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| Battlefield 2142 - General Discussion General discussion for Battlefield 2142 |
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#1 (permalink) | |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 3,479
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Patch 1.50 News
Looks like we're getting some more good news:
Quote:
http://battlefield.ea.com/battlefiel...&storyid=22342
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"Brittle?! Dude you just took a localized tactical warhead to the face." -Eroak |
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#2 (permalink) | |
![]() Join Date: Apr 2007
Location: New Tazewell, TN
Posts: 2,753
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Re: Patch 1.50 News
Quote:
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#3 (permalink) | |
![]() Join Date: Dec 2005
Location: Wonder Woman's wardrobe
Posts: 4,064
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Re: Patch 1.50 News
Quote:
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#4 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 3,479
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Re: Patch 1.50 News
Yeah, I'm excited to see how they implement widescreen support. Have to make another new shortcut, but this one will be like the default, lol!
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"Brittle?! Dude you just took a localized tactical warhead to the face." -Eroak |
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#5 (permalink) |
![]() ![]() Join Date: Aug 2007
Location: Ireland
Posts: 935
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Re: Patch 1.50 News
Minsk with no vehicles!!! Was this what Rage has been hinting at every time someone complains about it?
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#6 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 3,479
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Re: Patch 1.50 News
That can be an overwhelming amount of fun. The 3rd played this in BFCL vs the 9th, and was definitely a crazy round. Really cool firefights in the trees and long distance rocketing.
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"Brittle?! Dude you just took a localized tactical warhead to the face." -Eroak |
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#7 (permalink) |
![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: In a AC-130 shooting 105's at you.
Age: 28
Posts: 2,746
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Re: Patch 1.50 News
I dont care about anything new, just give me no more crashes both client and server side.
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#8 (permalink) |
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Join Date: Apr 2007
Location: Virginia, USA
Posts: 302
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Re: Patch 1.50 News
SWEEET wake island? is that gonna be an airmap? if it is me and nightdragon= woah pwnage time.
Also, does anyone have any pictures of the 2142 anzio map and wake island map?
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#9 (permalink) |
![]() ![]() ![]() Join Date: Nov 2006
Location: Bridgewater, NJ
Age: 34
Posts: 5,572
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Re: Patch 1.50 News
I'm excited about the infantry only option (does not remove FAVs I believe) on some maps. I think maps like 32p Suez Canal and Verdun as well as Sidi Power Plant would be a totally different (positive) experience.
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Ikariam (Alpha) Bayhios [35:70] > Truax (c) - Wine Streardeos [39:70] > New Truax - Marble Meikaios[35:68] > Truax Minor - Crystal |
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#10 (permalink) |
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Join Date: Apr 2007
Location: In the middle of North Ohio
Posts: 774
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Re: Patch 1.50 News
SWEET. If they fix all the instabilty, the extras will be just icing on the cake.
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#11 (permalink) | |
![]() Join Date: Jul 2007
Location: Mountain Home AFB, ID
Posts: 689
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Re: Patch 1.50 News
Quote:
If FAVs are still in, the size of the maps would likely end up being 'musical flags', people just whizzing from flag to flag.
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#13 (permalink) | |
![]() ![]() ![]() Join Date: Nov 2006
Location: Bridgewater, NJ
Age: 34
Posts: 5,572
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Re: Patch 1.50 News
Quote:
16p Sidi is acually a blast to play as an infantry only map. True you'll run through your sprint a few times before getting to your first flag, but from there on out there is usually a ton of action, especially around the center most CP and two surrounding CPs. Just think of the long run as extra incentive to keep your CPs and take theirs. And do you know what stops people fro whizzing from flag to flag? (rhetorical question) Defenders. If your team doesn't defend CPs, they aren't playing as a team.
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Ikariam (Alpha) Bayhios [35:70] > Truax (c) - Wine Streardeos [39:70] > New Truax - Marble Meikaios[35:68] > Truax Minor - Crystal |
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#15 (permalink) |
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Join Date: Jan 2007
Location: PA
Posts: 1,213
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Re: Patch 1.50 News
So what happens to the most recent map, Highway Tampa?
Does anything really change with the aircraft?
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