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Discussion: Battlefield 2142 / Battlefield 2142 - General Discussion - Interesting Stats - Battlefield 2142 - Originally Posted by skullhedman Teamkills - 37,328,997 Which means : *A team kill occurs only
  1. #16

    Catman1975's Avatar

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    Re: Interesting Stats - Battlefield 2142

    Quote Originally Posted by skullhedman View Post
    Teamkills - 37,328,997

    Which means :
    *A team kill occurs only once every 4.69 rounds.
    I must account for about a third of those TK's.

    I think I average 4 TK's per round

    Seriously: I wonder how high that number would be if all servers ran FF=On

    Also TK's account for 2.3 % of all kills. So for every 100 people you kill, 2 are TK's.
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  3. #17

    Shurikane's Avatar

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    Re: Interesting Stats - Battlefield 2142

    If all servers ran FF-ON, your own team would be more dangerous to you than the enemy would.

    Let's see, pick up an average Titan round.



    -Tank fires at the wrong person. 1 TK.

    -Teammate sprays Voss on dueling knifers. 1 TK.

    -The inevitable problem where someone conveniently walks into your line of fire. 1 TK.

    -Oops! You forgot your sentry gun at silo four. 2 TKs.

    -Your motion mines flew for an enemy but hit a friendly passing Jeep. 2 TKs.

    -The Titan attack begins with people hugging consoles 1 and 2. 6 TKs.

    -Nade spam without warning. 3 TKs.

    -Enemy walks into the APM your teammate was next to. 1 TK.

    -Sentry gun in front of sentry gun. Counts as 1 TK, pretty much.

    -Reactor core access. 3 TKs per full RDX group detonation. From full hull to zero, that makes about five detonations, thus 15 TKs.

    Therefore, we can assume that the average number of TKs on the average FF-ON Titan server is: thirty-three. Let me stress that this is a purely theoretical number and that, in practice, it will be much, much higher.
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  5. #18

    skullhedman's Avatar

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    Re: Interesting Stats - Battlefield 2142

    Quote Originally Posted by Shurikane View Post
    If all servers ran FF-ON, your own team would be more dangerous to you than the enemy would.

    Let's see, pick up an average Titan round.



    -Tank fires at the wrong person. 1 TK.

    -Teammate sprays Voss on dueling knifers. 1 TK.

    -The inevitable problem where someone conveniently walks into your line of fire. 1 TK.

    -Oops! You forgot your sentry gun at silo four. 2 TKs.

    -Your motion mines flew for an enemy but hit a friendly passing Jeep. 2 TKs.

    -The Titan attack begins with people hugging consoles 1 and 2. 6 TKs.

    -Nade spam without warning. 3 TKs.

    -Enemy walks into the APM your teammate was next to. 1 TK.

    -Sentry gun in front of sentry gun. Counts as 1 TK, pretty much.

    -Reactor core access. 3 TKs per full RDX group detonation. From full hull to zero, that makes about five detonations, thus 15 TKs.

    Therefore, we can assume that the average number of TKs on the average FF-ON Titan server is: thirty-three. Let me stress that this is a purely theoretical number and that, in practice, it will be much, much higher.
    It never ceases to amaze me that someone will walk the corridor with you, will see you place RDX on it, and then will STAND THERE next to the console as you RUN out of the outcove. It's like "What do you think is going to happen? The RDX detonates and sprays lolcat macros across the room?"

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    Re: Interesting Stats - Battlefield 2142

    Quote Originally Posted by DaBrit View Post
    I believe you get roadkills from titan cannons when somebody flies a gunship / transport into your gun.
    Don't you also get credit for a kill if you hit a gunship/transport with a weapon as they're crashing? Would that count as a roadkill?

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    Re: Interesting Stats - Battlefield 2142

    Now imagine what would happen if we set mines and apms to be ff on?

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    Re: Interesting Stats - Battlefield 2142

    Quote Originally Posted by Augustus Gloop View Post
    Now imagine what would happen if we set mines and apms to be ff on?
    If I were you, April 1st would be HILARIOUS.

    I would turn battle recorder back on and just enjoy.

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  13. #22

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    Re: Interesting Stats - Battlefield 2142

    Quote Originally Posted by skullhedman View Post
    Don't you also get credit for a kill if you hit a gunship/transport with a weapon as they're crashing? Would that count as a roadkill?
    If you severely damage a vehicle, and the ensuring fire makes it explode and kill occupants inside, it counts as a legitimate kill.

    If you severely damage a vehicle, and the ensuring fire makes it explode and kill bystanders, those ones count as roadkills. Same if someone kills himself while trying to bail out because of vehicle exploding or gunship crashing on top of his head.
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    Re: Interesting Stats - Battlefield 2142

    thats interesting
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