Go Back   Tactical Gamer > Tactical > Battlefield 2142 > Battlefield 2142 - General Discussion

Battlefield 2142 - General Discussion General discussion for Battlefield 2142

Reply
 
Thread Tools
Old 08-29-2009, 08:15 PM   #16 (permalink)

 
DrBeat's Avatar
 
Join Date: May 2008
Location: Maryland
Posts: 2,688
Tournaments Joined: 0
Tournaments Won: 0
Re: Highway Tampa?

My comment of 64p was more directed for when we are running the usual 48p lineup.
DrBeat is offline   Reply With Quote
Old 08-29-2009, 08:57 PM   #17 (permalink)
 
di1lweed1212's Avatar
 
Join Date: Jul 2009
Location: West Chester, US
Age: 14
Posts: 224
Tournaments Joined: 0
Tournaments Won: 0
Re: Highway Tampa?

Quote:
Originally Posted by Mixa View Post
When playing Tampa I feel like every kill is after a effort that is same than shooting gunship with PKs

A person starts in vehicle, you have damn long 1on1 fight with this vehicle, what ever it is. But the guy always has time to go hiding. He either comes back with new vehicle, or you find him waiting in some corner with mines that finish your vehicle. You have super long 1on1 at range ending up with you 10health left and no ammo left. Now you have 1-2 minute walk out of the never ending desert, with no medics in sight. You finally reach the closest flag and crab another piece of armor. And the hell all over again.

Or you can be infantry and wait at the flag for other infantry to come. Oh wait they're doing the same.

For me Tampa is the most boring map out of all, walkers are much more vulnerable, but there are way too many tanks in that map. So its almost that people are meant to be moving around in those slow steel platforms, hoping to get into spot where you can score kill 10+ infantry fighters. I don't find vehicle fights so exciting that they would keep the map alive.
I totally agree with mixa.
__________________
"don't f*** with Microsoft"- friend's quote

di1lweed1212 is offline   Reply With Quote
Old 08-29-2009, 10:35 PM   #18 (permalink)
 
BeSiege82's Avatar
 
Join Date: Jan 2007
Location: PA
Posts: 2,652
Tournaments Joined: 0
Tournaments Won: 0
Re: Highway Tampa?

Quote:
Originally Posted by CableGuy10 View Post
First off, let me admit that I've only been playing this game since May, and only discovered the TG servers a couple of months ago. While the map rotation as is is pretty good, my question for some of the more grizzled folks around here; why isn't Highway Tampa on the rotation more often than once in a blue moon?
I love Tampa! TAMPA! TAMPA! Anyways, I always thought it had to do with the armor.

Now, if it had more aircraft and more things to do with the armor, well then it might just be better...

I do admit though, some of those flags seem to be hell holes for snipers or the best places to play life or death hide and seek.
__________________
lTG-Irrl BeSiege82
A former platoon leader...

"Courage grows strong at the wound."
"Virescit Vulnere Virtus."

Call me "Cookie."
"The Irregulars special child" -- T.C. Migs

"{My grump-o-meter starts to make a high-pitched whine when I point it at your post, though.}" -- Axis

BeSiege82 is online now   Reply With Quote
Old 08-30-2009, 12:15 AM   #19 (permalink)
 
Sargentkyle23's Avatar
 
Join Date: Mar 2008
Location: Reading, PA
Posts: 1,053
Tournaments Joined: 0
Tournaments Won: 0
Re: Highway Tampa?

Quote:
Originally Posted by DrBeat View Post
It's armor also. Not just armor, but long range armor sniping with almost no hope of mixed infantry combat.
Tampa=huge armor infested sniping match.

Only fun I ever had on tampa was tv'ing in a gunship.
__________________
Proud to have been an Irregular!
|TG-Mth| Sargentkyle23
|TG-Mth| S.Kyle23
Sargentkyle23 is offline   Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off




» Log in
User Name:

Password:

Not a member yet?
Register Now!
» Advertisement



All times are GMT -4. The time now is 01:26 PM.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved