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11-16-2006, 11:10 AM #46
Re: Mines and FF
I don't think I was punished last night. It was a good night. I did get a series of 'Team vehicle damage' warnings. I'm not even sure from what.
The HUD will show an enemy spawn beacon as friendly too. This kind of stuff was happening in BF2 too. After one of the patches.
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11-16-2006, 11:12 AM #47
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11-16-2006, 11:13 AM #48
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11-16-2006, 11:22 AM #49
Re: Mines and FF
2142: |TG-Irr| Silverfish
BF2: |TG-Irr| Maus




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11-16-2006, 04:38 PM #50
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11-16-2006, 04:40 PM #51
Re: Mines and FF
I hate that enemy beacons have the same icon as friendly beacons. Numerous times now I've had friendlies destroy my beacon thinking it was an enemy's, and I've probably done the same.

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11-16-2006, 04:43 PM #52
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11-16-2006, 04:52 PM #53
Re: Mines and FF
Yes, the spawn beacon icons showing up on the HUD needs mucho fixing. I've had squad members blow up my beacon right after they dropped in, thinking it was an enemy beacon
. Plus, when I see an enemy one, I don't know whether I should pretend I don't see it, cause I shouldn't be able to or act on it because my purposely letting them spawn there is giving them a pretty unfair advantage. Sigh... you'd think they'd be able to figure that one out...


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11-16-2006, 06:48 PM #54
Re: Mines and FF
Do you have any tips on determining if a beacon is friendly or foe, because I can't tell a difference.
Telorn
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11-17-2006, 10:33 AM #55
Re: Mines and FF
OK. Please turn off FF on mines!!!!!
Last night my motion mines exploded on friendly vehicles 3 times. Once when I was the driver of the vehicle. No EMP mines went off. The motions just decided to commit treason. If motion mines were this buggy on determining friendly vehicles, the military would have never released them
Telorn
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11-17-2006, 04:49 PM #56
Re: Mines and FF
I got a chuckle out of that one.
I agree that as long as the HUD is as buggy as it is in determining friend or foe mines their ff should be turned off.
One thing that I see alot ALOT. Is me been carful and crouching up a stair or around a corner where I believe there is an APM and in comes a random person to blow us both up.
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11-17-2006, 05:36 PM #57
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11-18-2006, 12:40 PM #58
Re: Mines and FF
Lord, yes. In last night's game I had some random guy jump into my hovertank and start blazing away at absolutely nothing with the antipersonnel cannons.
FFS, don't draw fire to my tank. Especially now, with Engineers who can actually kill your tank (unlike, in my opinion, the anti-tank class in BF2) AND battlewalkers roaming around.
If you're quiet and sneaky in a tank, you can really show up out of nowhere and ruin someone's day. Hold your damn load. That goes for ANY vehicle.
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