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Discussion: Battlefield 2142 / Battlefield 2142 - General Discussion - A break from "Care Bear" - Originally Posted by YdoUwant2know I agree, Care bear can be a lot of fun. As
  1. #16

    R.Stark's Avatar

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    Re: A break from "Care Bear"

    Quote Originally Posted by YdoUwant2know View Post
    I agree, Care bear can be a lot of fun. As i said, It is one of my favorite maps. Still I'm getting sick of it and would like to take a break before I start to hate the map.

    Just for some perspective, according to www.gametracker.com our server ran Care bear 18% of the time last week. A full 5% more than the next map. That means on average, one out of five games is Care bear. It's just getting to be a bit repetitive.

    As i was reading your last message, I went to check on xfire to see which map is being play at 11:00 am EST and it was Cerbere!!! Laffs now that is just being by chance.
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  3. #17


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    Re: A break from "Care Bear"

    Cerbere is great, but I could use a break also. Perhaps instead of completely removing it, we just lessened its presence in the rotation?

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  5. #18

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    Re: A break from "Care Bear"

    And it seems like the titan presents was lessened as well. I think I remember some mention of that on here. I'll agree with everyone else. Just, lets play something else.

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    Re: A break from "Care Bear"

    We can change the rotation a bit, but bear in mind that it takes quite a bit of work to ensure that the rotation is balanced for both teams. That means removing a bleed map is much harder than it would be to simply replace it with another bleed map. We'll look it over and see what we can do to reduce the number of times Cerbere comes up.



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  9. #20

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    Re: A break from "Care Bear"

    I think a cool change would be to change all the maps to the 16p maps then you can increase the tickets for all of them. A run of a week should be good to freshen up the rotation.
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  11. #21

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    Re: A break from "Care Bear"

    I'd love to see big Tampa back in the rotation. Also, FYI Titan is frustrating right now for PAC gunship pilots, as only one gunship spawns for them compared to 2 for the EU.

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  13. #22


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    Re: A break from "Care Bear"

    Wasn't there a server side patch released for that? My sources aren't exactly reliable, but I was told there was a fix for that. ("that" being the PAC gunship problem)

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    Re: A break from "Care Bear"

    Yea but those 16 player maps some of them are late in the rotation and 100 tickets with 46 people doesnt last to long so their best at the begining or with a 200 tickets that way everyone doesn't feel bad about one single death.

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  17. #24

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    Re: A break from "Care Bear"

    I say put replace care bear with suez conquest, it requires much more inter-squad coordination!!!! i like it just because it has a flag called trash dump....hahahahahahhahaha

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  19. #25


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    Re: A break from "Care Bear"

    Quote Originally Posted by YdoUwant2know View Post
    our server ran Care bear 18% of the time last week. A full 5% more than the next map. That means on average, one out of five games is Care bear. It's just getting to be a bit repetitive.
    This is due to server crashes as Big-Eye pointed out, and altering the rotation will only make us get tired of the next map thats first in the line up.

    What we really need to do is jump back into the map rotation at the same spot after the server crashes - or this will be a neverending problem and the first few maps in the rotation will become quite tiresome very quickly.

    Is there a way to do this ?

    The best idea is to write some code to pick the next map ( script ). Assign % for how much the map should be played and pick maps randomly. Is there a way to do this ?

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    Re: A break from "Care Bear"

    Quote Originally Posted by MarthaHyer View Post
    This is due to server crashes as Big-Eye pointed out, and altering the rotation will only make us get tired of the next map thats first in the line up.

    What we really need to do is jump back into the map rotation at the same spot after the server crashes - or this will be a neverending problem and the first few maps in the rotation will become quite tiresome very quickly.

    Is there a way to do this ?

    The best idea is to write some code to pick the next map ( script ). Assign % for how much the map should be played and pick maps randomly. Is there a way to do this ?
    This has come up in the past... We'll see what can be done.



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  23. #27

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    Re: A break from "Care Bear"

    Quote Originally Posted by Lorax74 View Post
    We can change the rotation a bit, but bear in mind that it takes quite a bit of work to ensure that the rotation is balanced for both teams. That means removing a bleed map is much harder than it would be to simply replace it with another bleed map. We'll look it over and see what we can do to reduce the number of times Cerbere comes up.
    Thank you Lorax74 and the entire admin team for your tireless work keep us minions happy

    Sorry to cause you so much trouble as of late


    If it is possible to have the server start at the same spot in the rotation after a crash, as MarthaHyer suggests, I would be more than happy to give it a try and see if that fixes the overplay issue. If not, then as a compromise perhaps we could merely change the starting point of the rotation elsewhere.

    For example: If the rotation is normally: 1,2,3,4,5,6,7,8,9,10. Change it every couple of days or so to start a couple of places further down in the rotation and wrap around.

    so...

    rotation one: 1,2,3,4,5,6,7,8,9,10,1,2,...
    rotation two: 4,5,6,7,8,9,10,1,2,3,4,5,...
    rotation three:7,8,9,10,1,2,,3,4,5,6,7,8,...

    That way admins don't have to work extra hard re-balancing the play list all the time, and we don't get stuck on the same map over and over every crash. Just a random thought, in truth it may not be my own I may have overheard it on TS.... Not sure. Also, admittedly I really do not know what it takes to set all of this up so forgive me if it is a lot harder than what I make it out to be in my mind. Lastly, forgive the ranting, I'm on one hell of a caffeine buzz right now.
    Last edited by YdoUwant2know; 07-26-2008 at 12:45 AM.

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  25. #28

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    Re: A break from "Care Bear"

    Quote Originally Posted by Repaq View Post
    I'd love to see big Tampa back in the rotation. Also, FYI Titan is frustrating right now for PAC gunship pilots, as only one gunship spawns for them compared to 2 for the EU.
    Whenever there's an armour map and Repaq's on my team, I know he's gonna be making a Gunship squad.

    Also, I've seen quite a few large armour maps, and titan lately.
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  27. #29

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    Re: A break from "Care Bear"

    Quote Originally Posted by pred011586 View Post
    Wasn't there a server side patch released for that? My sources aren't exactly reliable, but I was told there was a fix for that. ("that" being the PAC gunship problem)
    There was supposed to be.... But It is NOT fixed.

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    Re: A break from "Care Bear"

    How about we add Conquest Minsk to the mix as well? I only played it once.




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