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Discussion: Battlefield 2142 / Battlefield 2142 - General Discussion - You make the Rotation, take 2. - If we put a Titan map in it will be made non moving Titans? Moving
  1. #16

    Lyramion's Avatar

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    Re: You make the Rotation, take 2.

    If we put a Titan map in it will be made non moving Titans?

    Moving Titans are super awesome Itīs like Pirate Ships boarding each other ! YARRR

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  3. #17

    Lorax74's Avatar

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    Re: You make the Rotation, take 2.

    Quote Originally Posted by Lyramion View Post
    If we put a Titan map in it will be made non moving Titans?

    Moving Titans are super awesome Itīs like Pirate Ships boarding each other ! YARRR
    Honestly, it hadn't crossed our minds, or it didn't cross mine at least. By default, Titan movement is disabled. But it can be enabled without requiring a server restart. I would initially lean towards enabling it, but if it introduces too much "lag", it wouldn't stay enabled. I'll bring it up in the admin forums.



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  5. #18

    Lyramion's Avatar

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    Re: You make the Rotation, take 2.

    Thx - Moving Titans rly can change the map by so much and make it so much more awesome towards the end. YARRRR


    According to the higher ups we also have super awesome Server Box that should handle Titan np!

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  7. #19

    LogicalHarm's Avatar

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    Re: You make the Rotation, take 2.

    Two PAC gunships please...
    In Order to Dance



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  9. #20

    INSUNABULA's Avatar

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    Re: You make the Rotation, take 2.

    Quote Originally Posted by LogicalHarm View Post
    Two PAC gunships please...
    Would you like fries and a drink with that?





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  11. #21

    TC Migs's Avatar

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    Re: You make the Rotation, take 2.

    Quote Originally Posted by Lyramion View Post
    Thx - Moving Titans rly can change the map by so much and make it so much more awesome towards the end. YARRRR


    According to the higher ups we also have super awesome Server Box that should handle Titan np!
    I knew it...Lyra wants to be a pirate! Come join us! Yarrghh!
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  13. #22

    Lyramion's Avatar

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    Re: You make the Rotation, take 2.

    For the lack of other suggestions

    cerbere_landing gpm_cq 64
    camp_gibraltar gpm_cq 64
    shuhia_taiba gpm_nv 16
    verdun gpm_cq 32
    fall_of_berlin gpm_cq 64
    belgrade gpm_cq 64
    verdun gpm_nv 16
    sidi_power_plant gpm_cq 32
    operation_shingle gpm_cq 64
    tunis_harbor gpm_cq 64
    minsk gpm_ti moving titans

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  15. #23

    Harlequin's Avatar

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    Re: You make the Rotation, take 2.

    Bumping this as I like the current rotation with the titan map thrown in, and even the wake lag-fest at the end is a nice change of pace. Now if we could just get EA to give out NS for free so we could put it's maps in the rotation.

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  17. #24

    oniell121's Avatar

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    Re: You make the Rotation, take 2.

    I really enjoyed Wake Island. I had no lag issues, just fun. 100 ticket wake is a blast!

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  19. #25

    FrozenInferno's Avatar

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    Re: You make the Rotation, take 2.

    The Wake Island (if you can even get to the end of the rotation ) was actually a nice change from all the maps that we usually play. It can have some nasty lag though.
    ĄTogether Everyone Achieves More!


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  21. #26

    Mordona's Avatar

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    Re: You make the Rotation, take 2.

    I thought it in and didn't note and crashes other then one yesterday and 1 early friday. Thats good. I bumped Wake to 200 so tactics can play out rather than speedfreak the map. Lets see if it works.

    titan will only be put in under admin supervision and will not be part of the normal rotation. I'll usally try and slip it in once or twice on the weekends (inc fri).

    As for the rest of the rotation, we touch base with every map other then Minisk and one vehicle map (currently Suez is replaced by Wake). Every 4 maps is a large map (inc Shingle). Assault maps are ran one after another, like Berlin and Camp G. This way both teams get a chance at roles but not playing the same map through like the last rotation.

    The first 4 maps are 32 player and the 1st map is 16. This is to kickstart the rotation and allow fair seeding so maps don't play out for 60 minutes. Admins can bypass this, but if there is no admins around, your not stuck for hours on bad maps.
    The soldier formerly known as, Eroak.


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  23. #27

    LaezarFox's Avatar

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    Re: You make the Rotation, take 2.

    maplist.append fall_of_berlin gpm_cq 32
    maplist.append cerbere_landing gpm_cq 32
    maplist.append minsk gpm_nv 64
    maplist.append operation_shingle gpm_cq 64
    maplist.append belgrade gpm_cq 32
    maplist.append camp_gibraltar gpm_cq 32
    maplist.append wake_island gpm_ca 64
    maplist.append suez_canal gpm_nv 16
    maplist.append operation_shingle gpm_sl 32
    maplist.append fall_of_berlin gpm_nv 64
    maplist.append highway_tampa gpm_cq 64
    maplist.append cerbere gpm_cq 32
    maplist.append Camp_gibraltar gpm_cq 64

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  25. #28


    general_alvin's Avatar

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    Re: You make the Rotation, take 2.

    Can we have a new rotation for 2142, please? This is just a suggestion, based on Lyramions post above:

    tunis_harbor gpm_cq 16
    cerbere_landing gpm_cq 64
    camp_gibraltar gpm_cq 64
    verdun gpm_cq 32
    fall_of_berlin gpm_cq 64
    belgrade gpm_cq 64
    verdun gpm_nv 16
    sidi_power_plant gpm_cq 32
    tunis_harbor gpm_cq 64

    Please leave out suez, when that that map loads we seem to loose half of the players in the server so it canīt only be me that find that map boring.




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  27. #29

    di1lweed1212's Avatar

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    Re: You make the Rotation, take 2.

    I like this rotation, and when NS comes out we can add even more maps. Why isn't Minsk in the rotation anymore?


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  29. #30

    Sargentkyle23's Avatar

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    Re: You make the Rotation, take 2.

    Quote Originally Posted by di1lweed1212 View Post
    I like this rotation, and when NS comes out we can add even more maps. Why isn't Minsk in the rotation anymore?
    You want a list?
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