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Discussion: Battlefield 2142 / Battlefield 2142 - General Discussion - You make the rotation - We don't change the rotation everyday do we? I meant change the starting point as
  1. #256

    MrJengles's Avatar

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    Re: You make the rotation

    We don't change the rotation everyday do we?

    I meant change the starting point as often as we (at the moment) change the rotation anyway, however often that is...

    Also, I'd have thought some copy and paste job would do the trick, I.E. going from starting at map 1 to map 6 would mean copy and remove the first 5, then place them at the end. Same rotation. And the starting list would be written down somewhere here...a series of numbers the admins could look up or note down when they needed to, so long as they'd only have to keep track of how far along that we are, rather than looking up an entirely new rotation and adding it everytime.



    |TG-Irr| MrJengles - You know you want to say it out loud.

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  3. #257

    Crux's Avatar

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    Re: You make the rotation

    1. Tunis Harbor - 136.3
    2. Cerbere Landing - 140.65
    3. Belgrade - 150.4
    4. Camp Gibraltar - 169.4
    5. Operation Shingle - 211
    6. Fall of Berlin 218.85
    7. Suez Canal - 269.8
    8. Verdun - 287.5
    9. Sidi Power Plan - 294.2
    10. Shuhia Taiba - 326.4

    Here is my new thoughts on a rotation:

    1. Tunis Harbor
    2. Camp Gibraltar
    3. Suez Canal
    4. Belgrade
    5. Cerbere Landing
    6. Verdun
    7. Operation Shingle

    Then every few days you switch out Suez and Verdun for Sidi or Shuhia.

    It isn't super long. It mixes Infantry and Armor maps well. Nobody has to spend multiple rounds in a row as an assault team. And frankly, if you're on for so long that this rotation is too short for you, there's this ginormous ball of flame in the sky you should see sometime. It's call the SUN!
    ....

    Infantryman's Guide: Part 1 - Part 2 - Part 3 - Part 4 - Part 5
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    The Paradigm Shift

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  5. #258

    jazy2's Avatar

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    Re: You make the rotation

    Quote Originally Posted by Crux View Post
    ................ And frankly, if you're on for so long that this rotation is too short for you, there's this ginormous ball of flame in the sky you should see sometime. It's call the SUN!
    Unless you're a Euro player.....in which case it's usually quite dark while we're playing with you guys.

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  7. #259

    INSUNABULA's Avatar

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    Re: You make the rotation

    Quote Originally Posted by jazy2 View Post
    Unless you're a Euro player.....in which case it's usually quite dark while we're playing with you guys.
    Then you get the ginormous ball of cheese instead.





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  9. #260

    Naith's Avatar

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    Re: You make the rotation

    Quote Originally Posted by INSUNABULA View Post
    Then you get the ginormous ball of cheese instead.
    And the insy white crumbs of someone's bread.
    TG Naith

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  11. #261

    INSUNABULA's Avatar

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    Re: You make the rotation

    Quote Originally Posted by tinithe View Post
    And the insy white crumbs of someone's bread.
    Okey....... that was too random even for me !!!





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  13. #262

    LordKelvin's Avatar

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    Re: You make the rotation

    Verdun 16
    Operation Shingle 32
    Camp G 32
    Belgrade 32
    Cerbere Landing 32
    Tunis Harbor 32
    Shuhia Taiba/Sidi Power Plant/Suez Canal 32
    Fall of Berlin 32

    Enough armor on these maps to satisfy hardcore vehicle whores like myself while being focused mostly on infantry. One purely armor map towards the end, and one good seeding inf only map at the start. Also, the same team never has to assault under bleed twice in a row.



    EVE Online: Yumi Hikare


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  15. #263

    HellHarry's Avatar

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    Re: You make the rotation

    Kelvin shingle and camp g one after the other result in the same team attacking twice under bleed... might want to change that

    By the power of Ponyskull
    I AM THE POWERRRRRRR!!!!



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  17. #264

    Specterr's Avatar

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    Re: You make the rotation

    Quote Originally Posted by LordKelvin View Post
    Verdun 16
    Operation Shingle 32
    Camp G 32
    Belgrade 32
    Cerbere Landing 32
    Tunis Harbor 32
    Shuhia Taiba/Sidi Power Plant/Suez Canal 32
    Fall of Berlin 32

    Enough armor on these maps to satisfy hardcore vehicle whores like myself while being focused mostly on infantry. One purely armor map towards the end, and one good seeding inf only map at the start. Also, the same team never has to assault under bleed twice in a row.
    If you kept the same maps but re-arranged them you could fix the double team start under bleed problem. Like so:

    Verdun 16
    Operation Shingle 32
    Belgrade 32
    Camp G 32
    Cerbere Landing 32
    Tunis Harbor 32
    Shuhia Taiba/Sidi Power Plant/Suez Canal 32
    Fall of Berlin 32

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  19. #265

    spiff913's Avatar

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    Re: You make the rotation

    ^^^ Yes!
    .


    Proud to have been an Irregular!



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  21. #266

    Zoraster's Avatar

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    Re: You make the rotation

    I like that rotation though I'd alter it a little from specter. First, the inf maps other than verdun 16 should be the 64P versions. Second, I think rearrangement might be good to put op shingle later (second map is still a seeding map) . Third, I added verdun 32 to the armor options as verdun 32 and 16 are basically nothing alike

    Verdun 16p
    Tunis 64
    Cerbere 64
    Camp g 64
    Belgrade 64
    Operation shingle 64
    Sidi/suez/shuhia/verdun 32
    Fall of berlin 64

    I like this one a lot... More than my other suggestion for a couple of reasons: 1. It is simple and short. 2. It prioritizes our favorite maps 3. It balances assaulting and attacking and head to head maps really well. 4. It requires less diddling by admins than my suggestion (just swap out the armor map every day or two days and it keeps it fresh. Finally 5. I think it's great that the community was able to come together to make something like this. Kudos for kelvin for starting this one.

    To illustrate the balance this has, say you stayed for a full rotation with sidi as the armor map. This is what you'd get:

    Eu head to head
    Pac head to head
    Eu defend
    Pac attack
    Eu head to head
    Pac defend
    Eu head to head
    Pac attack

    You'd defend twice and attack twice.
    Last edited by Zoraster; 07-27-2009 at 05:46 PM.

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  23. #267

    Sargentkyle23's Avatar

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    Re: You make the rotation

    ^^^ Yes please!
    Proud to have been an Irregular!
    |TG| S.Kyle23

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  25. #268

    LordKelvin's Avatar

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    Re: You make the rotation

    Only reason I put shingle second was because I personally am not too thrilled by having big Tunis as the second map, but anyway, my biggest beef is with 64 player, I dislike large ticket counts, makes games drag on far too long. I think 64 player might be fine for, say, Fall of Berlin or Sidi maybe, but not Camp G, for instance.

    Anyway, do what you will with my suggestion, its the admins that decide not me. ^^



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  27. #269

    Zoraster's Avatar

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    Re: You make the rotation

    Well, I think except in pretty specific circumstances, 64p works best. when we play with 46 people, the tickets go pretty fast on 32, and it prevents the give and take that normally takes place. That said, I think we've made good progress. It's now the admins' turn.

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  29. #270

    Crux's Avatar

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    Re: You make the rotation

    I heard a rumor that there has been a large call for change of the rotation. Apparently not all of it has taken place in this thread
    ....

    Infantryman's Guide: Part 1 - Part 2 - Part 3 - Part 4 - Part 5
    Squad Leader Guide: Part 1 - Part 2
    The Paradigm Shift

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