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Discussion: Battlefield 2142 / Battlefield 2142 - General Discussion - ** Read Now ** - 2142 community, I'm sorry to write such a message, but times are tough now and
  1. #1

    Mordona's Avatar

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    Exclamation ** Read Now **

    2142 community,

    I'm sorry to write such a message, but times are tough now and many of you know about some of the issues going on here today and yesterdays of TG. The community has lost members for many reasons, but we have also gained many valued members of TG that consist of the members we have today. I would be telling you a lie if I said there is such a community out there that didn't have issues. It's the nature of humans to be divided and diverse. We play here for the values of TG, the honor, respect, and the bonds of our fellow gamers. TG is here because of one man putting his time together with his fellow players. Getting the funds, resources, and most importantly the organization to foundate the ground of what TG is.

    Some have forget what it means to be TG.

    TG is most importantly about giving a place for mature gamers a place to play and unwind from the sorrows of everyday life. To forget who we are and become what we want here at TG. Following that, TG is about respect. Respect is difficult to understand. Respect is hard to earn. But, respect is easy to give. TG is about giving respect to every gamer, TG and non-TG alike. Every gamer deserves a chance to be free to play maturely in our virtual worlds of battle. Our last ideal is to use or convert real world tactics into our games and use them to our best ability. This means we don't exploit the game and become like every other unmoderated, uncontrolled, and unsafe server out there. We are respectful and keep our servers pristine of exploitation, unrealistic tactics, and those who will not follow our code of respect.

    Our server has rules to be followed at all times. That comes to any player who chooses to play at TG and most of us reading this fully understand what that means. If you wish to use tactics that are not allowed here, you are more then welcome to join another server that allows it. You will not be looked down upon, no one should slander you for your choice or right to this. If you ware the TG tags or a supporting member, You are always bound to our code of conduct. You must always follow that server's rules and respect their community. Your are an ambassador of TG. Remember that.

    There are things that and disrupt, destroy, and disrespect everything that TG has become. There are many that will do this with a conscious thought. They are easily identified and dealt with swiftly. The problem lies within ourselves that cause this disruption without the thought of the consequences of our actions. There are valued members here that have taken actions upon the community and members of the community that have disrupted our values of TG. I'm not talking about the "TG way" mumbo. I'm talking about downright respect.

    I'm not the first to say it, and I will not be the last. This disruption stops here. Any player found to be in violation of the code of conduct will be dealt with. No player is above this law. This includes every member that posts here. It does not matter the tags you wear, the IHS you reside, the status bars under your avatar. You are respectful to all players at all times no matter where you go or what channels of communications you choose to use.

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    There are other issues outside of respect of other players, but out of respect to TG and it's ways. We do not only respect our follow players, we also need to respect what TG is, was, and becomes. TG evolves every time a new player has joined our ranks, every time a player creates a new idea, every time a player fails our system. Our ways change. There is no simple way to tell one how to feel about TG. I cannot tell you how to feel. I cannot force you to like TG. I cannot force you to like any player. But I will ask you to respect it if you wish to stay here.

    Going back to my first point, we have issues here that need to be dealt with. My first way to help resolve these issue is to make the community as a whole, aware there is a problem that needs to be dealt with. My next step is to educate you with the means to resolve. My last resort is to deal with these issue directly.

    Contrary to what people think about me, I do not enjoy taking administrative actions upon people. Sometimes its necessary and I'll do what I must to preserve the community and its members. Now I feel it's time to bring information to you thats necessary for this community to continue forward with the values of TG as our guide.

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    As I already addressed, respect is absolute at all times.

    In-house squads may actively conduct recruitment measures as they see fit from any player not affiliated with another in-house squad (Irregulars are exempt from this.) In-house squads my conduct recruitment from other in-house squads only if they have the permission of all affiliated with the leadership of that squad. If you do not receive permission from the leadership, you are not to recruit from other in-house squads.

    Threads and/or posts with issues of TG are to be kept private at all times. While your points might be valid and justified, not everyone will share your view. Bring it to the admins or management of TG before anything is done. Almost every issue can be resolved if you use the right channels and talk to the right people. Nonconstructive threads do not help TG reform or evolve, they only create disruption and that in turn isn't respectful to your fellow players. There are times for debate and mature discussion, lately this has not been the case.

