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11-15-2009, 05:56 PM #1
Anti-armor weapons
I've been playing engineer today on Cerbere with the pilum. As I was playing I find myself confronted to enemy infantry. I used my pilum to take them out. Then Kyle told me to stop piluming. So I stop using it during the round. I can understand what he meant because it seems I was always killing him... think my 3 pilum kills were him. Now my question his...
Can we use pilum to take infantry?
I would say yes.... here is why.
1st - "Limited to realistic use". Well, if a infantry get in front of a 75mm recoilless rifle, he's going to torn apart. Same goes in BF2142, it's a 1 shot kill, no revives.
2nd - Engineer who tries to hit infantry with a anti-tank weapon is really vulnerable. If the infantry is smart, he's just going to take on step on the side and shoot the engineer that is looking at is bullet/missile pass by. It's just like fighting at med/long range a good sniper.
3rd - If you're engineer, what are you going to do when you're getting shot from med/long range and got no more grenades because Inferno can't keep up with the resupply? :P The SMG is not really good vs long range so I use the pilum.
It's the inductive reasoning I've made...
I would like to know if I miss something and what you guys think about it.
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11-15-2009, 06:05 PM #2
Re: Anti-armor weapons
I think as long as you use it as a last resort and not as a main weapon against infantry, it's perfectly fine.
That is... if you are up close try and kill them with the SMG first.
If they are farther away try using nades... and if you run out only then switch to the AT weapon.










EVE Online: Yumi Hikare
"I've done everything I can... There are no heroes left in man..."
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11-15-2009, 06:25 PM #3
Re: Anti-armor weapons
If I saw a cloaked SL on a catwalk, trying to break through, I'd Pillum him, and then try to SMG him.
Fight!
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11-15-2009, 06:36 PM #4
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Re: Anti-armor weapons
I'd do the same as Zhohar but I'd probably end up dead on the ground
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11-15-2009, 06:57 PM #5
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Re: Anti-armor weapons
I am sure an admin will clarify this for you. From what I understand (and I maybe mistaken) if you use an anti-armor weapon against infantry, it is considered your only primary weapon period. Personally, I would just use the SMG against infantry. An engineer's main purpose is to destroy armor. I hope this makes sense.
AB
Plus, I second what Kelvin said.
"Press the red shiny button"~Vortex




"I may give out, but I'll never give in." ~ Lou Bond "To the Establishment"
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11-15-2009, 08:16 PM #6
Re: Anti-armor weapons
i dont really see the issue here. in real life if you had any sort of weapon in your hand, i seriously doubt it your leader is gonna tell you not to kill people with it. if you pilum someone i dont see the problem with that. your weapon is your weapon use it as you see fit.
Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population....Tactical Gamer is not mainstream. We are not trying to attract mainstream gamers"
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11-15-2009, 08:17 PM #7
Re: Anti-armor weapons
This has come up a couple of times and the general consensus was that anti-armor weapons are for armor and the engineer really has no good reason to engage infantry at long range.
On a side note, sorry if I came across as bossy or anything of the sort. I had had about 5 consecutive bad rounds and my ping was spiking constantly so I was not in the best of moods :P.Proud to have been an Irregular!






|TG| S.Kyle23
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11-15-2009, 08:20 PM #8
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11-15-2009, 08:26 PM #9
Re: Anti-armor weapons
Waiting for admin confirmation obviously, but to me, the anti-armor weapons are like the knife in a way. Anti-armor weapons are for killing armor. But like the knife, if it is all you have, that is what you have to use. But, it is still considered not okay to run around using a knife only to kill infantry.
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11-15-2009, 08:34 PM #10
Re: Anti-armor weapons
Without hesitation, if I am stalking armor, and come around a corner face to face with infantry, I fire the pilum. Anything else is my death. There is no way I can switch to smg in the time it takes two bursts of ordinance to tear through me, nor will I generally have time to run away and switch to smg.

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11-15-2009, 08:38 PM #11
Re: Anti-armor weapons
If I've got a guided rocket I'll use that against infantry at a medium/long distance all the time as my primary.
Pilum I won't use against infantry unless I'm startled.In Order to Dance



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11-15-2009, 08:54 PM #12
Re: Anti-armor weapons
nope. every weapon has their purpose but when it comes down to it, if you can hit a target with any weapon being knife, whichever gun, pilum, defib or whatever and you are sure that you'll get the KILL, which is your objective, there should be no problem. its war gentlemen. wars dont have much rules.
off course if your MAIN objective is killing armor, the person him/herself must decide to use the pilum against infantry or not. myself for instance will not hesitate to shoot any infantry with the pilum, but if i know there is armor around the corner i will try not waste the ammo
Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population....Tactical Gamer is not mainstream. We are not trying to attract mainstream gamers"
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11-15-2009, 09:01 PM #13
Re: Anti-armor weapons
Correct. I'll be the first to say I've pilumed people before, but it's been reaction. Dr. Beat nailed it right on the head. Realistic use. But if it's what you got, then use it. However, like the knife, I would take issue if I saw a player coming after me constantly with anti-armor weapons. When I see someone switch to the knife from their VOSS in order to engage me that's wrong. Same principle with the pilum and the others.

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11-15-2009, 09:18 PM #14
Re: Anti-armor weapons
There has been history were in conflicts and incidents where anti-vehicle weaponary has been inprovised and used against infantry. But.. these cases are far and few compared to the main uses of the weapons.
Originally Posted by Primer
That said, your intent should only to use the weapons as they were ment to be used. Shooting anti-vehicle weapons should be ment for vehicles only.
There are many cases where things don't play out and we have only a fraction of a second to improvise. The meaning of life and death, win our lose can come down to that reaction and what you do with it. Cases like this are ok, There are usally no alternitive other than switching weapons and dieing.
Do what you have to, but don't run around with the intent to kill infantry with anti-vehicle weapons.The soldier formerly known as, Eroak.





From the TG Primer: 2) Create an environment where there is
mutual respect for your fellow gamers and where all members
would be working together to advance the enjoyment of their hobby.
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11-15-2009, 10:18 PM #15
Re: Anti-armor weapons
It´s quite easy to put a line where it´s okay to shoot infantry and where not i assume.
First of all your Engie for a reason... what would be Take down enemy ARMOR and not engaging enemy Infantry. You should not be in the situation where you have to go against infantry but if it happens here is a question you can ask yourself... "Is switching to my SMG going to kill me since i am dead meat in the time i have my second weapon out? If so i can take that one shot against the infantry cause it´s all or nothing / life or death situation " If not then switch over cause your chance to win will be higher with a proper used SMG.
But as Eroak said already, Don´t run around with the intention to kill infantry with your AV-Weapon cause thats not what it was made for ( even if it is good at it ) your job is to be ready when armor comes along and not to pilum-snipe infantry.His capacity for love lost, the man accepts it into his glas of dispair. The Flames of burning anger unquenched, the man keeps drinking... but never gets drunk

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