in some countries illegal. The "microtransactions" are in regards to aesthetics that will not impact gameplay (unless you purchase a glowing-neon pink helmet that can be seen from miles around - in which case be prepared to be head-shot a lot) ![]()
__________________
*** INSERT RIBBONS HERE ***
|
|
|
|
|
|
#60 (permalink) | ||
![]() Join Date: May 2006
Location: California
Posts: 2,124
|
Re: Look what was in the NY Times today
Quote:
Quote:
__________________
My sanity is not in question... It was a confirmed casualty some time ago. ![]() |TG|Tarenth Battlefield 2142 Mirra World of Warcraft Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off. |
||
|
|
|
| Sponsored links | |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|