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10-24-2009, 10:15 AM #121
Re: Bad Company 2 - further info
So they have defib paddles in BFBC2










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10-25-2009, 08:31 PM #122
Re: Bad Company 2 - further info
a few random thoughts here,
My estimation is there will not be a commander spot
I think the way the SL will work is that they create the squad and can lay down orders, although spawn is on any squad member
I hope there is SL to SL channel of VOIP
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10-25-2009, 08:43 PM #123
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10-26-2009, 03:40 PM #124
Re: Bad Company 2 - further info
source
Dedicated Server FAQ for Battlefield Bad Company 2 PC
Will there be an option to have my own dedicated server?
Yes, DICE will have trusted partners with datacenters worldwide that you'll be able to rent a dedicated server from ensuring you always have a quality server in your region.
How much will it cost to rent a dedicated server for Battlefield Bad Company 2?
Because these are offered by the trusted partners we can't answer that, but they will be priced fairly according to your market.
Can I control my server with remote admin tools?
Yes, you will have the ability manage your server via remote admin tools allowing you to manage your server, your way.
Is there the option to give my server a custom name?
Yes, you'll be able to name your server what you like.
Will I be able to make a reserve list for my server?
Yes, you will be able to reserve a limited amount of space on your server when public for whom ever you like.
Am I able to host a private match?
Yes, you will be able to password protect your server.
Is there a client server browser to view server lists?
Yes, clients on the PC will have a full server's browser to select the server they'd like to play on.
Can I earn ranks and rewards on my rented server?
Yes! You will be able to run your server as Ranked allowing you to still earn unlocks, rewards, and host a server for all to enjoy.
Are PC clients going to be match made to servers?
No, PC clients will use their server browser and filter options.
Will you have an anti-cheat requirement?
Yes, all dedicated servers and clients on PC will be required to have the anti-cheat software running at all times.
http://blogs.battlefield.ea.com/batt...c-players.aspx
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10-26-2009, 04:16 PM #125
Re: Bad Company 2 - further info
Front page as well.

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10-29-2009, 01:53 PM #126
Re: Bad Company 2 - further info
Pre-ordering seems to give you some ''head-start'' items. For me it seems that they're available to all but by pre-ordering you get them at launch:
http://blogs.battlefield.ea.com/batt...on-unviel.aspx
I'am also very sad that this game (too) will ship to Europe laterThe Battlefield: Bad Company 2 Limited Edition delivers six special customizations early to give players a day one advantage in multiplayer matches. Four vehicle warfare unlocks will immediately enhance the Battlefield: Bad Company 2 best-in-class online vehicle warfare experience, delivering extra firepower, radar, and armor for the vehicles. Additionally, the tracer dart attaches to any enemy vehicle and allows RPG-toting teammates to track, lock on, and destroy their adversary. Seasoned veterans of Battlefield 1943™ will be able to immediately re-acquaint themselves with two classic and highly powerful weapons, the M1A1 submachine gun and the M1911 pistol.
The full list of six unlocks are as follows:
Four vehicle warfare unlocks
· Improved Vehicle Armor – An up-armor package is mounted on all vehicle types, decreasing the effect of both explosive and penetrating warheads, significantly improving vehicle survivability.
· Supreme Vehicle Firepower – Additional weapon packages are mounted for the driver of all armored vehicles, greatly expanding the range of targets the vehicle can successfully engage and destroy.
· Vehicle Motion Sensor – Use this electronics warfare package to locate enemy units in direct proximity to the vehicle.
· Tracer Dart Pistol – This magnetic dart attaches to any vehicle surface, allowing squad members to track, lock on, and fire rockets onto moving targets even beyond line of sight.
Two classic Battlefield 1943™ weapons
· M1A1 Submachine Gun – Reliable but heavy this classic weapon is a powerful force in the hands of any Battlefield veteran.
· M1911 Pistol – Highly customized M1911 are favored for its dependability and the power of its large .45 caliber round.
Battlefield: Bad Company 2 will be available on March 2, 2010 in North America for the Xbox 360® videogame and entertainment system, the PlayStation®3 computer entertainment system and the PC. The game will be available on March 5, 2010 in Europe.
, dice you have betrayed us all!
Oh and video featuring em all:
[media]http://www.youtube.com/watch?v=ZA4vTixIH8Y&feature=player_embedded[/media]
And yes there is somekind of otus clone featured, hope for IDS? Hope not :P
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10-29-2009, 04:40 PM #127
Re: Bad Company 2 - further info
Bleh... although a dev doesn't make it sound too bad.Vehicle Motion Sensor – Use this electronics warfare package to locate enemy units in direct proximity to the vehicle.
http://forums.electronicarts.co.uk/11798233-post74.htmlThe visual effects for the Tank radar was only to convey how radar would works since showing it in the game makes little sense unless you're playing. How it works is you only see the normal red enemy icons on the mini-map only.|TG-12th|mantis


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10-29-2009, 05:19 PM #128
Re: Bad Company 2 - further info
DICE love their wallhacks...
I'm liking the vehicle tracers though, should be fun to shoot an RPG like a javelin - straight up in the air, only for it to land a few miles in the behind of a tank
.
I'm still torn about this game, it seems to be treading that fine line between "mega-awesome game I'm gonna enjoy ruining my RL on" and "unbalanced, horrible, broken mess." Every time I think this game is gonna rock, some disappointing news gets released, then they reveal something awesome, then something disappointing, and the cycle keeps going...Anger is a gift - Malcolm X

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10-29-2009, 06:14 PM #129
Re: Bad Company 2 - further info
Thus far, I've loved everything about this. I'm really looking forward to it.

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10-29-2009, 07:02 PM #130
Re: Bad Company 2 - further info
did anybody hear the profuse amount of in-game swear words...when I looked over the battlefield bad company 2 official battlefield moments...i heard two such instances within the first 30 seconds!
^$@# me!
and
Drop that mother%#%$@&!
hahahhahah!!!!
wow is there going to be in-game cursing!?!?! i couldn't tell if it was in-game VOIP or just the normal response sounds such as "Reloading! and Cease Fire, Friendlies!"

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10-29-2009, 07:28 PM #131
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10-29-2009, 08:23 PM #132
Re: Bad Company 2 - further info
Is it true its gonna be 12v12?
Because that doesn't sound like Battlefield to me.....love a lot of what I'm hearing, but I was not happy when 2142 took it from 32v32 to 24v24. It seems like they're trading the nature and essence of BF for...destroyable buildings and eye candy.
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10-29-2009, 08:38 PM #133
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10-29-2009, 10:00 PM #134
Re: Bad Company 2 - further info
This is the player count for consoles, but...
Source: http://www.infinityward.com/forum/vi...?f=24&t=126734
Originally Posted by DICE Community Manager
We still don't know exactly how much it will be. Here's hoping they may be keeping quiet and then come out with a big reveal of 64 players - that would be awesome.
P.S. If I'm getting your hopes up and they eventually get dashed, that's not my fault.
And as Draken said...huh?Anger is a gift - Malcolm X

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10-29-2009, 11:33 PM #135
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