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| Battlefield 2142 - General Discussion General discussion for Battlefield 2142 |
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#1 (permalink) |
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Registered User
Join Date: Jun 2005
Location: Sydney, Australia
Age: 29
Posts: 4,294
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The Future Of Teamwork
I played a few rounds last night and when the scoreboard loaded at the end of the round, I was greeted by an awesome sight. Two teams brimming with TG tagged players and visiting team players alike.
I just thought I'd post to acknowledge the efforts of everybody here who has worked to introduce new players to our style of play and also the admin team for sticking with what we all knew would be a tough ride. Specifically, I'd like to say a big thanks to Panzer and Silver for writing and helping test our custom scripts respectively. Also Experiment626 and Jepzilla for putting bums on seats to admin the servers many nights, including Experiment's great work with LEARN TG squads. Let's not forget Tempus and Apo for pushing all the buttons and getting the servers online and installed when needed. +rep to you all. Being our first ranked servers, we all had our doubts whether the restrictions set by EA and the stats system would spell the demise of teamwork. Personally, I feel as though teamwork in 2142 is almost as good as it ever was on our unranked BF2 server and I can only see it getting better. Sure, the short rounds and low ticket counts can be annoying and the epic battles of old are no more, but I think we are closer than ever to revisiting the classic BF2 teamwork we are famous for. Congratulations to all. Keep running those LEARN TG squads ![]() |
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#2 (permalink) |
![]() ![]() ![]() Join Date: May 2003
Location: Miami, FL
Age: 38
Posts: 8,077
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Re: The Future Of Teamwork
I have to say that last night was the most fun I've had playing 2142 so far. I am sure it had to do with the fact that there were so many TGers around.
It was a nice feeling. ![]()
__________________
Battlefield 2/2142 Game Officer Contact me with server/player/admin issues. ![]() ![]() ![]() ![]() -- Suits are what you wear when doing things you shouldn’t want to do anyway. FROM THE TACTICAL GAMER PRIMER. 3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine. |
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#3 (permalink) |
![]() Join Date: Aug 2005
Location: Chicago
Age: 34
Posts: 819
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Re: The Future Of Teamwork
The only day this week I did not play (Wife and I got hooked on a season of 24)This is really great, I hope we can get some of this during the weekend. Thanks to everybody. Maybe we could try a one day a week on our unranked server soon? |
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#4 (permalink) |
![]() Join Date: Dec 2005
Location: Inside the cake of AWESOMENESS
Posts: 4,261
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Re: The Future Of Teamwork
We are now in a strong position with our servers because;
I expect December to be a great month for us and for many new TG tag wearers to appear in our squads Let the good times roll !
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![]() TG-E1st TacticalGamer European Division | Team up with us today! Little known facts about the mating habits of BigEyes, sometimes they flood the apartment to call in attractive bigeye females, then build hives from pies where their queen will lay eggs ![]() ![]() ![]() .. <=Awesomeness ribbon |
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#5 (permalink) |
![]() Join Date: Sep 2006
Location: Richland, WA
Age: 40
Posts: 874
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Re: The Future Of Teamwork
Yes. Lots of fun and teamwork.
It's all coming together in an environment that will draw the team orientated player and repel the disruptive players. Thanks to all the people up front and behind the scenes. |
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#7 (permalink) |
![]() ![]() ![]() Join Date: May 2003
Location: Miami, FL
Age: 38
Posts: 8,077
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Re: The Future Of Teamwork
It works for me, Telorn.
__________________
Battlefield 2/2142 Game Officer Contact me with server/player/admin issues. ![]() ![]() ![]() ![]() -- Suits are what you wear when doing things you shouldn’t want to do anyway. FROM THE TACTICAL GAMER PRIMER. 3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine. |
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#8 (permalink) |
![]() Join Date: Jul 2005
Location: Dallas, TX
Age: 30
Posts: 2,249
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Re: The Future Of Teamwork
Last night was truly great. I know our side had 2 TG squads and 2 Learn TG squads. The enemy also seemed to be populated by regulars. Great rounds. Bf2142 is really starting to come into its own on our servers. It also seems like we have picked up quite a few new regulars, forum members and SMs. I would think we can declare the game a success at this point?
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#9 (permalink) |
![]() Join Date: Dec 2005
Location: Houston, TX
Posts: 749
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Re: The Future Of Teamwork
Holy Guacamole! UltraBlue?! Does that mean I get to live forever???
Impressive Roster you posted there, Bommando. Big hugs to all who have worked to get this server to where it is! You guys even got my sister hooked to TG! Wait, that means less play time for me.... <shakes fist at you all>
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![]() |TG-Irr| ThePenguineer ::: |TG-Irr| Pengie the Noob
TG-Irregulars Communications Officer ![]() Want to be more involved in TG? Think Irregulars! |
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#10 (permalink) |
![]() Join Date: Jun 2005
Location: Santa Monica, CA
Age: 39
Posts: 2,625
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Hooray Teamwork! Thanks to all who are making the public server a success!
Keep forming those Learn TG squads!
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|TG-9th| TheFatKidDeath "Born to Party, Forced to Work." http://www.theonion.com/content/node/55640 - Check me out on The Onion http://www.theonion.com/content/vide...ssfully_avoids - I'm on the local news! |
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#11 (permalink) |
![]() ![]() ![]() Join Date: Sep 2005
Location: Massachusetts
Age: 43
Posts: 2,402
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Re: The Future Of Teamwork
hmmmmmm....I may just have to pick this game up and join in the fun....Good work 2142 Team...kudos to all
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|TG-22nd|Grunt ![]() "When force is necessary, it must be applied boldly, decisively, and completely. But one must know the limitations of force; one must know when to blend force with maneuver" - Leon Trotsky |
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#12 (permalink) |
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Join Date: Jul 2005
Location: Philadelphia
Posts: 140
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Re: The Future Of Teamwork
Playing on your BF2142 server has been an awsome experience, and I've had some of the most exciting games I can remember there. You've made BF2142 completely the opposite of what I expected, and thats a good thing.
Thanks and keep it up ![]()
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![]() |Xfire: Mosatii |Xbox: Mosati |BF2 : CoH : ArmA : INS |
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#14 (permalink) |
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Join Date: Nov 2006
Location: Gig Harbor, WA
Age: 27
Posts: 4
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Re: The Future Of Teamwork
I want to give a big "THANK YOU" to the guys running the LearnTG squads. I'm finding that hitting what I'm aiming for isn't the hard part of this game... the real challenge is using good teamwork and communicating, and this is where the LearnTG squads really shine. Helping people like this really says a lot about the community, and personally I'm very happy I found TG!
Thanks again! ![]() |
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#15 (permalink) |
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Join Date: Sep 2005
Location: London, Canada
Age: 23
Posts: 99
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Re: The Future Of Teamwork
Oh man, this is killin' me. Can't wait till next week when I can play game again. Right now all I can do is to drop by the forum and sputter. There is nothing like two TG squads from different team engaging in combat. I remember on time in Suez, the action is so tense it limited only around the dried lake and trash dump since both teams are so balaned.
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