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10-26-2006, 02:17 PM #1
Titan - Grenade Spamming
I can already see this as a topic before we even start a Titan server, so I figure I'll bring it up now before we start.
Is it acceptable for TG to grenade spam on the Titan?
By grenade spam I mean support guys hanging in the hallway of console 1-4 to defend and non-stop throwing grenades at the entrance. If playing support or with a support hub, you are given an endless supply of grenades and can keep throwing them non-stop.
The same holds true for offense when they grenade spam a hallway or reactor room.
Personally, I think it should not be allowed. It's unrealistic for a squad to have an 'unlimited' supply of grenades and it's also unrealistic for them to constantly throw a grenade whether they see an enemy or not. Grenades aren't peanuts, they're expensive and a limited resource. Your military would be pissed at you if you wasted 50 grenades a minute throwing them at nothing - besides the fact you could easily kill a friendly - that's second on a military's mind
It also makes it near impossible for an assault team to gain a foothold and take down a console, which I believe degrades the gameplay. Sure, the assaulting team can just drop the Titan offense and capture all the silos to take the enemy Titan down that way, but what's the fun in always having to do it that way?
I think allowing grenade spamming on the Titan will ruin Titan battles and we'll all just end up on the ground in a conquest game to control the silos.Telorn
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10-26-2006, 02:24 PM #2
Re: Titan - Grenade Spamming
Why shouldn't it be allowed? Back when we started with BF2 someone posted some stuff from the US Army TMs about fighting in close quarters, like buildings (or a Titan) and it basically said 'bring a crapload of grenades and throw them around like candy'. In the real world, grenades are cheap, soldier's lives are expensive. I imagine it would take a while to go through a big crate of grenades.
I don't see how it makes the Titan any more unassaultable than having the same support guys covering the entrance with their machine guns. Throw grenades back.
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10-26-2006, 02:38 PM #3
Re: Titan - Grenade Spamming
Mark my words. On a TG Titan server games will rarely win because a team was able to blow the enemy reactor. One squad foxholed in a hallway, with the appropriate unlocks, is literally an impenetrable force field. I've seen this a few times and there was just nothing the enemy could do.
Maybe in the demo before I had grenades and airburst rockets. No way now.
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10-26-2006, 02:51 PM #4
Re: Titan - Grenade Spamming
Let 'em play.
Additionally, I think that once we reach a certain level of strategic awareness on our own 2142 server, we will see Titans being taken down. Sure, it is possible to lock down a titan hallway and prevent it from being taken - but at what cost to the defender? Is it reasonable to keep your best squad on defending the Titan whilst you're losing silos? Maybe you'll have to draw some resources away from Titan defense for silo protection. Would a coordinated three squad rush be able to break through one squad's defense? Could you bait the other team by not attacking their Titan at all for a long time, then sending two squads in at once - losing the squads but destroying a couple of panels - then lulling them to sleep again?
Titan mode opens all sorts of strategic options not available in Conquest, and I think that we'll be pleasantly surprised.A policy of freedom for the individual is the only truly progressive policy. -F.A. Hayek
"$250,000 a year won't get me to Central Park West."
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10-26-2006, 03:21 PM #5
Re: Titan - Grenade Spamming
Just curious, but how would you enforce a "no grenade spamming" rule anyways? Can that actually be done?
I don't think it should be a rule, but I don't like the idea as well. However, if I've got grenades, I'm using those babies up!!!
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10-26-2006, 03:34 PM #6
Re: Titan - Grenade Spamming
Yeah, if I got the grenades I'll spam them on a Titan assault/defend. It ensures that the enemy will be broken and gives my team the most advantage possible.
Unfortunately, it does make for boring game play. It's impossible to break through a well defended Titan corridor. There's one way in and it's filled with explosives. That's not fun. We might as well play Conquest if it comes down to having the most control points for the longest time.
