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Discussion: Battlefield 2142 / Battlefield 2142 - General Discussion - a new trend? Bunny Flop - wait, ROFLcoptering is just spinning in a transport right?
  1. #151

    di1lweed1212's Avatar

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    Re: a new trend?

    wait, ROFLcoptering is just spinning in a transport right?


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  3. #152

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    Re: a new trend?

    LMAO!!!!



    no
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  5. #153

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    Re: a new trend?

    This is an example of a ROFLcopter. It is terror from above, particularly to lowly, fleshy infantry.

    [media]http://www.youtube.com/watch?v=Defzoxcqq5Y[/media]
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  7. #154

    di1lweed1212's Avatar

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    Re: a new trend?

    ohhhhh i get it. i've played where we have a full transport with our squad and we drop motion mines on armor, wait till it blows up pod out onto the flag and we capture it in maybe 8 sec. then we hop back in the transport and fly away. and also we have 2 engies repairing us if we get hit so we're like indestructible. I love squads like that. thanks for the video also


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  9. #155

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    Re: a new trend?

    As much as I personally detest the roflcoptor, comparing it to bunnyflopping is ludicrous.

    And Aumen, realize that video is 13 seconds long in slow motion. In reality what you have in real time is someone who goes prone 6 times in somewhere between 5 and 7 seconds. That means if you watch it in reality he is basically proning constantly. If you think that's ok, then you and I have very different ideas of realism.
    ....

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  11. #156

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    Re: "hitbox glitching"

    Quote Originally Posted by MrJengles View Post
    One happens IRL so it isn't a simple "can't do it at all"
    Please provide just one of the following videos:

    1) Footage of soldiers in any army in the world being trained to dive to the ground, then get up, then dive to the ground again over and over once or twice per second as a part of a combat maneuver. Football teams do this for physical conditioning.

    2) Footage of a soldier under fire IRL diving to the ground then standing, then diving to the ground again over and over again in the open in order to avoid fire.

    kthxbye.
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  13. #157

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    Re: "hitbox glitching"

    Quote Originally Posted by SharinganTH1422 View Post
    This is the problem with trying to get the right wording for this rule, any jump in the open is not what happens IRL, and is therefore not allowed, while certain prones in the open are allowed, because this does happen IRL.
    Quote Originally Posted by MrJengles View Post
    One happens IRL so it isn't a simple "can't do it at all" but then we can't set a time on any sort of rapid succession because it varies so much.
    Proning happens IRL. It isn't bunny flopping until it is done in rapid succession. Kthxbye.



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  15. #158

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    Re: "hitbox glitching"

    I think you guys forget one thing. BF2142 soldiers aren't just ordinary soldiers. We've been pumped by with enhanced endurance and stamina recovery injections. We're freaking supermen. We also got a pair of sick shock absorbing boots.
    TG Naith

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  17. #159

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    Re: "hitbox glitching"

    Quote Originally Posted by MrJengles View Post
    Proning happens IRL. It isn't bunny flopping until it is done in rapid succession.
    From your fingers to our eyes, Jengles. That looks like a pretty clear cut definition of the difference between proning and bunny flopping. Welcome aboard.
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  19. #160

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    Re: "hitbox glitching"

    Quote Originally Posted by BigMcLarge View Post
    From your fingers to our eyes, Jengles. That looks like a pretty clear cut definition of the difference between proning and bunny flopping. Welcome aboard.
    I understand what is being labelled as bunny flopping.

    The definitions being asked for are not of bunny flopping, but for a good enough rule against it - one that won't cause judgement calls.



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  21. #161

    SharinganTH1422's Avatar

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    Re: "hitbox glitching"

    Quote Originally Posted by BigMcLarge View Post
    From your fingers to our eyes, Jengles. That looks like a pretty clear cut definition of the difference between proning and bunny flopping. Welcome aboard.
    We can all come up with a clear example in our head of what a bunnyflop is, but the problem is with the implementation of a rule, and the fact that most times things just aren't that clear cut. Just look at the other thread where Lyra posted a vid and not everyone was convinced it actually was bunnyflopping at all.
    Anger is a gift - Malcolm X


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  23. #162

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    Re: "hitbox glitching"

    I agree that that video was a borderline example. I for one have seen far worse cases of bunnyflopping, and if I have time in the next couple of days, I may download some BR files and see what I can find.
    |TG-55| Infantry Division - Captain





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  25. #163

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    Re: a new trend?

    Just for the info (in case someone hasn't said this yet) "bunny-flopping" and "dolphin-diving" is the same thing.

    My opinion, though much shorter than all of your philosophical philosophies....lol... anyways, I always crouch when going around corners.



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  27. #164

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    Re: "hitbox glitching"

    That's the point though, the rules should be clear enough that we don't have "borderline" or "debatable" cases. This is the problem with implementation - before we consider implementation of a new rule, we (preferably) need some drafts of what might be implemented, and then critiquing it into something more usable. It's fine discussing the nature of bunnyflopping and its place on the server, but discussing an actual rule change/implementation without having anything to refer to is not going to go anywhere other than in circles.
    Anger is a gift - Malcolm X


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  29. #165

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    Re: a new trend?

    Quote Originally Posted by TheDarkPenguin View Post
    Just for the info (in case someone hasn't said this yet) "bunny-flopping" and "dolphin-diving" is the same thing.

    My opinion, though much shorter than all of your philosophical philosophies....lol... anyways, I always crouch when going around corners.
    What we are calling "Bunny-Flopping" is not the same thing as "dolphin-diving". "Dolphin diving" is when you jump and then go prone in the air. "Bunny Flopping" is just going prone and standing back up repeatedly in quick succession.
    Whats the Deal with the tiny sig limit?

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