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| Battlefield 2142 - General Discussion General discussion for Battlefield 2142 |
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#16 (permalink) |
![]() Join Date: Jun 2007
Location: North Port, Florida
Age: 25
Posts: 1,839
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Re: Vehicle assets
Allow me to begin. First off, flatsix, there are some very, very talented gunship pilots who play 2142 pretty regularly. Second, it seems you are under the impression that the locked squads are for learning. This is not always true. Often, the people who create the locked squads do so because they feel they are competent with the armor involved and believe they will be helpful to their team in said vehicle. Sometimes they will include those who wish to learn more about the vehicle in question, but that's not always the case.
Beyond that, I'll let a few of the better gunship pilots respond to the rest of your post (I know Eroak, at least, is around here somewhere...), as I'm not the most knowledgeable on that topic.
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![]() my tank is burning not an enemy in sight Arithea lurks -Spiff913 WeeWar: Arithea Ikariam: Arithea, Chehios [88:57] Ankh-Morpork, Crystal Glass .....Find me! Send me stuff! ....................... Rhiatheos [88:56] Sto Lat, Wine ...................Find me! Send me stuff! ....................... Echeeos [87:57] Lancre, Marble ...................Find me! Send me stuff! |
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#17 (permalink) | |
![]() Join Date: Feb 2007
Location: Midwest hollar-back!
Age: 22
Posts: 401
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Re: Vehicle assets
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p.s. I wasn't accusing you of this Ari, just throwing it out there ![]()
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#18 (permalink) | ||
![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: In a AC-130 shooting 105's at you.
Age: 28
Posts: 2,746
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Re: Vehicle assets
You really need to step back a second here and ask yourself, Are you here because it's a good and tough server or are you here because of TG and our philosophy? We that wear the TG tags do care very much about the rules that are in place. Sometimes we might question why we have these rules and decuss it, but until there is a dicision made. The rule is respected and enforced.
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No player can make that call unless it's a person who devised the overall strategy for the round. Basic only the CO can truly make that call. We are gound pounding and who knows, That one tank that the gunship killed at Outter Bridge Lock might have saved the entire round and all he got was one lousy point. Points mean nothing to teamwork. Even teamwork points mean little. What matters is communication and playing respectfully. If you have thoses elements in check, then you have one serious force on the battlefield
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![]() ![]() ![]() ![]() Do you know your roots? R.I.P. Lost Fires - June 16, 2001 - June 18, 2008 An EverQuest guild - We miss you Faylon |
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#19 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 3,479
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Re: Vehicle assets
As an experienced pilot and gunner, I can honestly say that if you're doing your job well in 2142, you'll sadly not get many points unless you continually rape an area full of infantry. On the other side of that, your armor destruction capabilities could be vastly needed elsewhere. Many times I've sat there having a great round, taking out what seemed to be countless tanks and harrasing the enemy gunships to free up our armor. After all the action and chaos, the scoreboard pops up, and I'm always surprised by the lack of points. Then it hits you that you've helped your team tremendously and did a lot of armor denial.
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"Brittle?! Dude you just took a localized tactical warhead to the face." -Eroak |
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#20 (permalink) | ||
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Join Date: Jul 2007
Location: UK, and proud of it!!
Age: 15
Posts: 373
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Re: Vehicle assets
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(I mean, what's the point in points when you're a Brig. Gen. ?) |
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#21 (permalink) | |||||
![]() Join Date: Jan 2008
Location: DC
Age: 32
Posts: 8
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Re: Vehicle assets
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You know, I love driving the cars. I especially love metering out the boost at just the right moments to escape walkers and whatnot. I love jumping them. I love drifting them through turns, clipping my apex perfectly. But it sure does frustrate me when I die and discover that some lazy sap has taken my car and left it out in the middle of friggin nowhere. Then I have to walk all the way to the action, and the team suffers as a result. In other words, this other guy, this selfish lazy person, has *idled* me. The solution, I gather, is to form a "Buggy Squad". Right? Then no one will take our buggy, and we will use it to zip all over the map, wherever our CO tells us (the Buggy Squad) to go. It would neatly solve the problem of destroyed beacons. Now that would be brilliant, wouldn't it? Discuss. |
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#23 (permalink) |
![]() Join Date: Jan 2008
Location: DC
Age: 32
Posts: 8
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Re: Vehicle assets
Update: On Suez this evening, the Buggy!! squad repeatedly found itself carless. Lame. Lame. Lame. We walked all over that friggin map while guys zoomed by--solo, no less--in our buggies. Eroak and many other senior TGers were playing in this match, yet no one called them out. No one ever asked--not even once--"Hey! Why is the Buggy Squad walking?" I have to say I was mildly disappointed.
