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03-23-2008, 09:29 PM #16
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03-23-2008, 09:51 PM #17
Re: Conquest server getting old :(
|TG-6th|Damonte










Proud to have been an Irregular!
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03-23-2008, 09:59 PM #18
Re: Conquest server getting old :(
If you are tired of seeing same old chokepoints, why don't you exploit that? Certainly you know what the enemy will do -- you can anticipate their actions to a dot. You're familiar with their strategies and tactics -- it's the same old, right? Why not exploit that? Why not punish people for doing predictable things? If everyone is trying the same old -- why not show off your strategical prowess and humiliate them for it?Our current map cycle generally favors maps with ridiculous game-clenching chokepoints.
The game's only what you make you of it.Fight!
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03-23-2008, 11:36 PM #19
Re: Conquest server getting old :(
Uranium, sounds like you're way bored of 2142, and can't think of anything but the negative things of it. At this point I'd go out and buy a new PC game, or start making BF2 your main game again, and like I said before, I think you just need some sort of change. Even what Bob suggested, a bit of time to stop playing the game. I often take time out from playing 2142 (this is probably the longest time) and whenever I come back it feels oddly new and familiar at the same time. You feel excited at the prospect of a new challenge, while also nostalgia, and not like you're starting from square 1.
Although I do agree the transport miniguns are a little weak (although it's probably just my bad aim, since Reaper manages to rack up near to a hundred kills on the minigun on the ROFLCOPTER rounds (just search for that thread and you'll see the screenshots)), although what you're saying BF2 is like sounds terrible to me. In fact one reason I didn't get BF2 was that my friend said the crazy nade spamming and aerial threat, made guns useless. Literally, entire rounds would be made up of just throwing nades on spawn points the entire round, and occasionally having an aircraft fly over and massacre everyone. Apparently, TKing for those aircrafts was also a problem. If this suggests balance, then go for BF2 by all means (although obviously the game is played a little different on TG, plus the mods are more popular here, and they may bring a little sanity to the proceedings).Anger is a gift - Malcolm X

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03-23-2008, 11:40 PM #20
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03-23-2008, 11:56 PM #21
Re: Conquest server getting old :(
For a change of hear, in Camp Gib...may I say recon rush up the middle of toll station?

Just a suggestion.
"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies,
as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally."
-Soviet infantry manual, issued in the 1930's
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03-23-2008, 11:58 PM #22
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Re: Conquest server getting old :(
Great, I suggest we mix the odd Titan round in with Conquest, and I get told to quit the game because I'm clearly not happy with three maps in particular we play the most, must mean I hate the whole game. "HE WANTS A CHANGE LOLOLOLOL WHAT A NOOB ROFL GTFO LERN STRAT ROCKIT SPAM = AWESOME GAMEPLAY"
Yeah we have about a dozen maps, and yet I only see the same 5 or so, with some odd one showing up every once in a blue moon.
Do you people deliberately misunderstand me, just so you can make sarcastic posts? I suggest you go take a few reading courses. Since I know you won't even go reread the post, let me take MY time to explain to YOU:
1) I said *SPLASH* damage, not *TOTAL* damage. The transport's guns don't do any damage to anything heavier than an FAV, so ideally this means using them against infantry. SPLASH damage. You have to DRILL infantry with a stream of bullets to kill them, which in a flying transport isn't exactly easy. You can kill some people effortlessly, others you'll dump a hundred rounds at and they just keep running unhurt. A little bit of splash damage to take the random factor out wouldn't hurt.
2) The line you so constructively replied to was in reference to the GUNSHIPS. BF2 was one extreme, and BF2142 is the other. In BF2 they were deathblimps that drifted around scoring hundreds of points with almost no counters at all. In 2142, there's weapons to counter them scattered every which way that do a ridiculous amount of damage, are nearly impossible for the gunship to defend again, and they've lost a SIGNIFICANT amount of killing power. I don't *WANT* BF2's aircraft back, but all I did was mention that they went from super lethal with no counter, to sub-average with a billion counters.
I've been civil up to this point, but for ****'s sake, if you're going to be a ****, I'll be one right back.Last edited by Lorax74; 03-24-2008 at 09:09 AM.
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03-24-2008, 12:58 AM #23
Re: Conquest server getting old :(
Damonte would like to point out that Tactical Gamer is (and he quotes): "The premiere online community for mature gamers."
Let's try to keep this in mind. Immaturity is not welcome in any form (both in attitude or language).
Let us try to redirect this discussion in a positive direction. Complaining about game factors and map designs that are not alterable by the admin community is not constructive.
The admin community has in the past considered the ramifications of mixing Northern Strike maps with the standard BF2142 maps, as well as the idea of mixing Titan maps with Conquest maps.
In the end and after much deliberation, the end result was that for the primary Conquest server only standard maps included with BF2142 will be utilized. This is the state in which the Conquest server is in today.
Regarding the maps which are currently in rotation on the Conquest server... the current rotation is (in order):- Tunis Harbor
- Cerbere Landing
- Verdun
- Fall of Berlin
- Belgrade
- Camp Gibraltor
- Sidi Power Plant
Other maps such as Highway Tampa do find their way into the rotation from time to time, but this has proven to be a reasonably popular and diverse mix of infantry and armor maps that everyone can find something to their liking.
Damonte will often times take breaks from gaming during maps he is not as fond of, but will return to see what the next map is on server changes.
|TG-6th|Damonte










