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| Battlefield 2142 - General Discussion General discussion for Battlefield 2142 |
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#17 (permalink) |
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Join Date: May 2003
Location: Ottawa, Canada
Posts: 4,491
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Re: seeding the titan server
Ah, so that's the little blip on the game monitor stats. I would have joined but I was out tonight. I seeded a week or two ago with three other players and we never got a game going after at least an hour. Either TG players don't like titan or the server hasn't made a name for itself.
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#18 (permalink) |
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Join Date: Nov 2006
Location: Virginia, USA
Age: 19
Posts: 463
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Re: seeding the titan server
Well, seeding does work, I just saw that for myself. Got on the titan server a couple hours ago, and it was just me and Fehmart, jepzilla, Master_Editor, and few others, and we just messed around for awhile. I tried to freefall from 60000, but only made 8 minutes before the match started, a couple maps later, we finally got a real game going, and when I just left, the server was close to brimming. COing was a blast, even without a mic, and having cooperative squads that take the initiative is a great help. So, it may take a while, but seeding pays off.
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#19 (permalink) |
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Registered User
Join Date: Jun 2005
Location: Sydney, Australia
Age: 30
Posts: 4,294
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Re: seeding the titan server
Interestingly, I've seen more and more non-TG players seeding the server. Right now for example, the server is full without a single TG player in sight. Although it'd be better if more TG players were online, at least it's getting some use and means if TG players do want to jump on, they can get a game straight away.
I for one have a renewed interest in Titan as long as the lag isn't prohibitive (it's not just moving the Titans that seems to cause it). Last night I had a really fun round with ThePenguineer, Fuzzy and Phorenzix. Our squad was the only squad able to hold a silo for most of the round and the enemy managed to get to our reactor room while they still had 75% of their shields left. Well, we split the squad up and held the reactor room while two of us went a-capping. We managed to whittle down their shields, blow 4 of their consoles and very nearly made an incredible comeback. If we'd held our reactor for another 2 mins, the game would have been ours. Those sorts of rounds make Titan great. |
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#20 (permalink) |
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Join Date: Jul 2005
Location: Halifax, Canada
Age: 26
Posts: 1,232
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Re: seeding the titan server
I think Titan would be amazing if we could organize a weekly Titan night. My difficulty with it is that it's so much more complex than Conquest, it's difficult to really have a good game without a bunch of good squads and a decent CO. It's very demanding on teamwork and coordination abilities.
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#21 (permalink) | |
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Join Date: May 2003
Location: Ottawa, Canada
Posts: 4,491
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Re: seeding the titan server
Quote:
Some of the same formula applies. Capture silo, guard silo. It's just bigger maps and longer games. Maybe it's the lack of suitable terrain to have a front line that makes it more hectic. Or drop pods from titans that keep an onslaught of attackers on silos. I still find it similar to Conquest with the added distraction of boarding the titan once the shields go down. I like it more because games are longer and close combat in the titan is crazy exciting. Or maybe that there aren't orbital strikes. |
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#22 (permalink) | |
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Join Date: Jul 2005
Location: Halifax, Canada
Age: 26
Posts: 1,232
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Re: seeding the titan server
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#23 (permalink) | |
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Join Date: May 2003
Location: Ottawa, Canada
Posts: 4,491
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Re: seeding the titan server
Quote:
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