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#61 (permalink) |
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Join Date: Sep 2005
Location: Hamilton, NJ
Age: 26
Posts: 2,040
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Re: Unlocks and you (and us)
I have both the heavy machine gun side of supprt and the heavy AT gun of engy so i can play either. I was thinking of going up some recon but i think im gonna suck with it. I might just go up the other side of the Engy tree and get the motion mines, just cuz they are so bad ass. Also, get the upgraded sprint, even if its just the first one. It really really helps out during those times you have to hoof it.
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#62 (permalink) |
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Join Date: Jul 2005
Location: Halifax, Canada
Age: 26
Posts: 1,232
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Re: Unlocks and you (and us)
I currently have:
* Sniper tree * Spec-ops tree * Assault tree + non-kit specific unlocks (SL beacon, grenades, etc...) I was flying around with Arf last night... Air isn't quite as weak as people are thinking and the gunship can be nasty. It's extraordinarily manoeverable - think F-18 mixed with a Cobra - and I know I scared Arf a couple of times with my backflips off the Titan deck. In a few weeks we might see some regrets about not taking the manpads tree. |
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#63 (permalink) |
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Join Date: Aug 2005
Location: Orlando, FL
Age: 26
Posts: 1,636
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Re: Unlocks and you (and us)
Yea the gunships are quite powerful with two people. With just a pilot they are completely useless against infantry... the missles do nothing to soft targets.
Right now people are obsessing over unlocks, which you can't use in vehicles... plus the respawn takes a lot longer so it'd be a lot more waiting around.
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#64 (permalink) |
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Join Date: Aug 2005
Age: 26
Posts: 122
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Re: Unlocks and you (and us)
Ok well, here I am late into the thread. Sorry to say it but I'm assault all the way. I will pick whatever class I need to be for my SL but I am by far the best as a close to medium infantry killer.
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#65 (permalink) |
![]() Join Date: Jul 2005
Location: Dallas, TX
Age: 30
Posts: 2,251
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Re: Unlocks and you (and us)
Anyone have any experience with the Recon unlock gun "Lambert Carbine"? Seems like the slow fade + cqb gun would be a nice combo.
How does the AT gun work snail? What kind of damage does it inflict, do you need to get shots at the rear or can you kill from anywhere. Seems a gun would be pretty sweet since you aren't as obvious without missles leaving your position.
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#66 (permalink) |
![]() Join Date: May 2003
Age: 27
Posts: 284
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Re: Unlocks and you (and us)
Thanatos, Medic Specialist, Squad Leader
I'll be specializing in the Medic tree - I've already got the defib, advanced med hub and smoke grenades. I will also be going up the squad leader path, with the spawn beacon and drones. I am undecided on the Voss (Medic gun) - I will wait until more player 'reviews' come out on the performance of the weapon before I use an unlock on it. If you've got an opinion on it, let me know. |
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#67 (permalink) | |
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Join Date: Jul 2005
Location: Halifax, Canada
Age: 26
Posts: 1,232
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Re: Unlocks and you (and us)
Quote:
![]() Best use of the combination is in flanking enemy positions. The cloak isn't perfect, but nobody notices unless they're looking right at you. The Recon netbat helps here a lot too. You can run, but you can't hide. :-) Last edited by jepzilla; 10-23-2006 at 11:01 AM. |
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#70 (permalink) | |
![]() Join Date: Aug 2005
Location: Michigan
Age: 23
Posts: 384
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Re: Unlocks and you (and us)
Quote:
So far I've got the medic side of assault and most of the engineer unlocks. Next I'll either finish assault, or do the carbine side of recon.
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#71 (permalink) |
![]() Join Date: Dec 2005
Location: With Wonder Woman in Awesomeland !
Posts: 4,442
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Re: Unlocks and you (and us)
Isnt it interesting how the game is evolving as the higher unlocks are becoming more common place
I've started seeing the mines in game, they seem pretty deadly as they are hard to spot and they take away 80% of health for walkers & tanks. This is the tree I'm unlocking. Last on the tree is the AA missiles, this will help a lot to scare away gunships and keep my squad alive.
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![]() TG-E1st TacticalGamer European Division - having fun on the battlefield, the "TG way" Little known facts about the mating habits of BigEyes, sometimes they flood the apartment to call in attractive bigeye females, then build hives from pies where their queen will lay eggs ![]() ![]() ![]() .. <=Awesomeness ribbon |
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#72 (permalink) |
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Join Date: Dec 2005
Location: Chicago, IL
Posts: 326
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Re: Unlocks and you (and us)
Did anybody try the idea suggested a while back of having a couple of different specalist soldiers to get up the trees more quickly? If I were to create a soldier to go up the AT tree would I get the free unlock for my veteran status again?
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2142: |TG-Irr| Silverfish BF2: |TG-Irr| Maus ![]() ![]() ![]()
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#73 (permalink) | |
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Join Date: Mar 2005
Posts: 972
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Re: Unlocks and you (and us)
Quote:
The dogfights were different. I'm not sure what was happening in all of them. At one point Jep was flying sideways underneath and over the enemy gunship and it had no idea what was hitting it.
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#74 (permalink) |
![]() Join Date: Apr 2006
Location: Houston, Texas
Posts: 786
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Re: Unlocks and you (and us)
I never really specialized in "one" kit in BF2, so I guess I'll continue my trend of balance in BF2142. I'm already partial to the support kit (LMG owns), and the engineer kit. The Assault kit seems perfect to me, but I may end up not touching the Recon kit as it damn near forces you to be a sniper.
Currrently, I have the Defib, C9 (or C7) demolition, EMP mines, EMP grenades, the support shield, and frags. I'm a bad squad leader so I think I'll leave those upgrades to people who make a difference (i.e. Silver, Luckyshot, etc.).
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"On that day half a century ago, our species was pushed to the crumbling edge of extinction. And as we teetered on that precipice, staring down into the abyss, a hand reached out, pulled us back from the brink, and gave us hope... the hand of a Hero."
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#75 (permalink) |
![]() Join Date: May 2003
Age: 27
Posts: 284
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Re: Unlocks and you (and us)
Maus, that's a fantastic idea - you could even add distinguishing tags to your soldier (e.g. Thanatos-Med or Thanatos-Eng) so that all your squadmates know what role you'll be playing. It might be like having an alt-character in an MMORPG. I may try that.
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