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Old 06-30-2008, 05:33 PM   #31 (permalink)

 
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Re: Squad Name

Yeah, somebody needs to find the lunch menu squad name picture. It's floating around here somewhere. I think I have a shot of the alcohol squad names, though--I'll have to look when I get home.

As for me, I tend to follow the Reaperassualt School of Squad Naming guidelines--that is, I name my squad after whatever stream-of-consciousness conversation is going on in TS. Or fall back on ponies.

Edit: I just realized I had a pun in the third sentence of my post...
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Old 06-30-2008, 05:33 PM   #32 (permalink)
 
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Re: Squad Name

When I name a squad (I used to but not anymore), it would be Whiskey.
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Old 06-30-2008, 05:35 PM   #33 (permalink)
 
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Re: Squad Name

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Originally Posted by Zhohar View Post
I have never found that to be useful or helpful. The game is just too dynamic to for a squad name based on game-start intentions to be relevant for more than a tenth of the round. What happens if Toll Station falls? You can't very well rename the squad.
If someone is looking for a squad to join in the beginning of a round, it could be helpful. They know from the beginning what the SL is going to tell them and if they like hanging back and defending toll, more power to them.

Besides assets/armour squad names when are squad names helpful? If I name a squad 8thNUTS, that's not going to help anyone, but it's fun. LunchMenu squads aren't useful, unless you are hungry and need to know what's for lunch.


My point is umm.... I don't have one, but I don't think squad names are very useful/helpful so name your squads what you want.
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Old 06-30-2008, 05:36 PM   #34 (permalink)
 
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Re: Squad Name

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This is going in my sig. If I could rep you, I would. You're my hero.
What the hell, I'll rep him for you.


As for Rage's Gunship squads on those maps, I always help him out by spotting the enemy gunships for him.
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Old 06-30-2008, 06:34 PM   #35 (permalink)
 
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Re: Squad Name

When I decide to run as SL I always call mine 'SnowFlak' <---- What's more scary than that?
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Old 06-30-2008, 06:43 PM   #36 (permalink)
 
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Re: Squad Name

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Originally Posted by rage4order View Post
On Camp G, Carebear, Belgrade, tunis harbor, I like to run GUNSHIP squads.
I just read this haha ! good one

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Originally Posted by Global.Cooling View Post
When I decide to run as SL I always call mine 'SnowFlak' <---- What's more scary than that?
hummm... that's hard to say, I would say Sunray ?
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Old 06-30-2008, 07:07 PM   #37 (permalink)
 
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Re: Squad Name

I suggest an all-recon squad called CLAYMOAR.
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Old 06-30-2008, 07:15 PM   #38 (permalink)
 
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Re: Squad Name

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Originally Posted by Zhohar View Post
I have never found that to be useful or helpful. The game is just too dynamic to for a squad name based on game-start intentions to be relevant for more than a tenth of the round. What happens if Toll Station falls? You can't very well rename the squad.

It's a good point and while I agree entirely that initial intentions will be moot 60 seconds in, it does let everyone know that my squad will spawn at Toll and setup mines allowing the other squads to spawn at Harbour. I've also seen everybody rush north or south on Fall of Berlin as soon as the first break happens. SouthD lets the other SL's know that I'm staying South until needed to pull back. As far as useful or helpful I didn't know that was the point. Hero, Nuts, Awesome, etc aren't exactly useful or helpful either, just fun!
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Old 06-30-2008, 08:54 PM   #39 (permalink)
 
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Re: Squad Name

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Originally Posted by FYAH29 View Post
It's a good point and while I agree entirely that initial intentions will be moot 60 seconds in, it does let everyone know that my squad will spawn at Toll and setup mines allowing the other squads to spawn at Harbour. I've also seen everybody rush north or south on Fall of Berlin as soon as the first break happens. SouthD lets the other SL's know that I'm staying South until needed to pull back.
Yh - I'll occasionally use it as a form of communication, If every squad named their squad after their beginning intention, you'd get some pretty scrim like organisation at the beginning. Imagine an "L Armour" squad, a "ComTower" squad, an "APC", a "Statue", a locked 2-man "TANK" squad and a locked 2-man "WALKER" squad at the beginning of Belgrade...I know I'd be pretty reassured that I was in an organised team. After all, I've seen (very occasional) TG games where no-one names themselves Toll, and either 2/3 of the team spawns there, or not enough (sometimes no-one at all). To avoid this, if you have a Toll squad form straight away, all other SLs are not wondering whether they should spawn at Toll or not, and can concentrate on stopping Harbour from falling. And even if you're not doing that one thing the whole round, it doesn't make a difference to anyone.
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Old 06-30-2008, 09:34 PM   #40 (permalink)
 
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Re: Squad Name

i just do whatever i feel like and if im not creative i'll just do create
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Old 06-30-2008, 09:36 PM   #41 (permalink)
 
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Re: Squad Name

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i Just Do Whatever I Feel Like And If Im Not Creative I'll Just Do Create
Power !!! XD
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Old 06-30-2008, 11:07 PM   #42 (permalink)
 
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Re: Squad Name

Wu Tang Clan is my preferred squad name, awesome rap crew from Staten Island, M E T H O D M A N!
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Old 06-30-2008, 11:36 PM   #43 (permalink)
 
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Re: Squad Name

Oh God, terrible... terrible rap.
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Old 06-30-2008, 11:57 PM   #44 (permalink)
 
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Re: Squad Name

For what ever reason if I actually take the time to create a custom I've found myself going with " ~ ? ~ " partly because I still consider myself a rookie SL, and partly because I don't always know where me and my squad will end up.

On public servers I tend to use "VOIP" as a way to attract others with voip as it makes for better squad play.

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Old 07-01-2008, 12:32 AM   #45 (permalink)
 
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Re: Squad Name

I used to call mine "Slave" to show that I was the only one actually following the CO's orders on pubs.

Then for a while I made open squads called VoIP and kept track on a notepad of how many people joined and yet didn't have it enabled.
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