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Discussion: Battlefield 2142 / Battlefield 2142 - General Discussion - Statistics Series: Hours SL+CO/SM - SL: 102 CO: 6 SM: 748 = 0.14 Way to contribute FYAH!
  1. #31


    FYAH29's Avatar

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    Re: Statistics Series: Hours SL+CO/SM

    SL: 102
    CO: 6
    SM: 748

    = 0.14

    Way to contribute FYAH!
    "A mind is like a parachute. It doesn't work if it is not open" - FZ

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  3. #32

    Sargentkyle23's Avatar

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    Re: Statistics Series: Hours SL+CO/SM

    Squad-Leader: 28:34:27
    Commander: 00:00:18

    Squad-member: 71:29:06

    28.5/71.5= .4 O_O
    Proud to have been an Irregular!
    |TG| S.Kyle23

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  5. #33

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    Re: Statistics Series: Hours SL+CO/SM

    Quote Originally Posted by Sargentkyle23 View Post
    Commander: 00:00:18
    18 seconds of awesome
    Anger is a gift - Malcolm X


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  7. #34


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    Re: Statistics Series: Hours SL+CO/SM

    SL: 97:53:50 (98)
    CO: 3:57:03 (4)

    SM: 815:34:58 (815.5)

    102/815.5= 0.12507664 (Yeah I don't lead/command much at all)

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  9. #35

    SincereApology's Avatar

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    Re: Statistics Series: Hours SL+CO/SM

    sl 137
    co 51
    sm 323

    0.58

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  11. #36

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    Re: Statistics Series: Hours SL+CO/SM

    SL 82.73
    CO 1.33
    SM 40.95
    (SL+CO)/SM = 2.05

    Good to see this kind of information, these are a lot of fun
    Reapator, overlord of ponies


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  13. #37

    Crux's Avatar

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    Re: Statistics Series: Hours SL+CO/SM

    I guess I'll end the suspense.

    Squad Member 00 09:05
    Squad Leader 03 20:03
    Commander 00 00:00

    3:20/0:09 = 10.22
    ....

    Infantryman's Guide: Part 1 - Part 2 - Part 3 - Part 4 - Part 5
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  15. #38

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    Re: Statistics Series: Hours SL+CO/SM

    You've never been CO crux? Any reason why

    |TG| Sproge "Tiger how did you flip that tank?!"
    |TG-SC| PM07SNV "We need another world war to base more games on..."
    |TG-AIR| DrBeat: "I just dropped my propane tank in the fire again"

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  17. #39

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    Re: Statistics Series: Hours SL+CO/SM

    Quote Originally Posted by Tigerblitz View Post
    You've never been CO crux? Any reason why
    I have 2 hours COing with my old soldier As far as reasons... I just enjoy shooting people too much. As a CO I'd be stuck to killing people every 1.5-2 mins with orbital strikes. I'm much more effective with a rifle in my hand, and I can SL while killing a bunch of folks so it just is more fun that way
    ....

    Infantryman's Guide: Part 1 - Part 2 - Part 3 - Part 4 - Part 5
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  19. #40

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    Re: Statistics Series: Hours SL+CO/SM

    Eh to each his own.

    |TG| Sproge "Tiger how did you flip that tank?!"
    |TG-SC| PM07SNV "We need another world war to base more games on..."
    |TG-AIR| DrBeat: "I just dropped my propane tank in the fire again"

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  21. #41

    Reaperassault's Avatar

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    Re: Statistics Series: Hours SL+CO/SM

    Which soldier is that Crux? or did you just forget a lot of numbers which were replaced by zeros? or if those numbers are correct 3 and 1/2 hours of play time is not quite enough for the stats series
    Reapator, overlord of ponies


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  23. #42

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    Re: Statistics Series: Hours SL+CO/SM

    SL: 588.5 hrs
    CO: 92 hrs
    SM: 341 hrs

    Result: 1.9956

    Yikes....I think only Sidious beat me in total time...whew....

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  25. #43

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    Re: Statistics Series: Hours SL+CO/SM

    Just wanted to pipe up with a comment here about this ratio. Don't take a low CO+SL/SM ratio as a bad thing. As someone in private once said to me (on an unrelated topic, but I digress) some people are better squad members than squad leaders.

    Also remember that in any given (normal day) round there is a maximum of 9 SL/COs for 23 players (46 players total, /2). Of course on any given round we're not going to have 8 SLs. 4-5 is more like it. So in an average round we'll have 18 SMs to 4 SLs + 1 CO or 5/18 = 0.28. Or you'd be SL/CO once out of every four rounds.

    So if everyone played on the same side and rotated in and out of the SL/CO spots across rounds that would be right around the "perfect" average. Any more than that and you SL/CO more than a simple rotation would account for. Any less than that and you SM more than a simple rotation would account for.

    Unlike Revives/hour of Assault which is a SOP and something we should all look to increase (especially me with my really low revives/hour) this one is just a good indication of those who like to CO/SL (> 0.28 ratio) and those who prefer to SM (<0.28).

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  27. #44

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    Re: Statistics Series: Hours SL+CO/SM

    Quote Originally Posted by Greyed View Post
    some people are better squad members than squad leaders
    And some people are better squad leaders than squad members ^^
    Without teamwork, you'll never survive.
    Without betrayal you'll never win.
    Welcome to Cutthroat Caverns

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  29. #45

    Crux's Avatar

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    Re: Statistics Series: Hours SL+CO/SM

    Quote Originally Posted by Reaperassault View Post
    Which soldier is that Crux? or did you just forget a lot of numbers which were replaced by zeros? or if those numbers are correct 3 and 1/2 hours of play time is not quite enough for the stats series
    That would be 3 and a half days Reap. It comes down a bit if you add my other soldier in, but still about double yours if you're worried that I'm cheating my way to victory
    ....

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