Go Back   Tactical Gamer > Tactical > Battlefield 2142 > Battlefield 2142 - General Discussion


Battlefield 2142 - General Discussion General discussion for Battlefield 2142

Reply
 
Thread Tools
Old 04-13-2008, 08:30 AM   #46 (permalink)
 
Uranium - 235's Avatar
 
Join Date: Jul 2007
Location: Mountain Home AFB, ID
Posts: 1,112
Re: What's next?

Quote:
Originally Posted by chairlord View Post
Plus the production costs of a game have increased exponentially. We're talking teams of hundreds of programmers etc to make even the most average game now, so something has to pay the bills.
That's the fault of the game industry, and I know I saw some pie chart on the breakdown of the expenses on a game, and art is the biggest one behind advertising. The flashy graphics "OMG MUST BE DX10" idiocy that 'drives' development teams is their own fault, and it's unnecessary. Sins of a Solar Empire was developed by a team of about a dozen people, in their basement, with no substantial, promising budget. Bungie proved that having a development team of 600 people is not only ridiculous, but it doesn't even make a game with anything noteworthy.
__________________
Uranium - 235 is offline   Reply With Quote
Old 04-13-2008, 07:40 PM   #47 (permalink)
 
SharinganTH1422's Avatar
 
Join Date: Aug 2007
Location: East London, England, UK
Age: 19
Posts: 1,531
Re: What's next?

Quote:
Originally Posted by Uranium - 235 View Post
You say that like it's a good thing... if anything the profit-driven success of dumbed-down consoles is KILLING gaming by encouraging recycling of franchises, old concepts, refusal to take risks and try something innovative, or target a game for anything that isn't the "biggest market".
Yet games of utter genius like the Metal Gear Solid series, the Final Fantasy Series, Tomb Raider (not personally my favourite game, but it is a classic for some reason or another), Zelda, Sonic, Mario, Shadow of the Colossus, have been made on consoles, and are not always adrenaline packed rides, in fact, most of them aren't, and yet they bring in the most money for this industry to progress.

Have you ever had a game of split-screen Halo/Timesplitters 2/Quake 3 Arena before? It's a unique experience you can only have on a console. Do you remember the first time you ripped a zombie apart in God of War, with the controller vibrating so hard you're hands were numb? Or the crazy action scene that was The Hydra. The terror of Silent Hill/Resident Evil. I've been a console gamer for a long time, and the "money" in gaming has allowed for better games. I'm not denying there is a lot more crap out there, but there is a lot more of the good stuff too.

Quote:
Originally Posted by Uranium - 235 View Post
That's the fault of the game industry, and I know I saw some pie chart on the breakdown of the expenses on a game, and art is the biggest one behind advertising. The flashy graphics "OMG MUST BE DX10" idiocy that 'drives' development teams is their own fault, and it's unnecessary.
If you want to play games with age old graphics you go ahead, but I'd prefer to have a slightly more realistic and exciting engine, rather than a character model that looks like it's been cut and pasted from Dynasty Warriors.

Quote:
Originally Posted by Uranium - 235 View Post
Sins of a Solar Empire was developed by a team of about a dozen people, in their basement, with no substantial, promising budget. Bungie proved that having a development team of 600 people is not only ridiculous, but it doesn't even make a game with anything noteworthy.
And yet 2142, is from EA? You know, they're that really small company that never churn out any unnecessary rubbish. Not everything with money pumped into it is evil. Most of it is, but not all of it. I also love games that are innovative, from new and ambitious designers, Shadow of the Colossus is one of my favourite games of all time, and yet you'll never play another game like it. However, without the current market pumping money into the industry, these guys would have even less of a chance of getting their games released now.

And also, more games = better quality. Competition is a wonderful thing. Without it we would never have sports. We would never have the Bugatti Veyron. And we would never have all these games trying to be the best. Some because they want to make as much money as possible some because they are visionaries, but whatever the reason, they're putting more stuff out there, and more stuff = more garbage, but also more gems.
__________________
Anger is a gift - Malcolm X

...If you can dream--and not make dreams your master,
If you can think--and not make thoughts your aim;
If you can meet with Triumph and Disaster
And treat those two impostors just the same...

SharinganTH1422 is offline   Reply With Quote
Sponsored links
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off


All times are GMT -4. The time now is 09:01 AM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved