Go Back   Tactical Gamer > Tactical > Battlefield 2142 > Battlefield 2142 - General Discussion


Battlefield 2142 - General Discussion General discussion for Battlefield 2142

Reply
 
Thread Tools
Old 02-21-2008, 10:13 AM   #1 (permalink)
Jakaleel
 
Jakaleel's Avatar
 
Join Date: Mar 2007
Location: The Capital District
Posts: 395
Highway Tampa 16 player map

Highway Tampa has a 16 player map being used for BFCL 5vs5. Small compared to Tampa, large compared to other maps. Two flags: Refinery and Warehouses and two unlocks: Checkpoint South - EU and Sharhr Urmia - PAC. The flags have a walker, tank, and FAV on each. The unlocks have three tanks and two Total vehicles include eight tanks, two walkers, six FAVs, and no Air.
How about adding this map to the rotation? Plenty of vehicles for armor fans and the capability to cap out could make a lopsided game short and not an armor slugfest.
__________________
|TG-21| Jakaleel




-There are some forms of insanity which, driven to an ultimate expression, can become the new models of sanity.
--BuSab Manual

Ad mortem talem navis et peditis
Jakaleel is offline   Reply With Quote
Old 02-21-2008, 03:53 PM   #2 (permalink)
big-eye101
 
big-eye101's Avatar
 
Join Date: Nov 2007
Location: Austria
Age: 21
Posts: 578
Re: Highway Tampa 16 player map

I actually like the idea!
__________________

TG-E1st TacticalGamer European Division | Team up with us today!
big-eye101 is offline   Reply With Quote
Sponsored links
Old 02-21-2008, 03:55 PM   #3 (permalink)
Zhohar
 
Zhohar's Avatar
 
Join Date: Jul 2007
Location: Ottawa, Ontario, Canada
Posts: 666
Re: Highway Tampa 16 player map

Sounds good. We had 16p Tunis in rotation just a while ago, no?

(Also good practice for BFCL. Until last Saturday, I had never even seen 16p Suez.)
__________________
Zhohar is offline   Reply With Quote
Old 02-22-2008, 04:05 PM   #4 (permalink)
Azura
 
Azura's Avatar
 
Join Date: Apr 2007
Location: Newington, CT
Age: 19
Posts: 1,111
Re: Highway Tampa 16 player map

Tiny Tampa will be a lot of fun, surprisingly theres still plenty of room@
__________________


Ikariam Alpha!
Name: Azura
Appleville - Taiuos[37:23] Sulfer
Potatoville - Lienios[37:24] Marble
Bananaville go plunk!
*Need Cultural Treaties!*
Azura is offline   Reply With Quote
Old 02-22-2008, 06:24 PM   #5 (permalink)
BleedingKnee
 
BleedingKnee's Avatar
 
Join Date: Jan 2007
Location: Arlington, VA
Age: 35
Posts: 568
Re: Highway Tampa 16 player map

I'd like to see it happen!
__________________
aka LousyBackup


BleedingKnee is online now   Reply With Quote
Old 02-22-2008, 07:02 PM   #6 (permalink)
Rakkasan21
 
Rakkasan21's Avatar
 
Join Date: Dec 2006
Location: Mt. Vernon, NY or In a C-141 somewhere droppin in unannounced!
Age: 22
Posts: 732
Re: Highway Tampa 16 player map

I like it and like Zhohar I feel it would be good practice for BFCL even if its just to familiarize yourself with the map
__________________

Mmmm sandpaper

"Retreat? Hell we just got here!"-Major Lloyd Williams

|TG-3rd|Guardianx11x:I like taking on the challenge of trying to educate Lunatics.
I contribute to Global Warming! I love My SVT Cobra
Rakkasan21 is offline   Reply With Quote
Sponsored links
Old 02-23-2008, 03:27 PM   #7 (permalink)
INSUNABULA

 
INSUNABULA's Avatar
 
Join Date: Mar 2007
Location: Toronto
Age: 30
Posts: 1,462
Re: Highway Tampa 16 player map

I'm all for Tampa in any shape or form it takes in the rotation and with its smaller size may result in less crashes on that map.

INSUN votes "YEA" for Tiny-Tampa
__________________



*** INSERT RIBBONS HERE ***
INSUNABULA is offline   Reply With Quote
Old 02-24-2008, 11:47 AM   #8 (permalink)
A-Poc
 
A-Poc's Avatar
 
Join Date: Jan 2008
Posts: 32
Re: Highway Tampa 16 player map

I vote yes. How about a test-run for a couple of weeks then take a vote?
__________________
I Rhyme
To see myself, to set the darkness echoing
A-Poc is offline   Reply With Quote
Sponsored links
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off


All times are GMT -4. The time now is 12:33 PM.


Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.0.0
©2004-2008 - Tactical Gamer - All Rights Reserved