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#1 (permalink) |
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Join Date: Jun 2005
Location: Santa Monica, CA
Age: 39
Posts: 2,796
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Could not find an answer to this question on previous posts.
*Where do we stand on changing the Conquest maps to have a maximum of 48 players?* *If the change to a 48 server is going to happen, when will that occur?* Reasons for wanting the change have been given on a previous thread which can be found here: http://www.tacticalgamer.com/battlef...re-berlin.html
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#3 (permalink) |
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Registered User
Join Date: Nov 2006
Posts: 1,870
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Re: 48
I vote for a 48 player server aswell. With a 48 player server you could possibly mix titan and conquest together in the map rotations (altough you probably shouldn't do this untill after the patch). It's just an idea, don't hate me for bringing the concept forward.
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#4 (permalink) |
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Join Date: Jun 2005
Location: Georgia
Age: 27
Posts: 2,187
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Re: 48
Titan/conquest mix is nothing to hate you about
It's a good idea. It changes the play style up. When those large, mostly vehicle-war proned maps come up, they can be in Titan mode instead.
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Telorn |
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#5 (permalink) |
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Join Date: Aug 2005
Location: Orlando, FL
Age: 27
Posts: 1,636
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Re: 48
Our servers cannot handle 64 players. When full, the conquest server rubberbands similar to the problems we were having with the old server. I don't know if it is the server or the game.
My suggestion is to set both servers up as follows: 48 player max, 3 conquest, 1 titan map rotation. That or set one to Titan and one to Conquest, as it is now. Either way, conquest needs to be maxed at something lower than 64.
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#6 (permalink) |
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Join Date: Jun 2005
Location: Georgia
Age: 27
Posts: 2,187
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Re: 48
That remindes me. Yesterday around 8 PM EST the virginia server was getting really bad with the lag. So bad that TG players were leaving the server from my squad. It would seem to happen off and on for a period of 30 seconds or so at which time you could hardly hit anything. Whole walkers and tanks were disappearing before my eyes! I'd hear it, but I couldn't see it. This whole time my ping was 30-40.
I've never had this happen on the VA server before. Usually it is smooth no matter how many people are on it.
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Telorn |
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#7 (permalink) | |
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Join Date: May 2003
Location: Ottawa, Canada
Posts: 4,625
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Re: 48
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