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| Battlefield 2142 - General Discussion General discussion for Battlefield 2142 |
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#1 (permalink) |
![]() Join Date: Jan 2008
Location: Northern Virginia
Age: 37
Posts: 58
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Question: we had a discussion on TS last night and couldn't come up with a definitive answer. We had a game that went down to the wire for tickets 4/4, 3/3, 2/2, 1/1. So I asked "when does your death count on the tickets?"
The reason I ask is because we made a decision in squad "if you die DO NOT respawn." PromoQueen noted [probably correctly] that he thought if you are killed in say a rail gun your death register immediately and therefore you should respawn. Can someone clear this up for me? Thanks, Foxtrot6 |
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#2 (permalink) |
![]() ![]() ![]() Join Date: Nov 2006
Location: Bridgewater, NJ
Age: 34
Posts: 5,628
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Re: Ask the Admin
I haven't put it to the test really, but I've heard a few different things, first being that you loose a ticket upon spawning back in after dying, which I find hard to believe myself. The other being that you loose the ticket as soon as the timer runs out, regardless of whether or not you choose to spawn back in or not, which seems much more logical to me.
I personally think the second is the way it works, but again, I haven't tested it at all. I think the other version got started when the games got so close that one team didn't want anyone to spawn in and be a target for the other team, but again, just my opinion. Test it out, if you like we can setup a server that only requires 2 people on to start and you can put it to the test and definitively tell us all how it really works .
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#3 (permalink) |
![]() ![]() ![]() Join Date: Feb 2007
Location: Schenectady NY
Age: 36
Posts: 4,201
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Re: Ask the Admin
You loose the ticket when revive time runs out in 2142. In bf2, you lost the ticket when you spawned back in. The end of a round in bf2 often had squad leaders telling thier guys to hold spawn if the game was close and they would not gain anything by spawning in.
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#4 (permalink) |
![]() Join Date: Jul 2007
Location: Vancouver, west coast of Canada
Posts: 750
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Re: Ask the Admin
If you are dead and reviveable but no one revives you within 15 seconds, your team loses a ticket in Conquest. Spawning in or not plays absolutely no role in this.
If you are dead and cannot be revived (ie. Rorsch, Pillum etc kills) your team loses a ticket instantly. Once again, spawning changes this in no way.
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#5 (permalink) |
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Join Date: Feb 2007
Location: Not here
Posts: 1,785
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Re: Ask the Admin
LET THE TRUTH BE KNOWN!!!
I'm glad someone brought this up, very important topic, by spawning in you provide one more defib or gun to bring the enemy down and keep the fight going.
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#6 (permalink) |
![]() ![]() Join Date: Aug 2007
Location: Ireland
Posts: 954
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Re: Ask the Admin
Possibly the confusion was due to BF2 but I believe pre1.4 spawning lost the ticket rather than dieing.
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#7 (permalink) |
![]() Join Date: Apr 2008
Location: Stockholm, Sweden
Posts: 8
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Re: Ask the Admin
The comments above are correct for BF2142. If you are critcially injured your ticket is removed when the time expires regardless of if you decide not to spawn in, if you decide to spawn in then obviously you lose it at that point. The only way to stop it is to be revived with defib.
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#8 (permalink) |
![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: In a AC-130 shooting 105's at you.
Age: 28
Posts: 2,762
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Re: Ask the Admin
Remember any vehicle death is a insta-ticket. Some pilum/rail/mortor shots can be revived.
But on this topic. Don't kill 2 tickets by risking yourself for a hot revive. The only hot revive should be a downed SL. Clear everything else, then revive. Good question.
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#11 (permalink) | |
![]() ![]() ![]() Join Date: Apr 2007
Location: Gone for the weekend folks!
Age: 32
Posts: 2,588
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Re: Ask the Admin
Quote:
Still, if you have the time, clear the area. Throw a grenade on my body, I don't care. Just kill them and then come get me.
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#12 (permalink) | |
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Join Date: Mar 2008
Posts: 55
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Re: Ask the Admin
Quote:
Other times I'll prop the guy up for a .5 second distraction. Other times, a meat shield. |
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#13 (permalink) |
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Join Date: Apr 2007
Location: Virginia, USA
Posts: 302
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Re: Ask the Admin
exactly wat zhohar said
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#14 (permalink) |
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Join Date: Dec 2005
Location: London England
Posts: 20
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Re: Ask the Admin
"Get me up"
"Let me lie" The should-I? shouldn't I? equation might have these terms Fear of being thought a coward so I must dive in when my squad leader or comrade is down, to revive her/him Fear of being thought an idiot because I dived in when we're under fire only to die immediately from the same enemy targeting our position perhaps Hmm ![]() For newish troopers I mean, we haven't yet enough experience to know which mode our S/L requires at any given moment. So please forgive either failing ![]() |
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