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| Battlefield 2142 - General Discussion General discussion for Battlefield 2142 |
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#46 (permalink) |
![]() Join Date: Jul 2007
Location: Mountain Home AFB, ID
Posts: 1,112
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Re: What's next?
That's the fault of the game industry, and I know I saw some pie chart on the breakdown of the expenses on a game, and art is the biggest one behind advertising. The flashy graphics "OMG MUST BE DX10" idiocy that 'drives' development teams is their own fault, and it's unnecessary. Sins of a Solar Empire was developed by a team of about a dozen people, in their basement, with no substantial, promising budget. Bungie proved that having a development team of 600 people is not only ridiculous, but it doesn't even make a game with anything noteworthy.
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#47 (permalink) | |||
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Join Date: Aug 2007
Location: East London, England, UK
Age: 19
Posts: 1,531
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Re: What's next?
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Have you ever had a game of split-screen Halo/Timesplitters 2/Quake 3 Arena before? It's a unique experience you can only have on a console. Do you remember the first time you ripped a zombie apart in God of War, with the controller vibrating so hard you're hands were numb? Or the crazy action scene that was The Hydra. The terror of Silent Hill/Resident Evil. I've been a console gamer for a long time, and the "money" in gaming has allowed for better games. I'm not denying there is a lot more crap out there, but there is a lot more of the good stuff too. Quote:
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And also, more games = better quality. Competition is a wonderful thing. Without it we would never have sports. We would never have the Bugatti Veyron. And we would never have all these games trying to be the best. Some because they want to make as much money as possible some because they are visionaries, but whatever the reason, they're putting more stuff out there, and more stuff = more garbage, but also more gems.
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Anger is a gift - Malcolm X ![]() ...If you can dream--and not make dreams your master, If you can think--and not make thoughts your aim; If you can meet with Triumph and Disaster And treat those two impostors just the same...
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