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#24 (permalink) |
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Join Date: Feb 2007
Location: Not here
Posts: 1,785
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Re: Vehicle assets
well that's up to you to report them, the admins have magic powers but are not all seeing
simply type: REPORTING <NAME> lack of teamwork (or other offense) better yet get on TS and find and admin good places to look 2142 main channel, the IHS channels **side note please announce your arrival and departure and be aware that a match could be in progress if you are asked to leave and bada boom the admins are on top of it, or will be shortly
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#25 (permalink) |
![]() ![]() ![]() Join Date: Apr 2007
Location: Gone for the weekend folks!
Age: 32
Posts: 2,588
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Re: Vehicle assets
I tried to come up with some way of saying it wasn't fair to have more than one lady in a squad before other IHS had one too, but I couldn't phrase anything that didn't sound creepy!
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#26 (permalink) | |
![]() ![]() ![]() Join Date: Apr 2007
Location: Gone for the weekend folks!
Age: 32
Posts: 2,588
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Re: Vehicle assets
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#27 (permalink) |
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Join Date: Nov 2006
Location: Massachusetts, US
Posts: 1,709
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Re: Vehicle assets
Adapt, improvise and overcome, Squad Leaders. Despite your best intentions, sometimes assets are unavailable to you. It isn’t the end of the world and the fight still rages on across the battlefield.
I hate to think someone would waste their time arguing over who gets to drive the tank or fly a helicopter. |
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#28 (permalink) | |
![]() ![]() Join Date: Feb 2007
Location: New Castle, DE
Age: 40
Posts: 1,573
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Re: Vehicle assets
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Second, seeing someone solo in an FAV is not uncommon. I often take one and go solo until I get close to the objective, no point in three dying if I run inot a tank when only one has too. That map is so big that I could understand why people where using it for transportation. There are more than one buggy on that map, so are they supposed to not use any until you tell them you have one? Don't get me wrong, I understand where you are coming from but they are FAST ASSAULT VEHICLES and they are more used for transportation. I think the main point is that when I intend to use a Buggy I inform the CO. "CO, Alpha squad will need an FAV to proceed to **** Flag" That usually works.
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"No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country." - General George Patton Jr |
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#29 (permalink) | |
![]() Join Date: Jun 2007
Location: North Port, Florida
Age: 25
Posts: 1,839
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Re: Vehicle assets
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I'm also under the impression that you see our way of doing things with regards to asset squads as somehow unsatisfactory. If that is the case, please give us some suggestions as to what would make it more fun for you.
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![]() my tank is burning not an enemy in sight Arithea lurks -Spiff913 WeeWar: Arithea Ikariam: Arithea, Chehios [88:57] Ankh-Morpork, Crystal Glass .....Find me! Send me stuff! ....................... Rhiatheos [88:56] Sto Lat, Wine ...................Find me! Send me stuff! ....................... Echeeos [87:57] Lancre, Marble ...................Find me! Send me stuff! |
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#30 (permalink) |
![]() Join Date: Nov 2007
Location: Albany, NY
Posts: 736
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Re: Vehicle assets
Flatsix -- are you saying that you had a hard time finding a buggy on Suez canal? I find this hard to believe, as there are FAVs at practically every single flag! Additionally, considering the short respawn time, and very high use of FAVs by squad leaders (probably a large number of the solo people in buggies were SLs with a full squad chomping at the bit to spawn in), I'm not sure that making a buggy squad is even really necessary. I count 11 FAV spawns from the map at http://www.cooperclan.org/TG/2142maps/ -- I would put the image in this post, but I'm pretty certain I would fail miserably and just make a fool of myself
I've seen and participated in buggy doom squads (the art of taking buggies behind tanks to expose their sweet, tender behinds, and cackling maniacally as you fire a pilum up it), but I don't think that I've ever seen them request people get out of or leave FAVs. |
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