    We know of the server issues. Do you have a suggestion? We want to hear it in the contact an admin forum. Telling us how to spend money or which provider is better isn't constructive to the community. Again people do not share your views and can cause disruption. While we do wish to resolve the issue plaguing the server, arguing about them will not fix it. Bring ideas to the people who have the access to make changes, The TG management and admins (or Contact Tactical Gamer Administration forum and Contact an admin forum).

    Censorship. Uranium was right when he said that TG isn't a democracy. It's owned by one person, Apophis. He pays the bills, rents the servers, and makes TG stay alive for you to use. Supporting membership does grant you special privileges that are listed. At no time does it say that you have a more important voice then any other player here at TG. Supporting-membership grants you:
    1. Personal @tacticalgamer.com email address
    2. Personal FTP / Web space
    3. Access to members-only forums
    4. Access to members-only FTP for high-speed downloads of the latest patches, mods, etc.
    5. Cool new supporting member tag under your forum name
    6. Additional capabilities (e.g. create channels) in Teamspeak
    7. Ability to join an In-house squad (IHS)
    8. Reserved slots in most of our game servers
    9. Priority spot to play in TG events (scrims/tourneys)
    10. Temporary administrative rights on certain game servers
    11. PM inbox gets an increase to 500 messages

    It doesn't grant you anything else. You do not own a part of TG and get to boss other players around. Your vote doesn't mean anymore then the next players. Your voice is heard the same as any other. We at TG, Now I mean everyone at TG; Apophis, asch, Tempus, the admins, the other supporting members, The IHS leaders, the other game officers, and even the non-supporting members that use TG in every way. They are very thankful of your donation to TG. But thats what it is, a donation. That donation isn't unheard and you are granted gifts for your donation. But take it in modesty and enjoy your gifts. If you have an issue of supporting membership, as a game admin there is next to nothing I can do for you. Only the management of TG can help you resolve issue of the budget of TG. Try and keep this information also private with the management as there is very few here that can do anything for you.

    We have over 200 public and sub forums to post in and more that are accessed through IHSs and other areas of management of TG. Keep the posts where they need to be. The 2142 general forum is for general use of the community of 2142. It's to be either game or sub-community related. What to talk about Obama? Post it in the Sandbox forum. Do you have an issue with 2142 or its game play? Post it in the Technical Support & FAQs forum. Have a question about your rig and what you should do for a upgrade? Don't post there, post it in the hardware discussion forum. You'll get much better feedback for your rig. Talk about rounds and missions inside rounds in the AAR forum. Dont gloat or boast your tag kills or the 15 people you killed with random grenades. Tell people about the tactical teamwork you used to outfox the best SLs TG had to throw at you overcoming great odds at 10-25 tickets. Want to discuss a weapon's effectiveness, how to flank a APC or want to suggest a awesome anti-stalemate tactic? Tactics and Missions Discussion forum is for you. 2142 is for the 2142 community and it's sponcered game and mods. Lets keep the forum clean and posts in the right areas.

    -------

    I've received PMs. Things I don't like to hear. Things I'm forced to deal with at times. My first step is to make you, the reader aware. I'm not calling anyone out, I'm not saying any person is being punished. But I will tell you I'm trying to prevent future fallouts of these issues from here on out. Lets try and maintain respect for our follow players and let the disruptions die. All they want to do is play a fair game, Let the volunteering admins deal with the issues concerning TG and it's future.

    I'm going to leave this thread open. I not leaving this open for discussion or debate. If you have comments or concerns, if you read this post you should be informed enough to know where to post. I will leave this thread open because I want to know what you are going to do for TG to improve this environment and community for everyone to enjoy and promote the values of TG.
    Last edited by Mordona; 11-25-2008 at 02:09 AM. Reason: Grammer
    The soldier formerly known as, Eroak.


    From the TG Primer: 2) Create an environment where there is
    mutual respect for your fellow gamers
    and where all members
    would be working together to advance the enjoyment of their hobby.

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  3. #2

    MDFubar's Avatar

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    Re: ** Read Now **

    It is quite ironic that you would make this post as I was reading other posts that would go along with this. In light of recent events and actions, I have taken the time to re-read some threads and old posts. I re-read all of the posts in the thread "waht does it mean to wear the TG tag(http://www.tacticalgamer.com/battlef...gamer-tag.html). The funny thing was to read my own, as this was prior to being an admin.
    Read the Gentlemen's agreement, read the wiki's of the IHS's. This is a fine community am I am glad to see this post.

