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| Battlefield 2142 - General Discussion General discussion for Battlefield 2142 |
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#16 (permalink) | |
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Join Date: Jan 2008
Location: St. Paul, Minnesota
Age: 15
Posts: 467
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Re: BF2142 Design Issues
Quote:
lol
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#19 (permalink) |
![]() Join Date: Jul 2007
Location: Mountain Home AFB, ID
Posts: 676
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Re: BF2142 Design Issues
The best feature, hands down, though, is that the kit selection / spawn selection map stays OPEN when you get revived.
I can't count how many times I've been revived with that thing open just to get gunned down again because I'm standing there like an idiot trying to close the stupid window.
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#20 (permalink) |
![]() Join Date: Aug 2007
Location: MD, USA
Age: 17
Posts: 85
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Re: BF2142 Design Issues
lol same man whenever some1 gets revved when hes not expecting it hes like a deer in headlights, generally an easy kill and a good laugh for the other guy. Some people are nice enough to call it out and especially on the tg server i generally expect it which is good. And I don't understand the kit change and you spawn in with the same kit or no ups along with trying to spawn elsewhere, is it that important that you have to hit the done button?
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