Thread: Vehicle assets
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03-09-2008 01:53 PM #46
Re: Vehicle assets
If you mean the missiles that you fire when you're the one flying, it's actually quite easy to take out a tank/apc/fav. It takes 8-10 missiles to take out an apc or tank, and I haven't counted the amount to take out an fav. About the only armor it does little damage to is the walker, and that's when the T.V. missiles come in handy. In truth, taking out an apc and tank takes about the same amount of missiles as it does to take out another gunship/dropship.
As I walk through the Valley of Death, I shall fear no Evil.
For the valleys are gone and only Death awaits.
And I am the Evil.
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03-09-2008 04:18 PM #47
Re: Vehicle assets





From the TG Primer: 2) Create an environment where there is
mutual respect for your fellow gamers and where all members
would be working together to advance the enjoyment of their hobby.
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03-09-2008 05:05 PM #48
Re: Vehicle assets
Huh, I'm curious why you would say EU is better?
I'd say the for walkers the PAC walker is better than the EU one since it's gun has more splash, and for tanks PAC tank is a lot more mobile, and the EU is more stable for long range, which is a situational advantage. EU gunship is better because of the rocket bug, though the PAC gun is superior for infantry killing. The EU transport is superior because it's gun is a beast, though it only has one that works
Most of the differences are slight, and I was talking more overall balance of game play than a direct comparison of EU and PAC.Last edited by Specterr; 03-09-2008 at 07:11 PM. Reason: Thanks DaBrit
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03-09-2008 05:19 PM #49
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03-09-2008 06:45 PM #50
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Re: Vehicle assets
I try to steal all the jeeps from the "DOOMBUGGY" squads but fail so miserably... CURSE YOU DOOM BUGGY AND YOUR FAST RESPAWNS!!!!
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03-09-2008 07:48 PM #51
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03-09-2008 08:01 PM #52
Re: Vehicle assets
EU walker is better than Pac walker.
-The rockets on the EU walker fly a better path
-The EU main gun can penetrate fences
-Pac walker often bugs out to 0 dmg gun and rockets
I would always ditch a Pac one for EU.
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03-10-2008 10:21 AM #53
Re: Vehicle assets
What Lyra said abotu walkers..
Tanks are best at long range if you can learn the drop rate. It's not that hard. I can always rack up more kills on the EU tank. The EMP effect lasts about 2 seconds longer on the PAC tank and sits there like a doodoo bird. In defense of the PAC tank, it can survive better up close to a squad and is easy to get into Comm Tower.
EU buggie provides more bullet cover for the gunner.
EU gunship tracking about 50% better.
EU APC has better visablity on all turrets.
Transport is about the only one that PAC win and it's due to a bug.





From the TG Primer: 2) Create an environment where there is
mutual respect for your fellow gamers and where all members
would be working together to advance the enjoyment of their hobby.
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03-10-2008 10:33 AM #54
Re: Vehicle assets
Also if you know how to the Pac tank can travel much faster than an EU tank. useful for the hugh maps.
Transport is about the only one that PAC win and it's due to a bug.
Even with the bug the EU transport is easily on par with the Pac one. The gun on the Pac Transport fire slower, overheat faster AND you have to fire thru your own engine effects with make you lag all too often.
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03-10-2008 05:32 PM #55
Re: Vehicle assets
How? Where does the PAC tank slide in? I know the walker can.Originally Posted by Eroak
easy to get into Comm Tower
















'Ad mortem talem navis et peditis'
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03-10-2008 07:11 PM #56
Re: Vehicle assets





From the TG Primer: 2) Create an environment where there is
mutual respect for your fellow gamers and where all members
would be working together to advance the enjoyment of their hobby.
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03-10-2008 07:23 PM #57
Re: Vehicle assets
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03-10-2008 10:39 PM #58
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Re: Vehicle assets
EU tanks are simply the best. More flexible, more stable firing platform.
PAC tanks slide around, making precise shots difficult. You can't protect your rear, or fire and maneuver while maintaining good defensive posture.
PAC tanks have a couple advantages in close quarters - they can outflank an EU tank for a good kill-shot, but that's not ALWAYS possible. You can also ram EU tanks and end up underneath them.
I wouldn't trade though. The stability of firing on Highway Tampa means the EU tanks are infinitely more precise, and on closer-quartered maps, you can more easily protect your tank.
PAC tanks are good for ramming EU tanks so that they can't hit you, as you slide underneath them (usually).
EDIT: Oh and the PAC tank has an extremely high potential for friendly smushing.Last edited by Uranium - 235; 03-10-2008 at 11:03 PM.
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03-10-2008 11:37 PM #59
Re: Vehicle assets





From the TG Primer: 2) Create an environment where there is
mutual respect for your fellow gamers and where all members
would be working together to advance the enjoyment of their hobby.
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03-11-2008 12:17 AM #60
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