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Discussion: Battlefield 2142 / Battlefield 2142 - General Discussion - Vehicle assets - Originally Posted by Catman1975 Uh-Oh.. Umm notice to 8th members, we gotta stop playing bumper
  1. #76

    Mordona's Avatar

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    Re: Vehicle assets

    Quote Originally Posted by Catman1975 View Post
    Uh-Oh..


    Umm notice to 8th members, we gotta stop playing bumper cars with each other
    You just quoted him from 7 MONTHS AGO!

    Good bump, I almost lost this one.
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  3. #77


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    Re: Vehicle assets

    What about asset squads that clearly have no business being an asset squad?

    ie: some assclowns make a 'Gunship' squad and proceed to impact it with the ground over and over... the rules say I can't commandeer their gunship because they're an 'asset squad', but obviously it's doing nothing for us in their hands...

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  5. #78

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    Re: Vehicle assets

    If you wait in line for the asset you may have it, that is how the rules read. We ask that you respect the asset squad but in this case I would understand wanting to take over and would respect that.
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  7. #79

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    Re: Vehicle assets

    Quote Originally Posted by Uranium - 235 View Post
    the rules say I can't commandeer their gunship because they're an 'asset squad'
    I could be wrong but the purpose of this thread was to say the opposite of this...

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  9. #80

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    Re: Vehicle assets

    Quote Originally Posted by Exploding_Silver View Post
    however the chain of command is a server rule, so if the CO allocates assets to a named squad then that sticks and its breaking rules to then take the asset
    As a CO, it's a tough call. On the one hand, you want your assets in the hands of those best able to use them. On the other hand, this is a game and everybody should get their chance to have fun flying or driving around, even if they are a terrible pilot / driver / gunner. After all, how else are people supposed to practice and get better if they never have access to the vehicles?

    After speaking with Silver yesterday on team-speak and giving it some thought, I don't think that I would enforce this via chain-of-command, even if it means that the team that I'm on loses the round. It's not the CO's place to take the fun away from their players. It's not a real war with real lives at stake after all and players will only get better with vehicle assets if given the chance to use and practice with them.

    I'd probably think differently if I didn't see the same names creating asset squads (for the same assets - usually Gunship) nearly every single time I'm commanding but I do. And part of the maturity of playing on Tactical Gamer means to me that it's only fair that we share our toys with one another . Not that I'm accusing anyone of immaturity, I don't doubt for a second that those individuals are just trying to play with what they feel they are best at to help out the rest of the team. On the other hand, maybe it's fun to have a go at something you aren't so good at to give yourself a challenge?



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  11. #81

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    Re: Vehicle assets

    All I ask is that if there's an armor map up, and Spulat is playing, that everyone please yield at least one tank to Spulat the start of the round

    "But way back where I come from, we never mean to bother. We don't like to make our passions other peoples' concern." -Dar Williams
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  13. #82

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    Re: Vehicle assets

    Quote Originally Posted by Spulat View Post
    ...that everyone please yield at least one tank to Spulat...
    You can drive more than one at a time?



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  15. #83

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    Re: Vehicle assets

    The way it has been lately, if you see me in a gunship.........just wait for a few seconds and it will be open. DO NOT STAND UNDER AS YOU WILL DIE FROM THE WRECKAGE!



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  17. #84


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    Re: Vehicle assets

    Quote Originally Posted by daithi1 View Post
    I could be wrong but the purpose of this thread was to say the opposite of this...
    Verily, this vichyssoise of verbiage veered most verbose, and most of the post dealt with managing asset squads, I missed the line about 'first come first serve'...

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  19. #85

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    Re: Vehicle assets

    Quote Originally Posted by DrProctor View Post
    You can drive more than one at a time?
    LOL mis-read for the win!

    The Tank is the only weapon or armor asset that I have ever used, that I can consistently keep over a 1.0 K/D
    "But way back where I come from, we never mean to bother. We don't like to make our passions other peoples' concern." -Dar Williams
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  21. #86

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    Re: Vehicle assets

    /sigh/ I just watched another TG tagged IHS member yell at someone to get out of the gunship. Why? Why wasn't he allowed? There was nothing said about a CO order. There was no invite into the asset squad. This is upsetting to watch sometimes and how do pubbies feel when we bully them around? How are we expected to get new members? This isn't here to protect you as TG members, it's to be fair to everyone. Next time, I'm going to start taking action.
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  23. #87

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    Re: Vehicle assets

    Quote Originally Posted by Eroak View Post
    /sigh/ I just watched another TG tagged IHS member yell at someone to get out of the gunship. Why? Why wasn't he allowed? There was nothing said about a CO order. There was no invite into the asset squad. This is upsetting to watch sometimes and how do pubbies feel when we bully them around? How are we expected to get new members? This isn't here to protect you as TG members, it's to be fair to everyone. Next time, I'm going to start taking action.
    the ban hammer cometh!
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  25. #88

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    Re: Vehicle assets

    I am bumping this as it has come up in game again this evening. Just because you name your squad "gunship" or "tank" does not give you the right to take it every time. Think of it as a sign of your intentions hoping your team mates understand and leave your equipment for you but if you die and spawn on the GS pad and someone else is waiting there to take it...IT IS THEIRS TO TAKE.

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  27. #89

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    Re: Vehicle assets

    Good thing to know - I admit that I learn something new everyday and this is it.

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  29. #90

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    Re: Vehicle assets

    I usually comfort myself with the usually correct suspicion that the tank will be respawning shortly after the guy takes it. I've been wrong... maybe... three times? Unsupported armor = EPIC PHAIL.

    Plus, it's fun to fiddle with your PDS and watch SL's make mad buggy rushes into walls and enemy mines coming out of the EU uncap on Belgrade. Good times.



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