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Old 03-09-2008, 01:53 PM   #46 (permalink)
 
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Re: Vehicle assets

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Originally Posted by Uranium - 235 View Post
The pilot rockets are good anti-air weapons, but against anything else, they're extremely weak. The low damage means you have to land damn-near all of them to do some pain, which means you have to keep a linear, stable flight to do so, which makes you a very easy target. They do almost zero damage to infantry, and are only truly effective against the backside of a tank, and only if you fire all 20 or however many you have.
If you mean the missiles that you fire when you're the one flying, it's actually quite easy to take out a tank/apc/fav. It takes 8-10 missiles to take out an apc or tank, and I haven't counted the amount to take out an fav. About the only armor it does little damage to is the walker, and that's when the T.V. missiles come in handy. In truth, taking out an apc and tank takes about the same amount of missiles as it does to take out another gunship/dropship.
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Old 03-09-2008, 04:18 PM   #47 (permalink)



 
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Re: Vehicle assets

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Originally Posted by Specterr View Post
I actually find BF2142 to be well balanced to be honest, more so then BF2 in my opinion. Armor and aircraft are less powerful yes, but I think that helps that balance, not hinders it.
Errr, EU beats out almost in all cases in vehicles. Small differences but enought to ditch my PAC gear to steal a EU vehicle. In untrained hands, they are fully balanced, but if you know how to push the vehicles, EU will win more.

Put PAC has the Krylov in defense.
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Old 03-09-2008, 05:05 PM   #48 (permalink)
 
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Re: Vehicle assets

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Errr, EU beats out almost in all cases in vehicles. Small differences but enought to ditch my PAC gear to steal a EU vehicle. In untrained hands, they are fully balanced, but if you know how to push the vehicles, EU will win more.

Put PAC has the Krylov in defense.
Huh, I'm curious why you would say EU is better?

I'd say the for walkers the PAC walker is better than the EU one since it's gun has more splash, and for tanks PAC tank is a lot more mobile, and the EU is more stable for long range, which is a situational advantage. EU gunship is better because of the rocket bug, though the PAC gun is superior for infantry killing. The EU transport is superior because it's gun is a beast, though it only has one that works

Most of the differences are slight, and I was talking more overall balance of game play than a direct comparison of EU and PAC.
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Old 03-09-2008, 05:19 PM   #49 (permalink)
 
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Re: Vehicle assets

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EU gunship is better because of the rocket bug, though the PAC gun is superior for infantry killing. The EU gunship is superior because it's gun is a beast, though it only has one that works
One of these gunships is meant to be a transport
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Old 03-09-2008, 06:45 PM   #50 (permalink)
 
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Re: Vehicle assets

I try to steal all the jeeps from the "DOOMBUGGY" squads but fail so miserably... CURSE YOU DOOM BUGGY AND YOUR FAST RESPAWNS!!!!
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Old 03-09-2008, 07:48 PM   #51 (permalink)
 
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Re: Vehicle assets

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I actually find BF2142 to be well balanced to be honest, more so then BF2 in my opinion. Armor and aircraft are less powerful yes, but I think that helps that balance, not hinders it.
Agreed. The few times I played PoE2, our whole team got shut down completely by a single patrol helicopter. There was nothing that could be done about it in any way.
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Old 03-09-2008, 08:01 PM   #52 (permalink)
 
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Re: Vehicle assets

EU walker is better than Pac walker.

-The rockets on the EU walker fly a better path
-The EU main gun can penetrate fences
-Pac walker often bugs out to 0 dmg gun and rockets

I would always ditch a Pac one for EU.
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Old 03-10-2008, 10:21 AM   #53 (permalink)



 
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Re: Vehicle assets

What Lyra said abotu walkers..

Tanks are best at long range if you can learn the drop rate. It's not that hard. I can always rack up more kills on the EU tank. The EMP effect lasts about 2 seconds longer on the PAC tank and sits there like a doodoo bird. In defense of the PAC tank, it can survive better up close to a squad and is easy to get into Comm Tower.

EU buggie provides more bullet cover for the gunner.

EU gunship tracking about 50% better.

EU APC has better visablity on all turrets.

Transport is about the only one that PAC win and it's due to a bug.
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Old 03-10-2008, 10:33 AM   #54 (permalink)
 
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Re: Vehicle assets

Also if you know how to the Pac tank can travel much faster than an EU tank. useful for the hugh maps.



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Transport is about the only one that PAC win and it's due to a bug.

Even with the bug the EU transport is easily on par with the Pac one. The gun on the Pac Transport fire slower, overheat faster AND you have to fire thru your own engine effects with make you lag all too often.
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Old 03-10-2008, 05:32 PM   #55 (permalink)
 
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Re: Vehicle assets

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easy to get into Comm Tower
How? Where does the PAC tank slide in? I know the walker can.
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Old 03-10-2008, 07:11 PM   #56 (permalink)



 
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Re: Vehicle assets

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How? Where does the PAC tank slide in? I know the walker can.
That's my dirty little secret that Lyra doesn't even know

It's tricky, but you can also fit the PAC APC in there to. You have a 50% chance of a random blowup and the APCs fat rear makes it a easy target. For some reason, the EU APC always explodes.
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Old 03-10-2008, 07:23 PM   #57 (permalink)
 
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Re: Vehicle assets

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That's my dirty little secret that Lyra doesn't even know

It's tricky, but you can also fit the PAC APC in there to. You have a 50% chance of a random blowup and the APCs fat rear makes it a easy target. For some reason, the EU APC always explodes.

You can so bet I spent my time trying until I did it hehe Now I´m not a believer anymore but a knower!
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Old 03-10-2008, 10:39 PM   #58 (permalink)
 
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Re: Vehicle assets

EU tanks are simply the best. More flexible, more stable firing platform.

PAC tanks slide around, making precise shots difficult. You can't protect your rear, or fire and maneuver while maintaining good defensive posture.

PAC tanks have a couple advantages in close quarters - they can outflank an EU tank for a good kill-shot, but that's not ALWAYS possible. You can also ram EU tanks and end up underneath them.

I wouldn't trade though. The stability of firing on Highway Tampa means the EU tanks are infinitely more precise, and on closer-quartered maps, you can more easily protect your tank.

PAC tanks are good for ramming EU tanks so that they can't hit you, as you slide underneath them (usually).

EDIT: Oh and the PAC tank has an extremely high potential for friendly smushing.
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Old 03-10-2008, 11:37 PM   #59 (permalink)



 
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Re: Vehicle assets

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You can so bet I spent my time trying until I did it hehe Now I´m not a believer anymore but a knower!
Lyra, do you have anything else to do but crush the one thing I had on you? -rep!

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Originally Posted by Uranium - 235 View Post
PAC tanks have a couple advantages in close quarters - they can outflank an EU tank for a good kill-shot, but that's not ALWAYS possible. You can also ram EU tanks and end up underneath them.

PAC tanks are good for ramming EU tanks so that they can't hit you, as you slide underneath them (usually).
Bear in mind that we don't allow ramming!
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Old 03-11-2008, 12:17 AM   #60 (permalink)
 
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Re: Vehicle assets

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Bear in mind that we don't allow ramming!
Isn't that for suicide tactics and kamikazies? Because that's really neither in regards to tanking. Locks out an effective tactic at any rate that evens the ground.
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