I hope this can be changed somehow so that the immediate decision to a well defended Titan is to cap silos. I like the action on the Titan and don't want to see it stop just because it's impossible to do anything on it. It would be nice if the force fields in a corridor opened up on the other end so that you have access to the other ends of other corridors. If a corridor's console goes down, the force fields on both ends should go down as well.
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10-26-2006, 03:37 PM #7
Re: Titan - Grenade Spamming
Clawhammer, it isn't a rule, more like a 'gentleman's club', as we did in BF2. There are just some things the majority of us agree not to do. In no way was I implying this should be a kicking or banning offense.
Jep,
You contradicted yourself when you said, "...soldier's lives are expensive."
A soldier's life is expensive, hense why your commanding officer would say not to throw a grenade unless you see the enemy, because you may kill one of your own.
And a crate of grenades would run out after about a minute of throwing them non-stop. And they're not as 'cheap' as you may think. It's also more about availability on hand and not price, either.
I'm just saying you will not find me grenade spamming. I find it wrong, unrealistic, and lowering the fun of titan assault/defense. Throwing a bunch of grenades is not that fun to me. Defending a hallway against a charging squad with us pushing back and forth against each other is.
I guess you could say I see no 'honor' in defending/assaulting a Titan in that way.Telorn
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10-26-2006, 03:43 PM #8
Re: Titan - Grenade Spamming
Ah I gotcha! Those gentlemen rules were great during small games!!
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10-26-2006, 03:56 PM #9
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10-26-2006, 03:58 PM #10
Re: Titan - Grenade Spamming
Break a stalemate? It's more to cause a stalemate
Telorn
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10-26-2006, 03:58 PM #11
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10-26-2006, 04:10 PM #12
Re: Titan - Grenade Spamming
That's not what I like to hear, "more points for me." I always thought we at TG haven't been about that. Is the public ranked server bringing out the bad in us?
I'd be lying if I didn't say I try to get more points myself.
Once (if) we start to populate the unranked server maybe opinions will change.Telorn
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10-26-2006, 04:12 PM #13
Re: Titan - Grenade Spamming
It is without question tactical.
Let's just wait and see.A policy of freedom for the individual is the only truly progressive policy. -F.A. Hayek
"$250,000 a year won't get me to Central Park West."
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10-26-2006, 04:13 PM #14
Re: Titan - Grenade Spamming
And does your same argument apply to suppressive fire? It seems like this is the whole point of the support kit. Anyway, you're throwing grenades at a place where there aren't supposed to be any friendlies.
I dunno, you say it's unrealistic, but I've read the manuals that say that the practice is the most recommended way to fight. They recommend bringing a large supply of grenades. I mean, FFS, you're attacking a battleship that's supposed to supply and deploy an army. I think they have one or two grenades lying around!
Originally Posted by Telorn
I'm not sure what the big deal is. You think assaulting a corridor guarded by two or three supports with their machine guns and sentry drones, protected behind their forcefields is any easier if they don't use grenades? Throw grenades back. Use rockets. Use EMP grenades. Charge past between throws. Wait for them to make a mistake, or get tired. Or just go back to the ground and blow their Titan up with missiles using your manpower advantage until the defenders have to try another tactic. Personally I suggest being faster and starting your assault before they can rally a strong defense. Anyway, you have options. Use them.
You can say it's dishonorable, but I think that's just silly. You want to be realistic? Sure, this is a dirty tactic, but in my opinion fighting dirty is realistic.
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10-26-2006, 04:18 PM #15
Re: Titan - Grenade Spamming
There isn't any honor in a street fight either. This is war without any war crime trials for grenade spamming. There will be players that see it this way. They will play to win. I never signed the BF2 gentleman's contract despite agreeing with most of it. Either make it a rule or not. This is especially important with 2142 since it's a ranked server. There are going to be more pubbies joining and more temptation to get easy points.
It's not going to be fun trying to maintain "honor" when you keep getting grenade spammed on the Titan. Honor will become worthless and I'll be swearing to myself as much as I did playing on a pubbie BF2 server. If grenade spamming back will even the odds and it's not against the server rules, it's going to be done honor or no honor.
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