    Thank you Eroak



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  5. #3

    Rasta-GR's Avatar

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    Thumbs up Re: ** Read Now **

    Why we have to go through this, every now and then?

    Why people are not mature and do not understand?

    Well said Eroak, I admire your efford to write these things again and again.

    Why people do not understand?

    Quote Originally Posted by asch View Post
    State of the Union Address

    Tactical Gamer has grown by leaps and bounds over the past few years. Throughout this period we have experienced our ups and downs. We've received and read a lot of questions and comments about our growth, direction, benefits, and issues. We wanted to try and address some of these questions and concerns community-wide and open up the communication channels throughout the community. So let us start with our first State of the Union Address.

    As some of you are aware, Tactical Gamer has surpassed the 20,000 registered user mark We are also approaching the 750,000 posts mark. It is great to see the growth and activity of our community. With this growth we have had the opportunity to reach out to a more diverse group of players. This has changed the dynamic of Tactical Gamer but it has not changed our focus. Recently we've had questions asked about what the niche of Tactical Gamer is. Some folks have even mentioned that they do not fit within a perceived niche. We'd like to help clarify this.

    Tactical Gamer's niche is mature, teamwork oriented gaming with a focus on the objectives.

    Many of you will question where "realism" fits into this niche. When Tactical Gamer was much smaller in size and supported fewer game servers, we traditionaly hosted games like Ghost Recon, America's Army, and Operation Frontlines. These games themselves contained more features focused on realism. This inherently led to folks believe that Tactical Gamer was only about "realism". This is not the case. While we do want to promote "realism", we want to promote it in games where it applies.

    This belief that Tactical Gamer was only about realism often led to questions about our support for game titles that definitely did not fall into this realm. We'd like to direct you back to the earlier statement of what our niche is. Mature, teamwork oriented gaming with a focus on the objectives. A while back we put together the Tactical Gamer primer to try and address this but there is still some confusion over the matter. We've adopted the term "simulation" so let me explain this further.

    Simulation does not equate only to realism.

    When we refer to simulation, we speak of playing the game within the confines of the world the game creates. Simulation in a game like Armed Assault relies heavily on the realism aspect. When we refer to a game like World of Warcraft, we're speaking of a world where elves and wizards and other fantasy elements exist. In both cases the players should immerse themselves in the world created by the game. In both cases our niche is still mature, teamwork oriented gaming with a focus on the objectives.

    The two games mentioned above offer two opposite ends of the spectrum. We have quite a few games that fall somewhere in between. These games include BF2, CoD4, Frontlines, etc. All of these games will cater to the mature, teamwork oriented gamers with a focus on the objectives. Some of these servers will incorporate game modifications that cater to those who enjoy a more realistic approach to gaming while others will retain an emphasis on the vanilla settings. And in some cases we will be able to support multiple servers that cater to both.

    There will be differences of opinion and preferences and that is perfectly ok. What we do expect out of our players is that they handle these differences in a mature and respectful manner. It is not wrong to differ in opinion but it is wrong to belittle each other for differing opinions. There should be a mutual understanding of these different preferences instead of a chasm between the varying groups of players.

    To facilitate this we are working to get all of our administrators on the same page. A round-table has been created for our administrators to participate in and discuss issues like this that are seen throughout Tactical Gamer. These administrators can then work with their players. This should help make the transition from one game to another and from one preference to another. We ask that the players discuss perceived issues and provide feedback to these administrative teams. We have recently created "Contact an Admin" sub-forums for most games to make this communication easier and more efficient. Utilize these communication channels and speak with your administrators.

    With this growth and the wide range of personalities we do understand that there are going to be issues. Issues with servers, with players, with administrators, and decisions. We can't guarantee that everything is going to be perfect right out of the gate. We can't guarantee that everything is going to be perfect down the road. What we can do is promise that we will listen to the feedback of our players and attempt to learn from the past. This means that we need the feedback from our players. There are a multitude of communication channels for our players to reach out. These include the "Contact an Admin" forums, teamspeak, PMs, emails, instant messenger, and so forth. Each individual should be able to be reached through one of these channels.

