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09-25-2009, 08:05 AM
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#16 (permalink)
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Join Date: Dec 2005
Location: Las Vegas
Age: 25
Posts: 3,789
Tournaments Joined: 0 Tournaments Won: 0
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Re: Bad Company 2 - further info
I wonder how many people it will be able to support on Multiplayer?
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|TG-6th|Dirtboy
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09-25-2009, 10:38 AM
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#17 (permalink)
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Join Date: Jan 2007
Location: PA
Posts: 2,651
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Re: Bad Company 2 - further info
Wait and see, and I can't wait to see if a multiplayer demo comes out...
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lTG-Irrl BeSiege82
A former platoon leader...
"Courage grows strong at the wound."
"Virescit Vulnere Virtus."
Call me " Cookie."
"The Irregulars special child" -- T.C. Migs
"{My grump-o-meter starts to make a high-pitched whine when I point it at your post, though.}" -- Axis
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09-25-2009, 11:40 AM
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#18 (permalink)
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Join Date: Dec 2007
Location: Pennsylvania, USA
Age: 20
Posts: 1,266
Tournaments Joined: 0 Tournaments Won: 0
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Re: Bad Company 2 - further info
Demo...Who needs demo! It looks amazing! It'll be well worth however much it comes on the market for!
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09-25-2009, 11:58 AM
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#19 (permalink)
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Join Date: Jun 2007
Location: M.O.
Age: 34
Posts: 255
Tournaments Joined: 0 Tournaments Won: 0
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Re: Bad Company 2 - further info
single player could be 2 hours long, multiplay could be only 16 player with only 4 maps, it could be really buggy. Na the first 1 was good, it can only be an improvement.
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|TG-Irr| LG-99
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09-25-2009, 12:26 PM
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#20 (permalink)
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Join Date: Apr 2008
Location: Volcano, Ca
Posts: 2,179
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Re: Bad Company 2 - further info
Never played the first one as it was console only. Grrr...
Anyway, I think this will be a pre-order!
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09-25-2009, 12:39 PM
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#21 (permalink)
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Join Date: Mar 2008
Location: Colorado Springs, Colorado
Age: 39
Posts: 1,060
Tournaments Joined: 0 Tournaments Won: 0
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Re: Bad Company 2 - further info
Great, thanks for posting that. I got so excited I peed myself.
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~Twiggy~
xfire:bigmclarge
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09-25-2009, 12:55 PM
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#22 (permalink)
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Join Date: Mar 2007
Location: Toronto
Age: 31
Posts: 2,708
Tournaments Joined: 0 Tournaments Won: 0
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Re: Bad Company 2 - further info
Quote:
Originally Posted by BigMcLarge
Great, thanks for posting that. I got so excited I peed myself. 
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09-25-2009, 01:04 PM
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#23 (permalink)
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Join Date: Feb 2007
Location: Wherever my gallbladder isn't
Age: 21
Posts: 3,713
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Re: Bad Company 2 - further info
Well I want to see more before I jump on the bandwagon. The player counts looks low and lots of ways to kill squishy infantry. Other than that the new engine looks nice and if I remember correctly it should all be worked out for DX11 when Win 7 hits and when Vista gets DX11 to.
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|TG-Mth| Ride.Everything.Also.Ponies.
Reaper & Co. - Now whopping PAC squads to run over and take their krylovs, please bring me an Otus PAC side
Krylovs and Otuses received so far - 7
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09-25-2009, 01:12 PM
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#24 (permalink)
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Join Date: Jul 2008
Location: Germany / Gießen
Age: 22
Posts: 1,174
Tournaments Joined: 0 Tournaments Won: 0
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Re: Bad Company 2 - further info
Am i wrong or isn´t this game just for consoles?
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09-25-2009, 01:22 PM
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#25 (permalink)
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Join Date: Apr 2008
Location: Volcano, Ca
Posts: 2,179
Tournaments Joined: 0 Tournaments Won: 0
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Re: Bad Company 2 - further info
Watch the video or visit the BC2 website. It is for PC.
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09-25-2009, 02:37 PM
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#26 (permalink)
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Join Date: May 2007
Location: Somerset, England
Posts: 1,803
Tournaments Joined: 0 Tournaments Won: 0
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Re: Bad Company 2 - further info
Quote:
Originally Posted by black_Mirror
Am i wrong or isn´t this game just for consoles?
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No, the first Bad Company game was console-only, but the second game is PC, Xbox 360 and PS3.
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|TG-Irr| westyfield

Thanks Sonic for this sig!
Irregular since Sept 15th, 2007

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09-25-2009, 03:01 PM
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#27 (permalink)
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Join Date: Aug 2007
Location: East London, England, UK
Posts: 2,430
Tournaments Joined: 0 Tournaments Won: 0
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Re: Bad Company 2 - further info
It looks great, but I'm still apprehensive about destructive environments. We always talk about how APCs are overpoweered because they can arc over cover, and even if they don't arc over it, their splash damage is just insane. Now imagine vehicles being able to obliterate your cover..Or how about an entire squad with grenade launchers. Hopefully they can do it in a way that means that the Battlefield is an ever-changing environment, so you have to think on your feet and no plan is set in stone, as opposed to everything just being blown to hell leaving infantry out alone in the middle of a massive plateau staring sadly at an enemy gunship and tank.
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Anger is a gift - Malcolm X
BF2142 - Sharingan1422
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09-25-2009, 03:24 PM
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#28 (permalink)
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Join Date: Apr 2008
Location: Volcano, Ca
Posts: 2,179
Tournaments Joined: 0 Tournaments Won: 0
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Re: Bad Company 2 - further info
I would hope that they would account for something like that. I mean, you're right. If that is the case we're in for some...interesting...times. It seems so basic though that there would be some sort of limit so that it doesn't turn into a big flat place after an orbital.
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09-25-2009, 10:45 PM
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#29 (permalink)
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Join Date: Jul 2008
Location: Quebec/Canada
Age: 22
Posts: 143
Tournaments Joined: 0 Tournaments Won: 0
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Re: Bad Company 2 - further info
Do want!
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09-25-2009, 10:52 PM
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#30 (permalink)
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Join Date: Aug 2009
Location: Lancaster, Ohio
Age: 21
Posts: 9
Tournaments Joined: 0 Tournaments Won: 0
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Re: Bad Company 2 - further info
Mmmm...I want it soooooo bad!!! :] Can't wait. I'll be upgrading hardware on my computer to be able to run it smoothly this winter. yayayayayaya.....I'm ready.
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