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Old 11-27-2006, 06:49 PM   #181 (permalink)
 
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Re: Unlocks and you (and us)

Having hated the sniper rifle since BF1942, I decided to see if it was any better in 2142.

First time playing, first kit picked...and I fell in love. It' SO much more accurate! After getting used to it, I can now hit people on the move...even a bunny-hopping idjit on occasion. Up til 2142 I couldn't even hit someone standing still.

So far, I've managed to completely unlock the entire Recon section, have grenades, both sprint unlocks (very handy...I highly recommend), Squad Leader Beacon, and am starting my way up the ladder for Support kit.

I absolutely love the Gyroscope thingy for the Recon kit. Zooming in and out, plus the "hold your breath" option to stabilize the crosshairs is an absolute Godsend.
Also loving the unlocked Sniper rifle. Yeah, 3 shots per clip compared to 5, but it's worth it...seems to have faster reload between shots than standard, and (maybe it's just me) a better degree of accuracy. Nevermind the power of the shots...that's a given.
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Old 11-27-2006, 06:54 PM   #182 (permalink)
 
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Re: Unlocks and you (and us)

Quote:
Originally Posted by BHack View Post
I remapped my shift key to duck... the stabilizer doesn't seem to work. Any ideas?
I did the same...then mapped my left Ctrl key to Sprint. Make sure you map Sprint to a key...it has to be held down to stabilize. Since I usually just double-tap the W key for sprinting, the Ctrl key method works well for me.
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Old 11-29-2006, 08:55 AM   #183 (permalink)
 
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Re: Unlocks and you (and us)

G'Day again.

I'm a Major Gold in game. What I did when selecting unlocks is that I assumed that I was going to get the weapons via Field Upgrades anyways. I have every Tool unlock, the first 3 Player Upgrades, and the Squad Beacon, as well as onle one Weapon actually unlocked. (The Voss (Assault's Right Unlock Tree)). At least this way you have all the tools, and via the squad play, you'll be able to get the weapons eventually. As mentioned before, some of them aren't as good as the Class default anyway.
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Old 11-30-2006, 12:20 PM   #184 (permalink)
 
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Re: Unlocks and you (and us)

DysTek Pulse Meter

I essentially unlocked the DysTek Pulse Meter to gain access to the Clark 15-B Shotgun via field upgrades, thought it to be a relatively useless piece of equipment, and never included it in my kit selection. After opting for the meter over my usual equipment for a few rounds, I am almost ashamed to admit just how mistaken I was for thinking such a thought.

While defending a strategic location, I usually stray toward the rear of my squad’s objective, dig in, and impatiently wait for our enemy. Though somewhat successful with this strategy, I noticed the OPFOR had a real advantage, since they could probe our defenses to discover our positions and react accordingly in their next attack. Once I began using the Pulse Meter, the advantage shifted back to my squad, as we could tell exactly how many soldiers where approaching our position and from what direction. Therefore, instead of reacting to their probes, we were able to mount a very proactive and much more successful defense.

As you can imagine, I found the Pulse Meter to be just as effective on the offense. While approaching choke points, corners, or well-defended locations, a brief scan would reveal hostile targets and allow my squad to make better decisions. It also prevented our enemy from being able to close in on our flanks without detection and spoil our advance.

The DysTek Pulse Meter is not exactly an essential piece of equipment, but one that should not be overlooked or considered a worthless unlock.
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