    Tactical Gamer has adopted a certain level of organizational structure to make this communication more efficient. When dealing with game specific issues or player issues within a specific game, a player may contact the game's administrators. The "Contact an Admin" sub-forums are a great way to do this. If there are issues with the game administrators the next contact point is the game officer. For issues with game officers or issues that are outside of a specific game, a player may contact the Tactical Gamer administration. We do want to open these communication channels with the community.
    Quote Originally Posted by Apophis
    The breakdown of respect within our community.

    --------------------------------------------------------------------------------

    Over the past few days we have seen some relatively unsavory behavior from some members of our community. Threads have been locked, admins and players alike have been ridiculed, and efforts to resolve the very issues that were the subject of it all have been set back in order to deal with the behavior that followed.

    We have a policy at Tactical Gamer for dealing with game or admin issues. If you have issues bring it them an admin PRIVATELY. If the admin can’t help you, bring it to the Game Officer PRIVATELY. If the Game Officer can’t help you, then come directly to me PRIVATELY. Bringing this type of negativity and cancerous attitude into the forums is not an acceptable solution.

    Over the past couple years the Battlefield franchise and associated mods have caused Tactical Gamer to grow by leaps and bounds. In many cases the admin teams have been struggling to keep up. Activity seems to move in cycles with the various mods and in recent weeks our Project Reality server was subject to one of those cycles. There ARE issues with some players on the server, and these players need to be dealt with. We DO need a stronger admin presence on the server and this is also being addressed. What we DON’T need is self-styled crusaders trying to undermine the entire structure from underneath the admin team. Unfortunately; this is what has been happening in recent days.

    I have paid attention to all the complaints that have popped up lately and it may shock you to know that I am working on them. I’ve been looking at potential solutions for many of these issues for the past couple weeks. In some cases, participants in these events were aware that I was working on these issues yet still chose to turn this into a crusade against the admin team and Game Officer.

    I have issued temporary bans as a result of this ordeal. I don’t expect all of you to understand or agree with those bans, but there is a history here that you are most likely not aware of. I will say that banning someone that I consider to be a friend from Tactical Gamer is a VERY difficult thing to do and probably one of the worst moments in my management history of the Tactical Gamer community. Do NOT think I take this sort of thing lightly.

    Managing the Battlefield franchise is not an easy task. While some of you may have issues with Tempus and his apparent day-to-day involvement with your mod of choice, he has a lot of responsibility on his shoulders and was NEVER expected to be playing every mod every day. That’s what he has an admin team for. The best Game Officers that Tactical Gamer ever had spent most of their time delegating responsibility to their admin teams and managing key admins within those teams. All things considered, Tempus has done a very good job with this.

    Does that mean the situation is perfect? No. Can things be improved? Certainly.

    Managing the Battlefield games is considerably different than managing smaller population games such as Counter-Strike, Natural Selection or Call of Duty 2. I am not saying that managing those games is easy, but it is different from managing a game with 64 players. In the case of the Project Reality mod, the situation becomes more difficult with the fact that it’s hard to identify players in many instances. In order for the admin team to be able to effectively do their job, they need the help of the player base. It is greatly helpful to the admin team if you report problem players to the admins and benefits the community as a whole. I realize some of you feel that it’s not your responsibility and that the admins need to shoulder the all the responsibility for identifying and removing the problem players, and I beg you to reconsider that line of thinking. If you really want to help resolve the problems, your participation is extremely important.

    I am more than willing to discuss suggestions and ideas for improvement for the Battlefield franchise, and I know that the admin team is interested as well. The key is to provide some sort of constructive ideas and not just complain about what’s wrong and look to place all the blame on the other party. The situation we have here is the direct result of failings on both the part of the admin team as well as the player base. No one here is innocent and everyone here needs to work to improve the situation.

    Tactical Gamer is a community focused on providing a positive gaming environment for mature gamers. We demand respect for our fellow gamers, our admins, and the players. Please don’t forget that.
    Quote Originally Posted by Apophis
    Tactical Gamer Primer


    Tactical Gamer has been through many incarnations over the years. The community was originally built back in 1996 around the popular game Quake 2, running the LMCTF mod. In the years following, we began hosting more games and underwent the re-branding that turned us into the Tactical Gamer you see today.