Proud to have been an Irregular!
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03-24-2008, 01:06 AM #24
Re: Conquest server getting old :(
To get off the topic of comparing BF2 to BF2142 and things that kill stuff really quick like...
The fact is the conquest server is still enjoyed the way it is by the majority of the players, I know you know that there isn't much else around for maps, since EA apparently enjoys creating just a handful. But instead of attacking EA, it's been many years, I don't think it'll change anything, here is a few things I recommend you trying!
1. Try organising special events! The past few months we've been seeing a whole lot of them, but instead of just creating a school yard pick'em why don't you really elaborate some rules. Perhaps utilizing one flag and two teams of six etc. I've been feeling some races!!!
2. Just take a break and play something else, yea you still love the game because of the community, especially in IHS. Find out if they are playing anything else. I know in the 3rd we had various games going on between us all
3. PM an admin, suggest to them and try to see if you can work something out instead of publically. Not saying your ideas suck, but you'll get a much better response by the leaders
I've felt this way for awhile really, but I still know I have yet to play the game to it's complete fullest! Theres ALWAYS something fun to do in each map, be creative!

Hadouken!!! (>*.*)> ==> ==> ==> ^(X.X)^



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03-24-2008, 01:07 AM #25
Re: Conquest server getting old :(
I'll rotate out vehicle maps here and there. But note that for the longest time we were the only server in the top 50 that was running vehicle maps at all. And more then 60% of those servers were single map servers.
The soldier formerly known as, Eroak.





From the TG Primer: 2) Create an environment where there is
mutual respect for your fellow gamers and where all members
would be working together to advance the enjoyment of their hobby.
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03-24-2008, 04:23 AM #26
Re: Conquest server getting old :(
Uranium I share your feelings in regards to 2142. Now I hope you can find a solution to keep you interested in your main game but if you want to take a break and try something else I do think the poe2 mod for bf2 would be better suited to your tastes based on some of the comments your making in this thread. You'll find a ton more maps, minimal chokepoint based maps and vastly improved vehicle play. The high value assets are correctly at the top of the food chain but unlike vanilla bf2 there are effective counters. In vanilla that balance wasn't there and in 2142 we appear to both share the opinion that things were nerfed way too far...poe2 falls in between the two and I think you'll find it to your liking. Anyway...yes this is a sales pitch.
How to get started with poe2 for free:
http://www.tacticalgamer.com/battlef...poe2-free.html
POE2 Manual:
http://www.pointofexistence.com/fpn/html/|TG-12th|mantis


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03-24-2008, 07:51 AM #27
Re: Conquest server getting old :(
What just happened here...
Reading this post I would've thought someone told you to "Just **** off then if you don't like the game you stupid *****hole ****face," but I don't see such a remark anywhere...
If you're bored then yes you need a change, if you're bored, you don't keep doing the same thing do you. IDK where the O-So-Mature "lols n00bs rofls rockit spams," came from, but it wasn't anyone on this thread.
And you took time out of your day to tell us your opinion.
Well I took time out my day to think of ways you could maybe mix things up, and others on this thread have done the same thing. I could have easily just looked at the thread and passed up the opportunity to give you some suggestions on what you could do. I never said you should quit the game or take my advice, I was just giving some suggestions, so think before you start throwing a ***** fit when we're just suggesting new things for you dude.
And dude, from what I've read from you off the forum, you seem like a cool guy, and I apologize if I gave you the impression that I was telling you to bog off and not play the game. It's understandably frustrating, and things can be misunderstood when you're just reading words off a page and someone else doesn't get it, but then you try and put what you're saying in a different way, and say something like "I still enjoy 2142, so I don't really need any suggestions about another game or anything, I just want to see a few different things from the server, maybe a few different maps in rotation or something." You should try not going around using language you know is frowned upon to make your point, and in fact, I think a bit of ill-feeling came about in the way you put forward your initial post, I mean I already thought there might be trouble. There was a bit of a "This is so crap, and that is so crap" attitude, that admins who work hard on the TG servers, and others like me who very much enjoy the server, might have been a bit annoyed about.Anger is a gift - Malcolm X

