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Old 02-21-2008, 10:13 AM   #1 (permalink)
 
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Highway Tampa 16 player map

Highway Tampa has a 16 player map being used for BFCL 5vs5. Small compared to Tampa, large compared to other maps. Two flags: Refinery and Warehouses and two unlocks: Checkpoint South - EU and Sharhr Urmia - PAC. The flags have a walker, tank, and FAV on each. The unlocks have three tanks and two Total vehicles include eight tanks, two walkers, six FAVs, and no Air.
How about adding this map to the rotation? Plenty of vehicles for armor fans and the capability to cap out could make a lopsided game short and not an armor slugfest.
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Old 02-21-2008, 03:53 PM   #2 (permalink)
 
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Re: Highway Tampa 16 player map

I actually like the idea!
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Old 02-21-2008, 03:55 PM   #3 (permalink)
 
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Re: Highway Tampa 16 player map

Sounds good. We had 16p Tunis in rotation just a while ago, no?

(Also good practice for BFCL. Until last Saturday, I had never even seen 16p Suez.)
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Old 02-22-2008, 04:05 PM   #4 (permalink)
 
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Re: Highway Tampa 16 player map

Tiny Tampa will be a lot of fun, surprisingly theres still plenty of room@
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Old 02-22-2008, 06:24 PM   #5 (permalink)
 
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Re: Highway Tampa 16 player map

I'd like to see it happen!
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Old 02-22-2008, 07:02 PM   #6 (permalink)
 
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Re: Highway Tampa 16 player map

I like it and like Zhohar I feel it would be good practice for BFCL even if its just to familiarize yourself with the map
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Old 02-23-2008, 03:27 PM   #7 (permalink)

 
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Re: Highway Tampa 16 player map

I'm all for Tampa in any shape or form it takes in the rotation and with its smaller size may result in less crashes on that map.

INSUN votes "YEA" for Tiny-Tampa
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Old 02-24-2008, 11:47 AM   #8 (permalink)
 
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Re: Highway Tampa 16 player map

I vote yes. How about a test-run for a couple of weeks then take a vote?
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