    Tactical Gamer was founded with a few very simple principles:

    1) Create an environment conducive for mature gamers to enjoy the games they play without the everyday interference from the less-than-mature gamers.

    2) Create an environment where there was mutual respect for your fellow gamers and where all members would be working together to advance the enjoyment of their hobby.

    3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team.

    While these principles seem very easy to understand on the surface, the implementation of them is considerably more complex.

    The principles upon which Tactical Gamer was built need to be taken into account together, rather than on a singular level. The first two are essential in creating an environment conducive to the success of the third. The very nature of the community depends on the configuration settings for our games, and the rules that are put in place, and the inherent understanding from the players regarding what we are trying to accomplish. Without all of these factors working together, Tactical Gamer can not achieve its mission.

    The third principle is the most complex to understand and the most difficult to maintain. With so many viewpoints and interpretations as to what it means, people can become clouded as to what the overall objective is for our community.

    Tactical Gamer is here to support a particular style of game play. Only through enforcement of our rules and principles are we able to continue to support this style of play. We are not here to cater each of our supported games to the popular demands of the broader gaming public, but to provide an environment that fits our target audience.

    Not all players who come to Tactical Gamer will find what they are looking for. Some people seem to be more interested in highly-competitive play where winning is the most important objective. Others value teamwork, strategy, and tactics but view exploiting weaknesses in a game engine as acceptable because it helps them achieve their goal in winning. As long as both teams are mutually exploiting these weaknesses, they feel as though it’s acceptable.

    All of the games we host depict a situation in which there is a conflict between two or more parties. These conflicts are presented through the use of various game engines. All game engines have limitations due to the simple nature that they are games and produced largely for their entertainment. How you interpret these limitations will determine if you truly do understand why Tactical Gamer is here and if you support our goals.

    Most all of our games have specific rules about attacking the primary spawn points where players enter the game. In Counter-Strike Source, these rules are imposed by not permitting a defensive team to simply run to the offensive team’s spawn. It serves a dual purpose in that the defensive team’s objective is to defend an asset, either a group of hostages or a set of defined bomb points that the offensive team is trying to reach. In Battlefield 2, these rules are imposed by restricting a team’s ability to enter an uncapturable base for the purpose of killing players who are just spawning or entering the game.

    So why do we have these rules? It’s quite simple. In the case of Counter-Strike the purpose is to keep the players focused on their primary objectives rather than padding their own personal scores.

    In Battlefield 2 it becomes a bit more complex; when a player enters into a game they lack any form of situational awareness. They are not able to determine the situation to which they are entering and do not have the opportunity to mount a proper defensive reaction. In the real world, reinforcements would be transported in and would arrive with their situational awareness intact. An offense could be assembled in an area not currently in conflict, and a push could be made to re-take regions that have been overrun. By restricting the assaults on uncapturable bases it allows this occurrence to happen in spite of the game’s limitations. It allows both teams to organize and present themselves in a strategic and tactical manner without having their lack of situational awareness exploited by the opposing team.

    Most players understand that wall hacking, giving yourself the ability to see through walls and artificially increase your situational awareness (SA), is highly frowned upon. Almost all gaming communities and gamers consider wall hacking to be a cheat and will kick and/or ban any player caught. Unfortunately, in some game engines the maps have flaws that allow you to see through solid structures due to glitches in the actual design of the map. This is not an intentional feature of the map and should be considered just as bad as intentional wall hacking.

    Within Tactical Gamer, ANY activity that capitalizes on the limitations of a game to provide the advantage rather than that advantage coming from superior teamwork, strategy and tactics, is frowned upon. We all want to win when we play, but the focus at Tactical Gamer should be one of winning with some sort of dignity, honor, and skill, not because you were able to out-exploit the other team or box them into a corner built on technological weakness that gives you the advantage.

    Tactical Gamer requires teamwork because only through working as a team can we complete the objectives we are assigned. The reward for winning through superior strategy and tactics is far greater than the reward for winning through exploitation and oppression.