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03-24-2008, 10:41 AM #28
Re: Conquest server getting old :(
Once upon a time, when 2142 was still fresh and new, we had a Titan and Conquest server and both servers would actually seed and stay full. Eventually the TG titan crowd grew tired of Titan for one reason of another and migrated over to conquest. The Titan server still seeded with pub players for a while, but not forever. Then Nothern Strike was released and some players were very hot to try it while others had absolutely no interest in it at all and preferred to stick with the "vanilla" version of 2142. We hosted Nothern Strike on the second server for a while and eventually interest in that also faded away as people returned to conquest. Other things were tried on the second server (small teams, dedicated titan, northern strike, conquest, etc), but it just doesn't stay seeded.
Debates were had in the public forums and private forums about mixing up the modes on one server or the other, but due to some pretty strong points, it was never done.
To summarize a few:- In Conquest, we play two rounds per map to give each team a chance at each faction. This is perfect for conquest, but it kills Titan where the rounds are much longer and changing sides does not offer up much a difference tactically. Also, playing two long rounds of the same titan map led to large amounts of player drop off at between rounds.
- Not everyone has Nothern Strike. If we tossed Nothern Strike maps into the mix it would kick players without the expansion, sometimes locking up the game in the process. Doing so would not be fair to the players dedicated to TG but did not want to take the NS plunge.
- It was rumored that mixing the modes (conquest, titan, Norther Strike) in one map rotation would wreak havoc on the teams (randomizing when a new mode kicked in) and server (memory leaks, etc). I am not sure if that is really true or not, but the other arguments were strong enough to make testing moot.
As to why we don't have more armor maps in the rotation, they too tend to cause a lot of player drop off between rounds which can really kill the teamwork and cohesion for rounds to come.Last edited by Lorax74; 03-24-2008 at 04:30 PM. Reason: random typos, the bane of my existence :)




TG Primer - BF2142 Server Rules - Code of Conduct
Contact a Game Admin
"..good sportsmanship shouldn't be sacrificed in the name of teamwork. " --WhiskeySix
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03-24-2008, 11:11 AM #29
Re: Conquest server getting old :(
Great points Lorax, can't rep you again.....
I woul like to add, that usually if you ask an admin on TS for a specific map and others agree.......they will usually accomodate. Damn, we have the best admins!!!!!!!!
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03-24-2008, 12:10 PM #30
Re: Conquest server getting old :(
Uranium, despite your somewhat abrasive words, I'm inclined to agree with you. Well, maybe not what you're actually saying specifically, but the paths that your complaints lead me down.
Let's try to keep 2142 from being complacent. As admins we try to keep ourselves from rejecting new (or old, but newly presented) ideas out of hand just because "this is the way we do things".
TG players who migrated to 2142 from other games tend to appreciate the infantry maps more because of our love for squad level tactics. Players who came to TG from 2142 tend to have a more even mix of love for vehicle / squad maps. We're pretty much in the process of discovering what it means to be TG almost daily. That doesn't just mean admins, it means ALL OF US.
To Uranium: Looks to me like you've discovered a weak point in 2142 at TG, but unfortunately at TG things don't happen unless you make them happen. What will you do now? Organize some events? Work with admins to make a change? Build a coalition with some other purpose? We respect well crafted words, but we respect action and dedication more.
To everyone else: NOW THAT'S THE TG I WANT TO SEE! Uranium's tone struck me as a bit harsh, but you all took it in stride and offered constructive advice. I'm almost afraid that the natural laws of anonymous internet idiocy will rebound causing the forum server blow up. +rep for everyone I can.
I personally will take Uranium's complaint personally, and kick over a few dustbunnies in the admin forum in a discussion of what we can do to change up your 2142 experience.
Thanks to EVERYONE involved.
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