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10-03-2009, 09:04 AM #61
Re: Bad Company 2 - further info
Let's not jump to conclusions, dill-man. The game has a very CoD feel to it from what I saw in that promo vid, so it might not appeal to everyone, also, the custom map team is working on cooking up some surprises for 2142. I might add that 2142 is also still going surprisingly strong for how long its been around, you might want to head over and tell the CS:S guys their game is dead.










EVE Online: Yumi Hikare
"I've done everything I can... There are no heroes left in man..."
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10-03-2009, 09:13 AM #62
Re: Bad Company 2 - further info
counter-srtike i'm sorry to say has the most servers still going, they have over 2,000. i wish i could tell them tho, i played it for a week and got horribly bored. and your right it does have a CoD feel, and i really hate CoD multilayer i tried it and instantly died from like a million snipers ugghh!!!!
and my name is dill, not dill man not dill-head, not weed man (lol)
jk call me watev you like


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10-03-2009, 09:23 AM #63
Re: Bad Company 2 - further info
Ahahaha, dill head. Instant winner. Also the CS:S comment was obviously in jest, I know there are swarms of people still attached to that game... I think its time they moved on...
EDIT: To succeed in CoD multiplayer you can either:
a) learn to countersnipe
b) spam grenades into random places
c) bring a HMG and spam every wall surface
d) pack Juggy, bomb squad and the auto shotty and piss everyone off
e) all of the above










EVE Online: Yumi Hikare
"I've done everything I can... There are no heroes left in man..."
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10-03-2009, 12:56 PM #64
Re: Bad Company 2 - further info
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10-03-2009, 01:00 PM #65
Re: Bad Company 2 - further info
What am I wrong about? Making a joke?
I wasn't being serious.










EVE Online: Yumi Hikare
"I've done everything I can... There are no heroes left in man..."
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10-03-2009, 01:56 PM #66
Re: Bad Company 2 - further info
Hmmm, I would like to see where it says it will only support 24 players, I thought I read an EA interview which mentioned it would more?
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10-03-2009, 02:38 PM #67
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10-03-2009, 02:47 PM #68
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10-03-2009, 02:55 PM #69
Re: Bad Company 2 - further info
One of the promo video interviews says "three squads of four" per side. I do hope the PC version will support 48. Lots of squads, lots of options. One forseeable problem is that the maps will be optimized for 24 players... 48 players blowing up the environment might reduce the entire battlefield to rubble by the end of the round...










EVE Online: Yumi Hikare
"I've done everything I can... There are no heroes left in man..."
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10-03-2009, 03:05 PM #70
Re: Bad Company 2 - further info
Frankly, I have been intrigued by the concept of destructible environments. I get the impression that city maps will probably devolve into marksmanship battles between people out in the open at the end of the round simply because all the cover has been blown up.
He was told that he should not kill, and he did not kill, until he got into the Army. Then he was told to kill, and he killed.


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10-03-2009, 04:19 PM #71
Re: Bad Company 2 - further info
The physics engine is still realistic in the end, only way to reduce the map into dust is with vehicles, and even with them it would take way too long to actually wreck the environment if it has decent cover (such as the one in the video).
Though there will for sure be those moments when you have to change plan because somewhere pops shortcut / old one blows apart
Or they make it so that one grenade blows up the whole map
http://www.gamegrep.com/news/19899-b...r_multiplayer/ <-I remember checking this but was this proven to be fake?
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10-03-2009, 05:01 PM #72
Re: Bad Company 2 - further info
Apparently it's wrong:
http://forums.electronicarts.co.uk/b...confirmed.html - the OP got edited like a month later with confirmations that those reports for player counts were wrong.
Go to about half-way down page 8 for a post from a dude from DICE.Anger is a gift - Malcolm X

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10-03-2009, 05:12 PM #73
Re: Bad Company 2 - further info
http://forums.electronicarts.co.uk/b...ml#post9160047
Well, 24 is still ok, Call of Duty and Counterstrike have similar numbers on a server and don't seem to be doing too badly.KM (who is the producer of the Battlefield franchise here at DICE) commented the player count on twitter (nickname: L_Twin) a few hours ago:
"@Evil_Paladin Glad u like it. Yes, currently we're optimizing it for 24"
|TG-Irr| westyfield

Sig pic by Sonic, avatar by Chalcas. Thanks!
Irregular since 2007.
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10-03-2009, 05:51 PM #74
Re: Bad Company 2 - further info
CoD and CS aren't BF
, people who play Battlefield have traditionally wanted to get away from small unit play in order to fight on a massive...well..."Battlefield".
Anger is a gift - Malcolm X

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10-03-2009, 09:57 PM #75
Re: Bad Company 2 - further info
I'm sure with destroyable cover 24 players is enough to make you quake in your boots, what with all those RPGs and grenade launchers and Tanks. Aw man, I am having a joygasm from the very thought of one of driving one of those... *drool*










EVE Online: Yumi Hikare
"I've done everything I can... There are no heroes left in man..."
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