    Over the years there have been many debates about why our rules are the way they are. Our rules exist to preserve the environment the way it was originally intended and to protect the integrity of what Tactical Gamer stands for.
    Proud former member of TG-E1st
    Active Games: BF2142 BF2 BC2 PR LFD2 POE
    New to TG? - TG Primer - TG University - TeamSpeak
    Report Infractions - Contact a game Admin - Submit a nomination for an award


    "All wars are fought for money" (Socrates, 470-399 BC)
    "Only the dead have seen the end of the war" (Plato, 427-347 BC)
    "We make war that we may live in peace" (Aristotle, 384-322 BC)

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  7. #4


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    Re: ** Read Now **

    Great post Eroak. I'm sure all of us are very thankful for the great work Apo, the GOs, admins and everybody else does for free for TG. I can only imagine how unthankful and trying it can seem some times. Anyway, awesome work!

    My only general comment is that we are all only human and makes mistakes. New to TG or vet here, we can all slip up now and then because of various reasons. If that happens, i hope we all can show respect and humility towards each other and try to do something positive with the experience always.

    This is after all THE premier mature gaming community in the world.




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  9. #5

    Mordona's Avatar

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    Re: ** Read Now **

    Quote Originally Posted by Superfast View Post
    My only general comment is that we are all only human and makes mistakes. New to TG or vet here, we can all slip up now and then because of various reasons. If that happens, i hope we all can show respect and humility towards each other and try to do something positive with the experience always.
    Everyone deserves a 2nd and sometimes a 3rd and 4th chance. We do slip up as do I myself with cursing. We all need reminders of what to do and whats expected of other players. I'm refusing to take actions upon other players that have caused disruptions. They to only need to be reminded of whats expected, if they are TG at heart and want to play a game. There shall be no more issues. If they continue, well... We'll have to see what happens.
    The soldier formerly known as, Eroak.


    From the TG Primer: 2) Create an environment where there is
    mutual respect for your fellow gamers
    and where all members
    would be working together to advance the enjoyment of their hobby.

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  11. #6

    Sargentkyle23's Avatar

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    Re: ** Read Now **

    Very VERY well stated, this was a great reminder for me. Thank you for what you and the other admins do to keep this community running to its fullest capacity!
    Proud to have been an Irregular!
    |TG| S.Kyle23

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  13. #7

    LordKelvin's Avatar

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    Re: ** Read Now **

    I, um, knew there was some drama or whatever going on, but.... I didn't realize it was this bad. I, for my part, do my best all the time to make TG proud and respect anyone and everyone that I meet here.

    (even if that respect means I squeal in excitement to my squad if I manage to kill you )



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    "I've done everything I can... There are no heroes left in man..."

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    Photometric's Avatar

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    Re: ** Read Now **

    From personal experience, the community has great times and not so great times. Then the admins do their really difficult jobs of maintaining quality and order around here. When that's done, it causes us to refocus on what's important and move forwards to new heights of gaming excellence and maturity.

    Let's all focus on improving and realizing the ideal of "The Premier Online Community for Mature Gamers". In the words of the famous and wise sage John "Bluto" Blutarsky .... "Who's with me???"

    Thanks for keeping us all on track and volunteering so much time and effort.
    Without darkness, how could we measure the light?


    **FORMER*** 9th Mobile Infantry Detachment - Spearheads -- BY ANY MEANS --

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    Re: ** Read Now **

    Guys, if you don't agree with what's stated in a post, you could always take that up with the person who posted it--regardless of their position within the organization--rather than adding disparaging tags to the post itself. Let's try to stay objective and respectful here.

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    Re: ** Read Now **

    I'm confused. Is this because people asked about where the $8.95 is going?

    Honestly Eroak, perhaps a few people know what you're talking about, but I bet the vast majority have no clue.

    Life is uncertain. Ride your best horse first.

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  21. #11

    Mordona's Avatar

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    Re: ** Read Now **

    Quote Originally Posted by BleedingKnee View Post
    I'm confused. Is this because people asked about where the $8.95 is going?

    Honestly Eroak, perhaps a few people know what you're talking about, but I bet the vast majority have no clue.
    If you not involved then dont worry about it, Just do as I ask in the issues respect, IHS issues and server issues please. I'm not going to make people privite issues, public.

