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| Battlefield 2142 - General Discussion General discussion for Battlefield 2142 |
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#31 (permalink) |
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Join Date: Feb 2006
Location: United Kingdom
Age: 18
Posts: 2,036
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Re: An open petition to modify the kick script
That's a good point actually, maybe it should me modified to allow you to enter more than one PID separated by semi-colons or something.
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|TG-E17th|Lorian Member since 18th February 2006 Supporting member since 4th August 2006 PGP public key Processor: Intel Core 2 Duo E6420 Memory: 2x 1GB Corsair XMS2 DDR2-800 RAM Video Card: XFX NVIDIA GeForce 6800 XT 256MB Monitor: 17" Dell CRT and 15" generic LCD Sound Card: Creative X-Fi Xtrememusic and Creative Sound Blaster Live! (no Linux X-Fi drivers yet) ![]() ![]() ![]() ![]() |
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#32 (permalink) |
![]() Join Date: Dec 2005
Location: Houston, TX
Posts: 782
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Re: An open petition to modify the kick script
One more question: Was there supposed to be a provision not to kick non-SM squad leaders? On Saturday, I was told to squad lead so as to not get kicked, but then on Sunday I got kicked multiple times while I was leading. Was there a change, or is this an oversight?
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![]() |TG-Irr| ThePenguineer ::: |TG-Irr| Pengie the Noob
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#33 (permalink) | |
![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: MD, USA
Age: 29
Posts: 5,722
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Re: An open petition to modify the kick script
Quote:
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![]() NS Game Officer. TF2 Admin. BF2 Admin / Scripter. PM with issues. Tempus: Pokerface is nailing it right on the head. Everyone who is arguing against him is simply arguing against reality. <anmuzi> it is not permitted to have privacy or anonymity <LazyEye> yeah when I play on TG the server digs though my trash Arm yourself with knowledge: TG NS TF2 BF2 |
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#34 (permalink) |
![]() ![]() Join Date: Nov 2006
Location: Colorado Springs, CO
Posts: 1,056
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Re: An open petition to modify the kick script
Indeed. Even on TG servers, you'll have pubbies pile into a random squad without actually doing anything teamwork-wise. They'll just do it to avoid the autokick.
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#35 (permalink) |
![]() Join Date: Aug 2005
Location: Chicago
Age: 34
Posts: 821
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Re: An open petition to modify the kick script
I first though it was bad to kick SLs but again as pointed out in the thread the SLs might sometimes be the people we should kick. So I guess there is now way around it Penguineer. The only way out is supporting member.
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#36 (permalink) |
![]() Join Date: Nov 2006
Location: Washing County, Pa.
Age: 42
Posts: 948
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Re: An open petition to modify the kick script
dang i waz in here the other day and didnt even see this thread started, but there waz a thread started over at Total BF 2142.
anyway i wazznt tryin to insult anyone or put your server down in anyway but like i said in the thread there, you guys PROMOTE TEAM PLAY and SQUADING UP and it just seems a shame that the guys that do squad up get the boot before the guys that havent squaded up. i always try to squad up with the TG members cause theres always a plan of attck and the teamwork is great. VOIP is used alot which makes a big diffrence in gameplay. i understand if its a auto admin thing cause we deal with that in our own server. its just that i like playin at your house cause my ping is alot better :P anyway i want to thank you for letting play in your backyard and you do have a rockin server going.. keep up the good work guys, i love the rules and the teamplay that goes on here... till tomarro, have a good night and be safe |
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#37 (permalink) | |
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Join Date: Jul 2005
Posts: 4,494
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Re: An open petition to modify the kick script
Quote:
The script is being modified (thanks Panzer!) so that the non-supporting member that has been on the longest is kicked only when a supporting member joins. This will effectively mean that the server is full when you see 48 people on it -- a non-supporting member joining at 48 will be immediately kicked (I'm sure some will complain about this too.. oh well) to keep a free spot open for a supporting member to join. This should give non-supporting members more of a chance to play on the server before they are removed to make room for the folks that pay the bills... hopefully enticing them to help us out themselves ![]()
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#38 (permalink) |
![]() Join Date: Nov 2006
Location: Washing County, Pa.
Age: 42
Posts: 948
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Re: An open petition to modify the kick script
i understand that bro, we do the same at our house,,, paying members play before all others. and believe me we get the same crap(why dont you reserve slot for them!!!) blah blah blah. the reason we dont reserve slots is because we all play at diffrent times and if the server can be full let it
ya im not talking **** m8 and as a Clan Leader myself i know where your comming from. i guess what im tryin to say is that even if you have the 90 sec squad up or be gone running, ive seen and been in squads that player have been kicked and then checked (TAB) and there were players lonwolfing it when this has happened. and like i said i love the TEAM WORK of the server atleast when the squads are clickin the way they do when i happen to get into a TG based squad. i know you guys are working on the admin script and hope you get it sorted, cause if it works i just think there will be alot less unhappy peeps. do you guys take donations??? without becoming a clan member??? if so how much a month or so on??? just a question cause my money makin season is comming up :P if i have alittle extra i would like to help out if i can with this fantastic GAMEPLAY DRIVEN SERVER!!!!!!! =OM=Cappy signing out |
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#39 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Fort Mill, SC
Age: 33
Posts: 9,834
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Re: An open petition to modify the kick script
Quote:
Either way, those players were on the server prior to the SM kick being executed so the SM kick script is going to grab the non-SM with the longest time on the server.
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#40 (permalink) |
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Join Date: Nov 2006
Location: DePaul University (Chicago)
Age: 22
Posts: 4,030
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Re: An open petition to modify the kick script
Kicked after 90 secs if not in squad...hmm...does that apply to the first 90 seconds of planning time or the 90 secs after planning time?
It's good to be in a squad, and even better if you have to motivate some of your squad members or get on your SL to start playing as a team. And last I was in a squad, I was auto kicked for a supporting member (before I became a SM), so being a squad member doesn't protect you from the SM auto-kick script. As for being a SL, I don't know about that one.
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#41 (permalink) |
![]() ![]() Join Date: Aug 2005
Location: By the PC
Age: 35
Posts: 2,256
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Re: An open petition to modify the kick script
It applies from the second you spawn into the game for the first time. It does not count the time you spend on initial kitselction etc. On roundchanges it acts as if you connected for the first time again.
As stated earlier on this threadpage nonsupporting Squadleaders are not protected as they were intially. Bear in mind that we are tuning the script based on feedback and discussions in the adminteam, so keep the feedback coming.
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#44 (permalink) | |
![]() Join Date: Dec 2005
Location: With Wonder Woman in Awesomeland !
Posts: 4,449
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Re: An open petition to modify the kick script
Quote:
The only thing I will add is that when a supporting member joins at 49/50, the script checks if a squadless kick is underway, if so, it doesn't instigate another kick as one is underway to free up a slot. This consideration and several others are being carefully coded into the script by Panzer.
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