    /sigh/

    Ok I dont care about receiving thanks and +rep. I dont want medals and merit. I dont want anyone offended or to call people out. All I want is for this community to get out of this current funk and get back to improving itself. Dont worry about the issues if your not involved. Don't worry about thanking me. Just generate ideas on how to improve, volunteer, or to make others enjoy their game more. This is yet another thread going off track.
    The soldier formerly known as, Eroak.


    From the TG Primer: 2) Create an environment where there is
    mutual respect for your fellow gamers
    and where all members
    would be working together to advance the enjoyment of their hobby.

  22.  
  23. #12

    Crux's Avatar

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    Re: ** Read Now **

    Quote Originally Posted by Burzum View Post
    Thats a pretty big financial investment. If there was only a way we could donate to Apophis so he didn't have to pay himself. Maybe like a monthly or yearly donation. That way it wouldn't be a dictatorship anymore, more like a socialist system.
    That rebuttal would be hilariously awesome if you were in fact a supporting member. Sadly now it is just ironically true.
    ....

    Infantryman's Guide: Part 1 - Part 2 - Part 3 - Part 4 - Part 5
    Squad Leader Guide: Part 1 - Part 2
    The Paradigm Shift

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  25. #13

    fliakyte's Avatar

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    Sep 2008
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    Re: ** Read Now **

    Wow...just wow.

    I can see people doing things like that on other servers and their respective forums, but here? That just doesn't seem right to me. Granted, I'm still relatively new here and on the TG servers, but nonetheless, there's honestly no reason to disrespect the rules here. The server is free, the forums are free, and all you need to do is be respectful and mature here and you've got a seriously incredible experience here on the TG servers. I honestly see no reason why anyone should question the way things are run here, and if they do question them, they should do it in the utmost politeness, since, like Eroak said, we're not paying the bills; Apophis is. If anything, we should thank the admins and Apophis for the time and effort they put into supporting and upholding this server, not questioning their every move/blatantly disregarding what they have to say.

    Phew, I'm glad I got that off my chest; it just really annoys me when people don't realize the opportunities that they're given here. They get a free, mature, teamwork-oriented, and IMO, completely awesome server and forum, and all they can do in return is complain.

    I'm done now ^__^;;

  26.  
  27. #14

    BZ55's Avatar

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    Dec 2006
    Location
    Boston MA
    Age
    35
    Posts
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    Re: ** Read Now **

    Quote Originally Posted by BleedingKnee View Post
    I'm confused. Is this because people asked about where the $8.95 is going?

    Honestly Eroak, perhaps a few people know what you're talking about, but I bet the vast majority have no clue.
    This is exactly my sentiment as well. These big posts seem to come up every couple weeks and it's not that clear where they're coming from or what the intention is. I mean, don't just a few PMs to the appropriate people do the job?

    Quote Originally Posted by Eroak View Post
    Uranium was right when he said that TG isn't a democracy. It's owned by one person, Apophis. He pays the bills, rents the servers, and makes TG stay alive for you to use.
    I wouldn't have raised this on my own but since you brought it up, don't supporting members actually pay the bills? I appreciate that there's a lot of stuff that goes into making the TG machine go, but I think it's a bit disingenuous to say that supporting members don't support the real costs of TG and aren't a part of what keeps it "alive".

    |TG-9th|BZ55
    "By Any Means"

  28.  
  29. #15

    frozenchrome's Avatar

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    Feb 2008
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    552

    Re: ** Read Now **

    Much like the seasons, any community's maturity ebs and flows with membership dynamics. To maintain a certain level of decorum, the existing and long standing members have to re-introduce the aspects that make the TG community what is it to its members. Hence it should be expected to see similar posts show up on the forums to alligned those who have either gone astray or might not even be aware. I would expect no less.

    Sometimes it can be a thankless job which kills the enthusiasm which older members either loose sight of what brought them here, forget the main goal or simply move on to other pastures. However, it is also up to us newer members to pick up the torch and keep the flame alive and well. Eroak & co. cannot be expected to be around forever.

    Maybe some form of active mentoring would assist in passing on the torch like the LEARN TG sundays or the 3rd's courses. What I mean by active is a more hands on approach. It is one thing to read about on a website. It is another thing to be online, communicating with VoiP and in-game.
    Imaging a real super kewl 21st signature here

    Situational Awareness Deficiency Syndrome
    It is a serious disease.
    Please Q-Spot! generously

    Yah, I got me medals somewhere around here

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